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/fnac/ - Five Nights at Cobson's

Discussion of our very own slow-burn, atmospheric, jumpscare heavy slowburn horror kino.
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File: 123456789.png ๐Ÿ“ฅ๏ธŽ (134.63 KB, 845x850) ImgOps

 โ„–4588[Reply]

make it so impish can't come in at the same time as chud or cobson

 โ„–4589

I am pretty sure this is already true for Cobson but Impish can only come though the vent if Chud is in the room so you can just close it if you see him there.

 โ„–4590

>>4589
Idk man, to me it seems like the hallway imp just can't help himself, and keeps coming in right after Cobson.

So think about it for a second. It's pitch black (or else Cob rapes you), you haven't checked the hallway with your flashlight in 15 or so seconds (or else Cob rapes you), and now you suddenly hear a buzzing. The enemies who buzz are Chud, imp, and 'plier. If it's Chud, you can't flash, or he kills you. If it's imp, you can't not flash, or he kills you.

I don't think that the devs will make it so that imp and Chud won't attack at the same time. This will take away from the challenge, and will make achieving the "there's a party" award much more difficult.

My solution is maybe to give Chud's buzzing just anything to differentiate him in the dark from the imp. Maybe a subtle morse code cue to his buzzing, like:
> โ€ข โ€” โ€” โ€” โ€” | โ€ข โ€ข โ€ข โ€ข โ€” | โ€” โ€” โ€” โ€ข โ€ข | โ€” โ€” โ€” โ€ข โ€ข
Better yet, maybe make it so that there's some consistency:
Post too long. Click here to view the full text.



File: 62740 - SoyBooru.gif ๐Ÿ“ฅ๏ธŽ (1.2 MB, 260x260) ImgOps

 โ„–4581[Reply]

How are you supposed to beat a night without feeding the squirrel
what makes feraljak wake up and whats the best way to use the ipad

 โ„–4584

Feraljak wakes up if you make too much noise. Especially closing the doors or using the flashlights. I think it's meant to provide an additional challenge to le h*ccin' speedrunners and other people with adhd, who play fnaf games like this guy does:

https://www.youtube.com/watch?v=lltPBimfbCU

 โ„–4586

Feraljak doesn't matter all that much even if you play like a schizo like I do since I feed squirreljak every two or four seconds even though you only need to about every twenty-five or so.



File: 72348 - SoyBooru.mp4 ๐Ÿ“ฅ๏ธŽ (7.97 MB, 576x614) ImgOps

 โ„–4585[Reply]

>rapable nightguards


File: feraljak.png ๐Ÿ“ฅ๏ธŽ (78.88 KB, 640x640) ImgOps

 โ„–4554[Reply]

Whenever I start the game it says that the file couldn't be reached or that it doesn't have the right permits (My OS is Windows 11)

 โ„–4573

bump

 โ„–4580

Bvmperald



File: 15269 - SoyBooru.gif ๐Ÿ“ฅ๏ธŽ (390.6 KB, 400x369) ImgOps

 โ„–4570[Reply]

>glownigger was understandably scrapped
MOOOODS POST ALL OF THE SCRAPPED ART, SOUNDS, CONCEPT ART, ETC. DO IT NOOOOOOW PLEASE

 โ„–4579

Was the amerimutt scrapped too?



File: ClipboardImage.png ๐Ÿ“ฅ๏ธŽ (476.41 KB, 2496x2124) ImgOps

 โ„–4044[Reply]

WHAT IS THE COUNTER TO COBSON??? I LITERALLY CANT DO ANYTHING
>cameras dont stall him for long
>even with stalling, he makes his way to your room
>cant shut him out or he drains all your power by banging on the doors
>when he gets in, he just stays there until you get killed by feraljak or imp. if you click a button he instakills you

seriously wtf is the mechanic here?
8 posts and 1 image reply omitted. Click reply to view.

 โ„–4069

>>4057
yeah you can hear him breathing in your office

 โ„–4076

I noticed how Cobson will jumpscare you in your office when your lights is out and when you get your mouse over squirreljak's interactable

 โ„–4474

>>4057
What's the in-lore reason for squirrel doing that? Is he brainwashed by cob to release feraljak? Was he trained by the asylum staff to release feraljak? He even dies in the process, why would he possibly decide to gnaw at the bars when there's plenty of nuts?

