Soystein senior's office contains the fingerboy. You can hear him scratch and gnaw around on the audio log. It's that one dark room that nobody enters, but which has those sounds, you know the one. The fingerboy has two possible routes: the hall, and the vent.
After about 3 A.M., the fingerboy will attack you up to 4 or so times, in any case more rarely than the swedish imp or the Chud.
Listen to faint screeching and screaming in the background. It sounds like an echoey, high-pitched yell. If you're not sure if you heard him, check Soystein senior's office, it should be dead silent.
The fingerboy has two means of attacking. The first is through the vents. You might catch a glimpse of him on a certain vent camera. You'll usually hear his very loud stomping around in the vents. To survive him, you gotta close the vent gates, and check the office of Soystein senior on the camera. If you can hear the scratching and gnawing noises, it means the danger has passed and the fingerboy has retvrned to Soystein senior office.
God help you if the fingerboy went down the main hall route. In fingerboy jumpscares, you'll notice that you can see the tiny thing running at very high speeds on the hall, and you have less than a second to close the door. What's worse, usually he'll show up when Chud is right there. It happened to me twice that the fingerboy just waited at the door until Chud opened it for him and then he jumpscared me, what a selfish little fuck…
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