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File: ClipboardImage.png 📥︎ (734.06 KB, 900x506) ImgOps

File: ClipboardImage.png 📥︎ (1.15 MB, 1440x777) ImgOps

 22942Sticky[Last 50 Posts][1][2][Quote]


Hello guys, we're gonna take a break from tenor for a second in this thread because I had the idea to run a soycraft geopol and wanted to ask you for your thoughts.
This would entail running the server for 1-2 months (basically until everybody gets bored). Currently, soycraft averages around 10-20 people tops. This is primarily because the initial influx of people got bored after a month, as soycraft had no end goal whatsoever & there was other mismanagement that I won't get into. Either way, the sharty geopol would be surfing on that initial 100 player count for its entire lifetime.
The sharty geopol would be running https://nodes.soy on a premade map. Currently nodes is the plugin of preference for every single major geopol server, as towny fell out of use due to its shit war mechanics. You can read more about the plugin on the website but trust me, it's really good. If you're not familiar with geopolitical servers, they revolve around groups of players choosing nations to larp as and fight other nations. You're able to capture the bases of other nations if you win against them in wars. For our purposes the nations & map could either be IRL historical shit, sharty related or fictional whatever, I don't really care myself and this can be decided later. Examples of geopols are intcraft and crusalis.
I'm familiar with a bunch of people who run geopol servers so for the sharty geopol I could get us a really nice map, gun plugins, maybe even vehicles etc. basically top of the line shit. It'd be way into the future though. What I want to know is if there's interest from you guys in a competitive server with an actual end goal.
Also I may or may not allow some ex-/dem/ guys to play and set up their own nations depending on the consensus.
<reddit spacing
>chatgpt tldr: They’re proposing running a short-term (1–2 month) “geopolitical” Minecraft server on Soycraft to revive player interest. The server would use the Nodes plugin on a premade map, feature nation-based roleplay and wars with an actual end goal, and include high-quality features like guns and possibly vehicles. They’re asking the community if there’s interest in a competitive geopol server, since past Soycraft activity dropped due to lack of direction and mismanagement.
^my tldr: nations server where you fight and conquer other groups, could add guns/vehicles, would run for 1-2 months, is there interest?
(pics are from intcraft)

 22943[Quote]

wordswordswords

 22944[Quote]

>>22943
hey nigger I included not one but two tldrs

 22945[Quote]

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Calm

 22946[Quote]

also if you can't vote just type up a reply & comments are welcome as well

 22947[Quote]

>>22942 (OP)
Make sharty station have players again instead of this snca

 22948[Quote]

>>22947
that's your job bro you run it

 22949[Quote]

>>22948
Sorry bro

 22950[Quote]

>>22949
lucky change my diapers

 22951[Quote]

>>22944
i can't read

 22952[Quote]

fuck this shit make a rimworld server instead so we raid and mutilate each other

 22953[Quote]

>>22952
>rimworld
>multiplayer
???

 22954[Quote]

>>22942 (OP)
Who cares

 22956[Quote]

>>22953
there are like 3 different multiplayer mods for rimworld nigga

 22957[Quote]

>>22942 (OP)
hello nine ay oh see

 22961[Quote]

snca

 22962[Quote]

>>22961
thats kinda mean dude

 22963[Quote]

Fuck off nigger this sounds like raisin that won't survive longer than a week and expecting a wholeass hundred people to play on it constantly for 2 months is just delusional

 22964[Quote]

die le faggot i liek teenor and sc3

 22965[Quote]

>>22944
Will there be any other plugins / datapacks?

 22966[Quote]

100 players seem unrealistic as shit (maybe not within the first week or two). I'm assuming you made the prediction because of offsiters, and will most likely be troon infested within the last 2 weeks.