Is this just for gameplay reasons, to make it harder?

My pet theory for now is that while he was awake, feraljak trained nutty to gnaw at the bars and release him if he ever senses that Cobson is near, so that he can have another Cobson-Feraljak war.

 โ„–4480

>>4474
he's scared of evilson and upon hearing his heavy bangs he starts acting irrationally… poor little fella

 โ„–4549

up

 โ„–4576

after the first footsteps hes in the doorway right and you can see him with the flashlight, if you shine the flashlight though that will immediately move him into the office, so you can speed him up into the office to minimize risk but other than that i think its literally just luck that someone else doesnt walk into the office during that ten seconds or so



File: 27798 - SoyBooru 2.png ๐Ÿ“ฅ๏ธŽ (217.7 KB, 1139x804) ImgOps

 โ„–344[Reply]

So who is going to be the goonGOD toy chica replacement? Soytan?
20 posts and 5 image replies omitted. Click reply to view.

 โ„–1157

>>1131
Meds…

 โ„–1829

Meds..

 โ„–1842

File: 3d5df727ee29fecd.jpeg ๐Ÿ“ฅ๏ธŽ (89.01 KB, 572x422) ImgOps


 โ„–2369

mymy is the only suitable choice, if any

 โ„–4567

lol

 โ„–4574

>>2369
FALSEFLAGGING OUR GREAT SHOW



File: ClipboardImage.png ๐Ÿ“ฅ๏ธŽ (38.64 KB, 1304x273) ImgOps

 โ„–4568[Reply]

 โ„–4571

>>4568
hard to believe since every soyjak related site has so much spyware datamining procedures

 โ„–4572

>>4571
iยดd rather get my shit datamined by le keyed doot rather than by tiktok or some other chink shit



File: calm swede.png ๐Ÿ“ฅ๏ธŽ (228.6 KB, 543x558) ImgOps

 โ„–4538[Reply]

Does anyone have a .zip download for 1.0.2? For archiving purposes. Thanks!

 โ„–4566




File: ClipboardImage.png ๐Ÿ“ฅ๏ธŽ (11.69 KB, 350x75) ImgOps

File: FNAC Gamebanana Icon.png ๐Ÿ“ฅ๏ธŽ (5.17 KB, 256x256) ImgOps

 โ„–4565[Reply]

FNAC got taken down on gamejolt, so I reuploaded it onto gamebanana
https://gamebanana.com/mods/516716


File: chud think.gif ๐Ÿ“ฅ๏ธŽ (828.36 KB, 427x498) ImgOps

 โ„–4544[Reply]

rate to scale 1 to 10 of how coal the game is (0 if gem)

 โ„–4559

7/10 margerald. We're soyteens, we're in the know about 'jaks. We don't consider them incomprehensible, unlike twitter immigrants. Yet, despite that, many of us still found the game's mechanics confusing (especially Cobson, the fingerboy, and to a lesser degree, Chud). You can get the hang of it rather easily, but you need to consult the soyjak wiki or the fellow users on the sharty. Doll's phone calls don't explain the mechanics well enough, though they do hint at them. This game desperately needs a manual of sorts. But again, once you figure it out, the game becomes fun, but since it's only fun to those who are in-the-know, I gave it a 7/10.

Also, a minor pet peeve / nitpick: Nutty the squirreljak dies if he chews at Feraljak's bars. So you can spend the night with nutty dyinh from eating Feraljak's bars, and he'll respawn the next night. Similarly, you can spend the night with a hanging troon, and he'll be alive and well the next night. This begs the question: if the troon and Nutty can respawn, why can't all the other characters? You're not supposed to ask these questions. Just consume product. Like I said, it's a nitpick.

I guess that Doll said in night 2: "expect further visitors throughout the night" because of 'plier's video popularising the asylum. So you could argue that 'plier has numerous troons in his fanbase, and every night it's a different troon who looks the same as the previous night's troon. But that might not be the case: the troon's official name is "Goonella", so unless there are multiple troons who are all coincidentally called "Goonella" and all look the same. Then again again, "goon" is a word for "dime-a-dozen servant to a bad guy", so I guess from that sense of the word, it might be possible… Especially if they nickname one-another "Goonella" as part of their culture, like we nickname eachother "Chud"…

As for squirreljak, again, Doll didn't use the indefinite article "a squirreljak", implying that there's only one squirrel.



