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/v/ - Vidya Games

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File: ClipboardImage.png 📥︎ (53.69 KB, 240x180) ImgOps

 â„–50442[Reply]

this is the worst image on the site

 â„–50452

worst image for ants



File: ClipboardImage.png 📥︎ (454.33 KB, 749x761) ImgOps

 â„–50326[Reply]

>casually dedicates his entire life to fighting a communist dictator who wants to destroy the nature and turn the world into a dystopian dictatorship where everyone will be a robotic factory worker with no culture and identity
Fascism is opposition to communism according to Mussolini. Sonic is the greatest fascist hero in fiction.

 â„–50330

>>50326 (OP)
Fascists are socialists but they hate communists albeit

 â„–50390

sonic made me gay



 â„–50307[Reply]

Which one of you foids did ts and why is it in my recommended

 â„–50339

nigga we have no foids here, the closest thing to that here are closeted troons

 â„–50377

no women are on /v/ take your meds



File: ClipboardImage.png 📥︎ (276.68 KB, 584x527) ImgOps

 â„–49079[Reply]

What's your favorite PC games on STEAM?
16 posts and 3 image replies omitted. Click reply to view.

 â„–49875

File: ClipboardImage.png 📥︎ (284.07 KB, 760x323) ImgOps

these 3

 â„–49881

>>49115
>rimworld but chances are I will never play it again
got his base destroyed by neanderthals award

 â„–50191

>>49079 (OP)
Agree with the pic
World of Goo is fucking SHIT
It's an okay mobile game but shit as an actual video game

 â„–50196

>>49881
Its an amazing game really, a fantastic dollhouse experience. But its just baffling to me how many mods I have enabled that are either quality of life, minor vanilla tweaks, attempts at improving the poor dlc content or even tweaks and fixes for other mods. If I need so much shit to make it playable I would rather play something else.

 â„–50361

gmod and rivals

 â„–50365

Dwarf Fortress, Factorio, Kenshi, Oblivion, Risk of Rain 2, OpenTTD, Sekiro



File: 1655422900800.jpg 📥︎ (49.51 KB, 800x450) ImgOps

 â„–49329[Reply]

What's the best SMT alignment and why is it Chaos?

 â„–49425

I only played SMT 4 and Apocalypse.

 â„–49804

The only SMT games I've beaten are Persona 5 and Synchronicity Prologue.

 â„–49810

>>49329 (OP)
Atlus is gay.

 â„–50360

Im playing nocturne now



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 â„–50325[Reply]

dead island 2 has some of the best gore systems of any game I played, so sometimes I like to boot it up to beat and brutalize random black zombie niggers while imagining that they are normal blackies. anyone else does something similar to this?

 â„–50338

>>50325 (OP)
i played the game and everything about it is kinda shit except the gore. i really want to know how they did it and how to implement something like it

 â„–50352

this game sucks lol
should’ve stayed dead

 â„–50359

I liked it



File: 002d7941-b168-4f4f-919c-70….jpg 📥︎ (69.76 KB, 1280x720) ImgOps

 â„–50344[Reply]

I understand that they're good controllers but the name "Game Sir" sounds so pajeet to me, I can't bring myself to buy one. Good morning Game Saar your health insurance expire today please to enter social security number saar.

 â„–50347

File: jartybot.png 📥︎ (900.14 KB, 3600x4000) ImgOps

>GAYM SAAR ON
>HELLO MASTA MY NAME IS GAMESAR WHAT DO YOU WANT TO PLAY TODAYI

 â„–50351

Aren't they a totally Chinese company? Which is strangely reassuring, because basically all controllers, mice, and keyboards are designed and made there.

 â„–50354

TSMT, should've named it Game Guy



File: Granblue Fantasy Relink.png 📥︎ (5.58 MB, 2560x2515) ImgOps

 â„–50353[Reply]

Is Granblue Fantasy Relink good? From everything I've seen, the combat looks fun, and the graphics/visual esthetic is beautiful. Only thing that's kept me from picking it up is that I hear a lot of trannies say the game MUST be played with other people. The localization is also pretty coal apparently (not very shocking at this point).


