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/v/ - Vidya Games

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File: ClipboardImage.png πŸ“₯︎ (29.16 KB, 600x800) ImgOps

 β„–50273[Reply]

post epic frag movies
https://youtu.be/MPKhbcM6fUc?si=buixaiq-CFkK2RJk
<Couldn't make sense of the URL of the video you tried to embed.

 β„–50300

>>50273 (OP)



 β„–45354[Reply][Last 50 Posts][1][2]

I've been following this for awhile now but theres a very good chance this guy at least knows about us.
>inb4 someone says this should be on /a/
It keeps getting deleted when I talk about it there.
99 posts and 26 image replies omitted. Click reply to view.

 β„–49831

>>49815
not a namefag and wasn't the one who made those jaks on the 'ru
obviously has fans here
>>49399
fuck off no one cares

 β„–49859

>>49393
that person is fucking gangstalking me, he commented on my review for an unrelated snca game and a DAY later this thread pops up and I find xim in the steam forum again GO AWAY

 β„–50260

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>>45535
I'm not reading all that what are they saying>

 β„–50277

>>50260
>People romelarped and built greek/roman looking shit like washington DC old ahh banks etc
>Dajooz or capitalism or globalism or whatever destroyed le based trad west and the oldtimey pretty buildings
>Japan westernised with lolita dresses or something and improved western culture and while the west stagnated thanks to dajooz capitalism hollywood and their dastardly allies "irony weebs" (obsessed weebs that DON'T foon to 'p which is betraying japan or something)
>This nigga making tranime 'p games will make the western world larp as crapanese/tranime diddybluds the same way the west once built and larped greek/rome shit and that's le good and will save the west
o algo

 β„–50283

>>50277
didn't ask

 β„–50296

>>49831
so true howard.



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 β„–49886[Reply]

/v/ what are your opinions on OpenVic and Project Alice?

 β„–50136

good because victoria 2 is gooder than victoria 3

 β„–50151

I remember watching a video about it years back, is it in a playable state now?

 β„–50155

>>50151
I guess alice is, but openvic is not

 β„–50295

>>49886 (OP)
alice was good until they decided to change the entire economy system for no reason (original one doesn't make much sense but it has S0VL). Fortunately, OpenVic will be more vanilla-like. If it ever comes out, that is.



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 β„–50097[Reply]

How do we fix the open world mechanic?
14 posts and 1 image reply omitted. Click reply to view.

 β„–50216

>>Things that have nothing to do with a world being open.
>Fast travel mentioned
>Loading times mentioned
>Location density mentioned
>Map design mentioned

 β„–50249

>>50103
get this man on GDC

 β„–50281

>>50109
trvke. MorrowindGODS stay winning.

 β„–50287

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>>50097 (OP)
I don't think the pic is accurate at all. Open world games usually are a mixed of open world and structured game design where the player is generally allowed to move anywhere in the map (with enough effort) but also has to go through structured dungeons where the difficulty is allowed to properly show itself.
<Reddit Spacing
The biggest issue with open world games is that the open world aspect of the game is used primary as a level select which ignores the biggest upside to having an open world. In most open world games, you are usually given little to no reason to backtrack. Even with games that give you a reason to backtrack, (Such as Fallout New Vegas with the Mojave Outpost) the game usually has a fast travel system that negates the impact of having to actually travel back to the location.
<Reddit Spacing
The fact of the matter is that most game studios force in barely developed open world elements into their vidya so the company can appease investors whilst also "justifying" their games' absurdly high price

 β„–50289

structured is how games like Elden Ring/STALKER work and it's honestly perfect. Each new area is visually distinct and challenging from previous.

 β„–50290

>>50134
Once again, Elden Ring did this well by having the first major "high level" area you can easily access be a blood-covered wasteland with demon ravens and blood zombies easily visible

Unless you're retarded this should be enough to illustrate the idea that this isn't a place for low-level characters



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 β„–50230[Reply]

Does anybaldi know if there is a hard 'craft modpack with realistic survival mechanics?
Not something like RLCraft which is too fantastical and snca, and not something like GT:NH which I've already played and was le good but the time you have wait for a single phono thing was niggerhell
What I'm searching for is a modpack with progression based on periods of time (stone age, spears and shieeet; bronze age, whatever was in the bronze age; steam age, steam engines; atomic age, aryan reactors; futuristic nigger poop age, laser or something (optional)), high difficulty, no magic or fantastical snca, and, as I mentioned before, realistic survival mechanics
2 posts omitted. Click reply to view.