File: fnac night 5.png ๐Ÿ“ฅ๏ธŽ (38.83 KB, 976x533) ImgOps

 โ„–4524[Reply]

 โ„–4525

win

 โ„–4528

victory

 โ„–4529

>>4524
Didn't you beat 5 yesterday? Also Did Cobson escape in night 5? I ended up in this conclusion in my playthrough.

 โ„–4557

>>4529
no i beat it then

tbqh i dont know if cobson escaped or not, i assumed the scream at the end was him dying.



File: skill issue award.png ๐Ÿ“ฅ๏ธŽ (4.52 KB, 177x217) ImgOps

 โ„–4552[Reply]

whenever he appears next to the door and I close it, he just keeps banging on it and brings the battery to zero, or when I let him in he insta kills me. what is the strategy against him?

 โ„–4556

>>4552
How to survive Cobson:
>First, you'll hear his footsteps in the hallway. You'll also hear his breath. Remember: HE IS NOT ACTUALLY IN YOUR ROOM YET, HE'S JUST OUTSIDE OF IT, even if can hear his breathing. DON'T FLASH AT HIM IN THIS STAGE, OR HE'LL RAPE YOU, EVEN IF HE'S NOT IN THE ROOM YET. These footstep sounds announce that he's about to enter, so if your door is closed, you won't hear footsteps, you'll just hear his knocking. At this stage, YOU HAVE TO TURN THE LIGHTS OFF. Also, when Cobson starts knocking on the door, Squirreljak's dispenser won't give nuts when you try to use it, and the squirrel itself will start chewing at Feraljak's cage bars even if he has no shortage of nuts to munch on. THIS FIRST STAGE CAN LAST 30 SECONDS IF THE DOOR IS OPENED. Usually he'll be less lazy and enter immediately, but sometimes he just can't make up his mind and he freezes at the door for a long time. Not even Chud waits this long, and the troon is the most polite, entering immediately. But not Lazyson, it seems.
>Then, if the door is open, you'll hear footsteps for a second time, this time in your room. You won't hear any buzzing like with Chud, imp, and 'plier, so pay attention to the breathing. THE LIGHTS MUST BE OFF BY THE TIME HE ENTERS AND YOU MUST STAY COMPLETELY MOTIONLESS DURING THIS STAGE! If you turn around, flash, or use the door button, he'll rape you. Also, DON'T FACE FERALJAK OR THE VENT. Even if you're completely motionless and you have the lights off, he'll still rape you if you face sideways. I think this is a bug. So: straight ahead, lights must be off, don't move, don't press anything.
>After a few seconds, similarly to Chud, Cobson will leave. You'll hear footsteps for a third and final time, and the breathing will stop. As soon as the footsteps sound effect plays, you can turn the lights back on. However, often times I like to wait for a while to make sure there is no breathing.
>For whatever reason, after Cobson leaves your room, you may find him hanging out with Feraljak for some reason, and you'll even hear footsteps, but you won't hear any breathing. You also won't see him on the camera. This might be a bug. Idk what happens if Feraljak is asleep and the cage is opened. But yeah, after a while, Cobson will return Post too long. Click here to view the full text.



File: cheese alarm.gif ๐Ÿ“ฅ๏ธŽ (1.1 MB, 1070x1172) ImgOps

 โ„–4550[Reply]

whenever he appears next to the door and I close it, he just keeps banging on it and brings the battery to zero, or when I let him in he insta kills me. what is the strategy against him?

 โ„–4551

>>4550
When Rapeson appears at your door you should hear some loud footsteps. Once you hear them you should turn off the lights and look straight ahead, moving after you hear a second set of footsteps will ensure you die and a third set means he is gone.

 โ„–4555

>>4551
thx. I posted this twice accidentally, but I'll keep that in mind



File: โŽโ‹โƒโŽŽโŽŽโŸŸโŒฐโŸŸโƒโโŸ’โŽ….png ๐Ÿ“ฅ๏ธŽ (15.28 KB, 524x524) ImgOps

 โ„–4540[Reply]

It seems like if the night ends while the buzzing sound effect is playing from chud being in the office, it doesnt stop.

Also: there is an audio queue for the imp when he's at the vent but sometimes i see him in the hallway, does he ever step into the office before attacking or is there ever a sound effect or something?


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