File: 1767879619947e.png 📥︎ (805.54 KB, 1080x400) ImgOps

 â„–50179[Reply]

>oh I'm an nvidia cuck, yes I'm nvidia cuck
>smeary graphics and shitty fake frames, don't give a fuck
2 posts omitted. Click reply to view.

 â„–50184

raisin nophono car about ai frames

 â„–50192

total nvidia death

 â„–50193

JewMD won

 â„–50198

>>50192
Do this now.

 â„–50201

KLIKSJAK DISRESPECT WILL NOT BE TOLERATED

 â„–50343

i like how you dont mention how he changed his opinion on that or how his other videos are pretty fun and informative



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 â„–50329[Reply]

So kiwami 3 demo had the entire dialogue of the games in the files and they completely changed the ending so mine survives and hamazaki doesn't go to prison
this is what happens when your fanbase consists of retarded jewpanese goycattle foids and faggots and the only way to satisfy them is giving xhem more characters to goon to

 â„–50331

They did this exact shit in Yakuza 0 Director's Cut (or so its called when Nagoshi doesn't even work at SEGA anymore) too where they retcon impactful deaths. What the fuck is the point? Why does the story need to be changed? RGG Studio has done nothing but drag their reputation through the mud for the past few months. Not to even mention they're obviously gonna delist Yakuza 3 Remastered from Steam in favor of a $60 "improvement" just like 0 and Kiwami 1 & 2. We're witnessing a Halo-level downfall of this franchise in real time.

 â„–50332

you are correct geg, yakuza has become complete jew goylsop dogshit

 â„–50334

File: ClipboardImage.png 📥︎ (1.84 MB, 1000x1500) ImgOps

Thankfully I have high hopes for Nagoshi's independent Yakuza-like game that's coming in the future

 â„–50335

>>50332
their remakes were never the best but holy fuck there are so many things wrong with this one

 â„–50342

>>50334
evendoe it's gonna be chigga slop funded by netease



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 â„–48138[Reply]

Guys what are your favorite Mobile vidya games?
Doesn't matter if its a game from the app store or if it a game installed with other methods like APK
23 posts and 3 image replies omitted. Click reply to view.

 â„–49860

File: SoyBooru.com - 157979 - ai….png 📥︎ (19.63 KB, 1024x1024) ImgOps

>roguelikes are troon coded

 â„–49898

File: images.jpg 📥︎ (45.48 KB, 452x678) ImgOps

I finally got around to playing Cloverpit and fuck me this is some good gambling roguelite action
Between this and Balatro I'm turning into a casino boomer

 â„–49899

File: 1768750784215b.jpg 📥︎ (1.68 MB, 2400x1080) ImgOps

>>48382
CQDM PATRIQTS RISE

 â„–50032

Cod mobile is the best one I've plauyed.

 â„–50327

Both clash games, pvz ultimate and chinese pvz 2

 â„–50336

File: ClipboardImage.png 📥︎ (15.84 KB, 180x180) ImgOps

you forgot this one sis



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File: clip0299.webm 📥︎ (1.34 MB, 840x628) ImgOps

 â„–49039[Reply]

Hello soyjak party. For the past 1.5 months, i have been creating an unfinished game.
UNFINISHED. CURRENTLY IN A SHITTY STATE
Tldr: Unfinished "Daggerfall dungeon imitation" - dark 3D-mazes underground. Focus on making them so big that orientation is impossible for people not trained. (so that it takes 10+ hours to get out, if you manage to, at all) (for comparison, the most time it took me in a daggerfall dungeon was 5 hours, but that was full exploration)

Currently, i have (, skipping over creating objects in unity and blender, which i replaced with scripting,) created an automatic mesh/maze-generation system. I make premade "blocks", and it automatically places and connects them, and then creates the mesh…
Also a menu and some other snca, but now 4 days ago i started making an in-game block-editor, and it works.

-Ideas what to do with this? I could continue to further replicate daggerfall…
-My ideas so far are to add survival/hunger/fatigue/climbing and temperature mechanics, to make it about getting out before starving (also light mechanics), and also to add a "shooter" mode, where you play a battle royale in the maze, with pistols or some other weapons. In darkness, without a map, randomly generated or otherwise obfuscated. (perhaps with a hunger and food-supply mechanic so that more kills=more time you can survive)
-I can easily advance the "block-editor" further or add more variations. My "goal" is even to create an "automatic-block-generator" that uses few values or something to create hundreds of variants.
Post too long. Click here to view the full text.
26 posts and 9 image replies omitted. Click reply to view.