 22968[Quote]

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>>22942 (OP)
>100 players

 22969[Quote]

>>22965
yeah, I'm currently asking around what plugins would be ideal for the server, just general baseline setup
>>22966
regular soycraft had 100 players in the first 2 weeks. I'm only going to run it until nobody plays it anymore, unlike the current server, so I doubt it'll go on for much longer than a month or so
I said 100 players as a ballpark estimate, the server would probably average around 30 players, but 100 is definitely realistic for war periods where everyone under the sun will be getting their friends to log on for minecraft war.
also every offsite geopol is chudpilled lol

 22970[Quote]

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>its gonna have 100 players i swear and itll have countries n shiet and be like stoneworks

 22971[Quote]

>>22969
Please god add in VanillaTweaks, its some kino datapacks and its Timber datapack is amazing.

The Treefeller we have on soycraft is an enchant that fucks up player blocks, has horrible log detection and doesnt break leaves.

Slimefun / Mcmmo are somewhat controversial, so if you really wanna add them I'd reccomend having a poll for it.

Maptool is kino, so is SilkSpawners.

 22972[Quote]

Will the server stay on /craft/?

 22973[Quote]

>>22971
waiter waiter more useless bloat please!

 22974[Quote]

>>22969
It didn't have 100 players, soycraft never even reached that ever
this will divide the player base and none of the servers will have a lot of player playing

 22975[Quote]

>>22969
comrade general please allocate more resources to the earthpol raid, we're starved out of supply and we're fighting like hell

 22976[Quote]

>>22971
okay nigga calm down.

 22977[Quote]

>>22975
recruit chuds from earthpol to work as collaborators, see if you can get them to join the sharty.

 22978[Quote]

Bro you made my day with this announcement. Will be the gemmiest 2 months ever for sure
>>22977
We had over 100 players in Soyrusalem, most including me will join, gonna be awesome

 22979[Quote]

>>22978
>We had over 100 players in Soyrusalem, most including me will join, gonna be awesome
gemmy

 22980[Quote]

>>22978
is that you gold

 22981[Quote]

>>22974
I'm not gonna launch shit until current soycraft wraps up
And I'm pretty sure the peak was around 130? Could be wrong I guess but I do recall it hitting that number
>>22978
Yeah it's gonna be a bit into the future and I can't really guarantee anything yet but I'll be working on this. You're welcome to invite whoever you want onto the server, I'd be very happy if people like cobsontalks gold etc. played, iirc they had big minecraft groups of their own.

 22982[Quote]

>>22981
I believe peak was about 70ish. Not insignificant, but I doubt soycraft has ever beat 100 concurrent players.

 22983[Quote]

>>22981
if im banned from soycraft can i still play too?

 22984[Quote]

>>22983
It's gonna be my own server and I won't be copying over the ban list

Also, what version do you guys suggest? Preferably something new and stable.

 22985[Quote]

>>22981
max was around 80 if you count alts during an event

>>22984
lime pls ban niggas from soycraft there are lot of people who shouldn't be here, notable names like kot, engine, baritone, and cavalarybridge.

 22986[Quote]

>>22985
and hecking sonoro(the actual guy not usnutt)

 22987[Quote]

>>22984
the latest version that can support all plugins

 22988[Quote]

>>22985
I'll think about banning the more prolific retards but I barely know this server's namefags

 22989[Quote]

>>22988
can you at least get tenor to help you on this matter?

 22990[Quote]

>>22985
why me bro, also engine and tone are long gone retard

 22991[Quote]

>>22989
nigga tenor bans anyone he doesnt like

 22992[Quote]

>>22991
cry affynigger

 22993[Quote]

>>22992
insane projection

 22994[Quote]

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For how interesting this is i think some Soycraftas will not enjoy only having 1-2 months to play and then having to wait possibly a long time for a new "iteration" of Soycraft, some also just want a more vanilla server.
Also a lot of Soycraft players enjoy playing because the server doesn't reset their progress after a couple of weeks. This is not Hardcore Factions UHC PVP Lifesteal Craft but Soycraft. That must be known. Sometimes the heckin PPH (Playercount) is not as important as the soul.
The current model works really well, but i am still supportive of seeing how this goes along when SC3 dies. Perhaps as a longterm event.

