>>39236They all have issues, but a clean and smooth leading edge to an object moving across a screen is going to be more useful in things like fast paced games. This is why VA, especially the modern panels used in high end TVs, aren't actually as bad as people say they are in normal use. Keep in mind I know CRTs are massively overrated. OLED is becoming the next issue, with people ignorant of judder, which actually screws up predictability of motion. Especially with a variable framerate. That's why you'll see some people say gaming on OLED gives them headaches. Another problem is near-black performance of OLED. Contrary to common knowledge, all OLED subpixels have a hard time retaining accuracy when displaying very dark content. OLEDs handle power a bit like a cheap LED lightbulb that flickers when you put it on a dimmer switch. OLEDs compromise blacks in 3 ways, and it depends on the one the manufacturer settles on, or how you calibrate the display yourself in some cases:
- Crushed blacks that remove detail in dark areas by turning off entirely.
- Raised blacks, so that you see the detail, but it's brighter than it should be.
- Try to retain technical luminance accuracy as best as possible, but there will be visual artifacting due to the lightbulb comparison I made.
They're getting better, but in truth OLED is not an endgame technology itself because the organic material (The "O" in "OLED") holds it back.
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