 â„–50051

>>49201
>>49194
all right, 1 Week is almost over (still a few hours), and i didnt do much in most of the days (unlike before), so i havent progressed a lot.
I could still try to finish what i can before the time runs out, and continue afterwards…
will post current state in a few hours

 â„–50074

>>50051
time is over many hours ago
i didnt finish it and i didnt do much so that makes sense
I progressed in making the editor; maaaking a better/different "darkness- and lightning"-sysstem that doesnt have black blobs on the corners of the tunnels anymore
i fixed another error, and… did improve some UI and perhaps some other things
i will post footage another time.
Saging my own thread because i dont think this post is importiant enough on its own to appeara more high and also because i will post more later anyway. I will… continue

 â„–50145

>>49696
>>49576
>>49575
>>49496
Also, fygoon, do you have some sketches similar/not completely different when compared to picrel in op (me) image 3, when you were planning the creation of your game? Can i see 1 or 2 or 3 of them? Can you perhaps upload 1-3 in this thread? I'd like to see them

 â„–50236

File: 2015 Joey Game Concept.jpg 📥︎ (1.16 MB, 3657x1820) ImgOps

File: Joey Fygoon Throughout the….PNG 📥︎ (814.5 KB, 2560x720) ImgOps

File: IMG_8955.jpeg 📥︎ (428.69 KB, 4032x3024) ImgOps

>>50145
As a matter of fact, here's the first ever concept sketch I did of a Joey Fygoon game when I was about 10 years old. As you can see, the game was supposed to be a lot different from what it is now as The Frydarian Tale, as I envisioned it as a Kirby's Adventure/Super Mario-style romp than a Dinosaur Planet/Bionicle: The Legend of Mata Nui-style adventure it is now. When I was growing up, I loved doodling Joey Fygoon as my goofy little dragon mascot for all of my endeavors (I even snuck him into the code of some programming jobs I did, but that's another story), but what really inspired me to make The Frydarian Tale was when I did a study on what a realistic Fygoon would look like around the early 2020s when I was in high school. After drawing a bizarre monitor lizard with sneakers, I was so amused with the new concept that I began to draw a more elaborate design for little Joey: inspired by artistic depictions of Greek soldiers, King Arthur, and monitor lizards (since the Komodo monitor is known as a Komodo dragon), I came up with a neat design for Joseph Fygoon that blended old design ideas, such as the ruby shoes that influenced his wing colors, his sapphire blue eyes, and skin made of emerald scales, with new ideas, including a red tunic to match the red shoes (now boots), a belt with a buckle featuring the Emblem of the Fygoon Clan, and an iron breastplate with massive shoulder pauldrons. After this, I refined the illustration further by making a painting depicting Joseph Fygoon and this design is what gave me a guide on designing the modern Fygoon in 3D.
When it comes to level design, I don't usually sketch things out: I model them and change things around based on whether or not I like it. Same goes for programming: I just hack something together until I get something that works.
The same cannot be said for cutscenes. Generally, I make storyboards for them because I cannot, for the life of me, get the scene composition right without help. Here's an example: the introductory cutscene to the first area of the game: the Iron Ghetto. As you can see, some of the character poses were greatly simplified in the final game due to how characters are animated: they have predefined poses (idle, pointing, crossing arms, etc.) that they swap through to give a sense of being…alive. Simply put, unless my current toolbox of pre-existing poses cannot convey a sPost too long. Click here to view the full text.

