№4503[Reply]
After over a thousand hours in game I finally found the master Strat to win most of the time. It definitely works for any other night so use this as a general guide.
As soon as the game starts, just kill the lights, feed Squirreljak and flash your light in the hallway/vent every 10 seconds. Do this right and there’s no reason why you shouldn’t have 100% power by the time 2am rolls around. When flashing middle hallway, always have your mouse already on the door button in case fingerboy is there. If chud comes in then wait for the buzzing to stop then very quickly check both doors, I think Imp needs to be unchecked for 6 or 7 seconds for him to kill you and chuds attack lasts 5 seconds so it’s important that you do this.
At 2am, turn on the light for just a sec, close Pliers door then kill the lights again. Keep checking the middle/side doors every 10 seconds. When cobson appears far away, (defcob 3) then check the middle door every 3 seconds. When he gets to medium distance (defcob 2) close the left door and prepare for defcob 3. As soon as he is close all you have to do is briefly flick your light and he will start his attack. At this point, you just gotta sit still for 15 seconds, not even turn around, just bend over your desk and listen to his heavy breathing and pray to Allah that Fingerboy or Impjak don’t attack. Once you start hearing his heavy, plodding, “pa-PA, pa-PA pa-PA” footsteps with no buzzing you know he is in the room. When you hear the footsteps again, you’re still not out of the woods, you have to wait until they fully stop before it’s safe to turn on the lights. If Chud attacked at the same time as Cob you might have to wait a few seconds longer.
At 4am if you have 60% power left, it’s safe to just close the left door so you don’t have to check it anymore and only worry about the front door. Now you just gotta hang tight and watch out for Fingerboy and Cobson because they both come VERY active around the final hours. If you’re lucky and don’t get attacked by both at the same time then this strategy should work.
4 posts and 1 image reply omitted. Click reply to view. №4539
>>4517Idk, but in the demo, I tried locking the imp in with the door and flashing my lights on him, and he just opened the door to leave. I also saw a button animation, maybe he pressed it.
№4542
>>4507how are you supposed to know if cobson is in the office after the first sound of footsteps, wont he just kill you if you check with the flashlight
№4543
>>4542the footstep sound will play three times total
one when he is in the doorway
two when he is in your room
three when he leaves
№4563
>>4542Also check for the breathing. If there's no breathing, there's no Cobson. But be careful if Feraljak's tablet is playing or if Chud/imp/'plier make buzzing sounds, you might not hear Cobson's breathing as easily.
№4613
>>4517Chud is the only jak who can open closed doors. The rest will only come inside if the doors open, but if you close the door while they're in, as soon as their attack is over a button animation will play and they'll leave