 β„–50252

>>50230 (OP)
I remember seeing a lot of modpacks like that on ftb

 β„–50255

>>50230 (OP)
check out terra firma greg

 β„–50256

^this

 β„–50271

>>50251
>>50255
tsmt
>>50232
>boot up vintage story
>waow this game is fun
>get raped by winter
>have to wait multiple irl days worth of time before a good half of the game is playable again

 β„–50276

>>50271
>>have to wait multiple irl days worth of time before a good half of the game is playable again
DST did it first

 β„–50282

better than wolves



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 β„–50263[Reply]

hi guys i want to play FPS zombie survival games what are your suggestions

 β„–50266

murder miners

 β„–50272

castle miner z



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 β„–49527[Reply]

>IsraelGPT, generate me a Minecraft clone if it were made for 11 year olds with ADHD and people who liked the ending of Stranger Things
25 posts and 6 image replies omitted. Click reply to view.

 β„–50195

>>49527 (OP)
holy geg why is this thread, of all threads, filled with seething 4cucks?

 β„–50235

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 β„–50241


 β„–50242

>>50194
trve but I feel the same can be said about most videogames

 β„–50268

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>>50194
>Star Trek ship in Minecrap

 β„–50269




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 β„–46685[Reply]

what do you guys think of my oldfag 'craft world
10 posts omitted. Click reply to view.

 β„–47604

>>47599
never played it

 β„–48172

>>46942
New ones look so shit I can't stand it

 β„–48177


 β„–48184

File: 1765333076651g.gif πŸ“₯︎ (181.05 KB, 680x414) ImgOps

>kys

 β„–48397

craft gem go up

 β„–50265

craft gem go up



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 β„–49197[Reply]

all I do is play wow or wow classic like an addict
5 posts omitted. Click reply to view.

 β„–49420

just let it go bro, imagine playing mmos in 2026

 β„–49946

>all I do is play wow or wow classic like an addict
play private servers retard

 β„–49979

Same most of my time is spent on warmane i hate my life

 β„–50225

tbc classic is here niggers

sink or swim

 β„–50233

>tbc classic is here niggers
>
>sink or swim
blizzardfag still paying 15$ a month

 β„–50254

I will never understand the appeal of tab-targeting combat
action combat vvoned



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 β„–50186[Reply]

Does anyphono else like making autistic turn based battles in sandbox physics games i do this in people playground but i used to do it in mutilate-a-doll-2 when flash was still alive

This picture is a base war scenario where 2 teams defend their territories when the people shoot guns i either do it so they do a short burst or if its a rifle i use gun scope mod to make 1 accurate shot and with multi camera mod i can see what happens on the opposite side if i do something like machinegun suppression i also used pose manager mod to make them crouch behind cover and go prone

 β„–50188

No but I was notorious for making up stories and playing with dolls in sandbox games or sandbox modes of some games.

 β„–50219

Also i recommend magdump mayhem mod for more weapons and people and armor it is gemmy

 β„–50220

aryans do this btw

 β„–50253

i do this but roll dice like d&d for certain actions



File: 1767734869301z.gif πŸ“₯︎ (1.32 MB, 1080x960) ImgOps

 β„–50075[Reply]

looking for a game with deep and interesting magic system, something like magicka or outward(haven't played that one yet but I saw it has an interesting system using reagents and stuff)
doesn't necessarily have to be actual "magic", just a non-standard combat system where you can experiment with and combine various abilities together or something like that
2 posts and 1 image reply omitted. Click reply to view.

 β„–50079

β€˜Noita’, pixel physics with alchemy and shit, and the most complicated weapon building system in a game I’ve ever played

 β„–50090

>>50079
actually played it back when the beta first came out, gemmy game, should probably check out the full release

 β„–50093

In Arx Fatalis you have to cast spells by drawing symbols with your mouse mid fight

 β„–50098

>>50079
Noita fuckin rules, and it's Finnish! Vittun saatana!