 â„–50244

>>50236
I think its cool that you've stuck with the same character you created as a caca, seeing the progression is nice. Bit surprised that your a zoomer, had just assumed you where 30-something being from 4cuck and that your style looks so 90s nostalgic. Hate to say it but your starting to grow on me, hope to see more updates in the future
swede

 â„–50313

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File: IMG_0354.png 📥︎ (1.31 MB, 1523x597) ImgOps

File: Lieutenants.png 📥︎ (1.2 MB, 1190x924) ImgOps

>>50244
Many people seem to be surprised at my age (I had only just reached the legal drinking age not even an entire year ago) and I, likewise, am surprised at seeing how many older people browse those sites. The reason why I play old games is simple: I like them. Some of my favorite games growing up were Bubsy, Super Mario Land 2, Pokemon Emerald, Conker, Kirby's Adventure, Dig Dug, and Metroid (both the original NES one and Prime). That isn't to say I only played those kinds of games when I was little: some of my favorite modern games (at the time) were Kirby Triple Deluxe, Super Mario 3D World, and the remaster of Ducktales. These games served to inspire me to try my hand at creating a game of my own and set the groundwork for the characters: Fygoon's three best friends (well, the girl is a little more than that but we're not at that point yet) are all based on preexisting characters in the games I liked before they mutated into their own unique characters due to story meddling. As I grew older and played games I never experienced as a little kid, either due to being too mature (Blood Omen, Alice, and Kameo) or having been lost to time until recently (Dinosaur Planet, Bionicle: Legend of Mata Nui), I still try to implement the best of what I played into my own game. Now, this isn't to say that I'm like one of those hack Twittards who says his game is "a love letter to X" or "a Y-like": the world Joseph Fygoon lives in is influenced by novels like The Neverending Story and The Lord of the Rings, films like The Dark Crystal and Delgo, and, most importantly of all, the stories and adventures I had with my two best friends when we were growing up; indeed, while I have done all of the programming, art, music, and scenario writing for The Frydarian Tale, my two best friends were instrumental in making the story and fleshing out the world. To pay them back, I had them cast as voice actors for Fygoon's two best friends and I intend to have them write for The Zmeian Compendium (and pay/credit them for their work).
The art style as it stands isn't trying to go for 90s nostalgia, despite its vague resemblance to the style of Ecstatica. This style is known as Ico-Art, named so for its heavy use of icospheres. The Frydarian Tale isn't the first game of mine to use the style: the first would be a first-person shooter game known as Impulsehazard that I was making when I wPost too long. Click here to view the full text.



File: Screenshot_20260120-234918….png 📥︎ (35.78 KB, 859x475) ImgOps

 â„–50153[Reply]

>did I ever tell you the tragedy of the Figura mod? it was just like the bedrock avatar editor—but for java! truly genius mod—innovative, even. but, it bore the curse of being developed by sexually degenerate furries. and—despite its greatness—its creator (a troon, no less) would groom children and then nuke the server when confronted. many good models of mine and many others were lost that day… while the mod lives on, I believe it shall forever be tainted. a brilliant mod doomed to be used by ERPers and furries instead of being pushed to its true potential.
>truly a microcosm of *the* gamer struggle, wouldnt you agree?

 â„–50187

snca but i respect for writing all this raisin

 â„–50294

>>50187
thank you chud

 â„–50306

>>50153 (OP)
I have no idea what is this about and i hate mods but whatever.

 â„–50312

geg



File: 1768751731074b.png 📥︎ (15.31 KB, 554x772) ImgOps

 â„–50031[Reply]

>It's more fun with a friend
Yeah, no shit. Name 3 games that AREN'T more fun with friends.
2 posts omitted. Click reply to view.

 â„–50064

Chess I guess idfk

 â„–50226

Literally any of the total war titles that support coop campaign. The game is genuinely worse when you play with others

 â„–50228

Have you ever played a game with huge skill gaps, like a fighting game, with a friend who is better than you? Its not fun since you just go through the motions of trying to fight until you inevitably lose.

 â„–50240

>>50228
>trying to fight until you inevitably lose
That's aryan shemmycuck

 â„–50270

File: gigachess.jpg 📥︎ (503.34 KB, 768x1024) ImgOps

>Chess I guess idfk

 â„–50311

Animal Crossing, honestly. That shit needs that wii-speak vc.



File: Polchad_gun_AI-generated.gif 📥︎ (1.24 MB, 300x300) ImgOps

 â„–50301[Reply]

>Driver here im ready
>Gunner here ready
>Loader ready!
>Tank One O'clock!
>Range 500 meters!
>FIRE!
>We're just short, adjust arc!


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