But i think things can get real boring if we do iteration after iteration, of the same factionslop. Simple.

 22995[Quote]

File: Shit My Mate Michael Cares….gif 📥︎ (14.08 MB, 480x563) ImgOps


 22996[Quote]

modded server instead o algo

 22997[Quote]

do dis

 23003[Quote]

Can we make equestria

 23004[Quote]

bbc

 23006[Quote]

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>>22942 (OP)
add the Minecraft: Create mod to it so that we have industrialized supply chains for armies, otherwise it will be like African nigger wars

 23009[Quote]

Scrap this idea and take a normal world and divide it by political compass lines

 23013[Quote]

>>22942 (OP)
>Also I may or may not allow some ex-/dem/ guys to play and set up their own nations depending on the consensus.
Gold? love that guy

 23014[Quote]

>>23006
Great idea

 23016[Quote]

>>23006
shit nophono just build normal farms like everyone else

 23017[Quote]

>>23006
It's either african nigger wars or European endless attrition wars

 23021[Quote]

>>22942 (OP)
Soycraft is snca. Please just shut it down

 23022[Quote]

can i play now?

 23023[Quote]

>>23006
do this (i already did, but no one cared ;(…. )

 23024[Quote]

>>23006
We're not gonna have autism mods, there will be some industry but it's going to be relatively simplified
>>22994
Nobaldi cares, read the first line of this thread

Right now I'm working to get us a map of Europe. We definitely won't be able to fill all the nations on it so I'll prolly do some merging, unless you guys want to make your own soylarp factions instead of real historical stuff. What do you think?

 23027[Quote]

>>23006
it's so easy to crash servers with create mod
>>23024
both can work but there is an already existing soylarp factions from /craft/ history, also as you know this server is going to fall off fast so erm idk

 23030[Quote]

>>22942 (OP)
when are we able to play this? And do we get assigned to land based off our geolocation irl? Like if im in the USA I spawn in the USA

 23031[Quote]

this sucks dick

 23032[Quote]

>>23030
a feature like this is annoying at worst and bad larping at best, never happening

 23036[Quote]

shut this down no one wants another earthpol server

 23038[Quote]

>>23027
the entire point is that this is not going to last more than like a month or two, even if people only play it for 2 weeks thats fine
also factions can just slot historical nations. I can do modern day guns, ww2 whatever. I'm more interested in if you want real nations or just to larp as your own metagroups
>>23036
evandoe 27 phonos want it
>>23030
at least after the current soycraft ends and no

 23039[Quote]

>>23038
>27
Still not 100 doe

 23040[Quote]

>>23027
tranny detected opinion discarded

 23041[Quote]

>>23039
evendoe soycraft had 70 pipo at the start

 23042[Quote]

>>23006
Create mod is very taxing on server performance doebeit

 23043[Quote]

>>23040
>BRAAAAAAAP
>>23041
this not 100 doe

 23044[Quote]

>>23043
go back to your dnb tranny

 23045[Quote]

>>23042
but you dont understand, you HAVE to add my useless autistic bloat that only i will enjoy beause im a selfish little fuck

 23047[Quote]

>>23044
erm that is very mean chud, also it's le hecking alive now
>>23045
aryan

 23048[Quote]

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do dis

 23049[Quote]

>>23048
Kys compromisedfrogpedo

 23050[Quote]

>>23041
that doesnt matter its a dnb now

 23051[Quote]

>>23050
didnt read the whole thing award

 23052[Quote]

>>23050
soycraft rn has 20 or 25 players daily during good hours

 23066[Quote]

>>23024
>create
>autism mod
Those who know 💀

 23076[Quote]

>>22942 (OP)
Reading or seeing the events that would happen in the server might be funny, but I recon that this would be a slog to play if its anything like other geopol servers I've been on.