 β„–50101

Maybe Armored Core 6 just because of combos that you can do with 4 weapons at once, has some complexity in stats as well

 β„–50250

>>50101
already platnum'd it
and honestly the mech building in 6 is by far the most straightforward, 2:AA and 3 were insane with the amount of parts and stats you had to balance



File: m.png πŸ“₯︎ (422.71 KB, 716x841) ImgOps

 β„–50082[Reply]

What Arma 3 mods should I use to make singleplayer feel less shit
2 posts omitted. Click reply to view.

 β„–50087

Why the hell are you playing singleplayer? It's always going to be shit.

 β„–50089

>Why the hell are you playing singleplayer? It's always going to be shit.
I'm not a pvpcaca and there are shitton of good singleplayer scenarios (Dynamic Ops series, The Forgotten Few 2, Antistasi Ultimate and etc). The main problem is that bohemianiggers can't into competent ai or squad control, which is why everyone uses shit like S.O.G AI to make playing alone at least bearable.

 β„–50122

i remember there was a mod that fixed the ai's aim making it more bearable and fairer, it's called ai accuracy fix

 β„–50127

>>50089
Play PVE multiplayer then, all those servers are modded to shit, probably, been a while since I've played.

 β„–50214

FUCK i bought the game during the wintwer sales and i should install it what mods should i add to make up for the niggerton of dlcs?

 β„–50224

>>50214
https://steamcommunity.com/sharedfiles/filedetails/?id=2812560646
Squad control in the base game is so abysmal so this helps at least a little.



File: ClipboardImage.png πŸ“₯︎ (232.71 KB, 572x427) ImgOps

 β„–44705[Reply]

test
26 posts and 6 image replies omitted. Click reply to view.

 β„–45353

>>45341
i love them both equally but why is the second one considered troonslop?

 β„–45412

>>45353
it's the sharty version of 4cuck's "new thing bad" meme

 β„–48049

notch is aryan doe

 β„–48153

>>44723
Francis E. Dec gemerald.

 β„–50206

>>44955
gemmy toss but i would compare deltatroon to LISA because they're both rpgs while hotline miami is a top down shooter

 β„–50223

>>44705 (OP)
>killing a thread because jeetslop with 2.4k views said notch bad



File: gem.png πŸ“₯︎ (84.93 KB, 811x402) ImgOps

 β„–50141[Reply]

is the game a gem?
1 post and 1 image reply omitted. Click reply to view.

 β„–50162

>>50141 (OP)
xis you wont bait any chuds using the word janny-

 β„–50171

I dont know that game

 β„–50207

>>50150
prove it or something

 β„–50212

File: Oekakai.png πŸ“₯︎ (402.9 KB, 821x485) ImgOps

which one of you leaky soycucks reported me? was it (You) >>50150

 β„–50222

>>50212
>no meme flag

 β„–50286

>>50222
checked



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File: Maze.swf πŸ“₯︎ (540.44 KB)

 β„–49732[Reply]

ITT We post gemmy swfs
14 posts and 7 image replies omitted. Click reply to view.

 β„–50102

>>50096
he only starts appearing from 3rd level and on doe

 β„–50104

File: ClipboardImage.png πŸ“₯︎ (432 KB, 1316x774) ImgOps

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File: ClipboardImage.png πŸ“₯︎ (914.13 KB, 1316x774) ImgOps

Soyjak Party Maze game - All endings 100%

 β„–50177

File: ClipboardImage.png πŸ“₯︎ (67.75 KB, 599x800) ImgOps

>>50104
3 more endings left

 β„–50178

>>50104
there's 3 more for when you get only one secret (difficulty doesnt matter i think), schizophrenia if you only pick up sproke, wholesome if you only get the ear and ching chong if you only pick up mustard

 β„–50182

>>50178
Another ending is when nophono rapes you

 β„–50221

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>>50104(me)
i thought there were only 4 endings because of the lines of code in the SNCA ending, heres the remaining 4 endings, you have to go on hard mode to get the nophono ending btw



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