 23077[Quote]

perhaps it best to do this after soycraft 3 ends to not split player counts. Soyworld died mostly because soycraft 3 got back on track again

 23078[Quote]

>>23027
>it's so easy to crash servers with create mod
so whats the alternative? flans stuff? i remember briefly being part of this server with a world map and really in depth rules and fucking excel sheets, somewhat fun, but at the same time rather frustrating

 23079[Quote]

>>23078
We're going to be using XC for guns and vehicles
https://github.com/phonon/minecraft-xc
>>23077
I'm not launching it until after the current soycraft dies like a nigger baby
>>23076
I've played on many geopols before and I know what makes them fun & unfun. I'll try to limit the boring brainless grind a bit. Nodes lets you have passive income for example which is very nice. I'll also limit gear to something like iron armor & no enchants diamond tools max (with craftable efficiency 5 silk touch stuff) so that people actually fight instead of being worried about losing gear that took them hours to grind for. If I can figure out how to get vehicles to work we will have these as a resource sink for those who insist.

 23080[Quote]

>>23079
>I'll also limit gear to something like iron armor & no enchants diamond tools max (with craftable efficiency 5 silk touch stuff)
nononono dont do this bro thats fucking lame, what would even be the point of the game then

 23081[Quote]

>>23080
just the larpy faction shit i suppose

 23082[Quote]

this isnt truely a bad idea pr anything its just theirs 40 different servers which do the exact same thing

 23083[Quote]

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>>22942 (OP)
I'd play if it was modded (no datapacks are not real mods and trannies will never be real women) with shit like flans mod and tech mods (or both with HBM if 1.7.10 is an option).

 23084[Quote]

>>23083
HBM would be cool if the server could run it

 23085[Quote]

>>23084
Mist's modded server had most of the mods niggas are asking here, that server didn't even go over 20 players and spawn got nigger nuked on day 2

 23086[Quote]

>>23080
im kinda for it. youd actually have to be not retarded, instead of nolifing to carve out and protect your turf for yourself, its more newbie friendly. tho i still wish we'd get some very basic create stuff

 23087[Quote]

>>23080
It's what every geopolitical server under the sun does, trust me when I say it won't be boring or anything, quite the opposite rather. Thing is the server will revolve around conflict and I don't want people losing expensive gear in it after dying just one time. Wars on most geopols are die -> get a new kit -> die -> get a new kit and so on and so on until either of the factions runs out of gear. People also do raids in peacetime so yeah.
It's not like the gear will be pathetic cheap either. It's still gonna suck if you lose it, just not as much as if you lost full enchants netheriteslop.
>>23082
Yeah and 4000 different servers that do generic survival, possibly more.
>>23083
No mods and definitely no autism mods, you'll only need a resourcepack (that will download when you first join) to play the server.
We're going to have factories, which would be necessary to craft high-end weapons and vehicles. They won't require you to have in-depth sperg-level knowledge of obscure mechanics tho. You'd build something resembling one of the 3 or so types of factories and they'd then be manually reviewed by the jannies based on size and aesthetics, and assigned a tier where a higher tier means it processes resources faster. How these factories work is you put resources inside them with a command, then they shit out processed materials to your town's income, really simple stuff.

 23088[Quote]

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 23089[Quote]

>>23087
this isn't generic survival we have guns and god items retard and survival never gets boring unlike larpy countryfagging

 23090[Quote]

>>23087
most are overwhelmingly for. when can we expect the serb opening?

 23091[Quote]

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>>23087
>>23090
also add villiger skins race depending on biome (its fairly easy to do)

 23092[Quote]

>>23090
he said after the current soycraft ends

 23093[Quote]

>>23090
serbia mentioned🇷🇸

 23094[Quote]

>>23092
when is that?

 23095[Quote]

>>23094
it will be in 20 a.k (after kirk)

 23096[Quote]

>>23024
unless you guys want to make your own soylarp factions
TSMT

 23097[Quote]

>>23096
Forgot to add the space award

 23098[Quote]

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 23099[Quote]

>>23052
the 20 player sessions recently been gemmy hope we can get some again this weekend



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