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/v/ - Vidya Games

This sub is so horny ffs. This game is entirely void of anything sexual but y'all can't help yourselves. Hornet expresses dislike in all of those situations, the master/slave dynamic is in no way sexual. People want to throw their fetishes all over a main sub like it’s normal, I get to express I don’t like it.
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File: IMG_20250920_122752_688.jpg πŸ“₯︎ (101 KB, 1096x499) ImgOps

 β„–39070[View All][1][2][3][4][5][Quote]

been dicking around with chat gpt making it generate c# code for me, and ive been sticking it in unity. my idea is to replicate Minecraft alpha and then just kinda do my own thing with it. i wanna make the game more focused around building like it was originally meant to be. i even came up with a dumb name for it, "Cubuild" (like cube build)

at work right now so i cant do anything on my pc for maybe 5 more hours but if you guys want i can try to send the earliest working version i have (its shitty and also in a 7z file so i dont know if ill be able to upload it here? never tried before)


pic is from when i managed to get a hotbar working. the playable version is before this though.
356 posts and 56 image replies omitted. Click reply to view.

 β„–43179[Quote]

also if anyone knows more about how to do this than i do, i could use all the help i can get, i dont know if i should be doing this alone since i lack experience

 β„–43216[Quote]

ok when i get home these are the issues i plan to work on

water is all sorts of fucked up

any blocks with transparency flicker when the chunk they are in is interacted with

any blocks with transparency dont render in the right order when placed in front of one another

sometimes random crashes happen (cant find the source yet)


a SINGLE randomly colored brick block will be placed at a completely random point in the world, and if you explore long enough you'll find some more.. I don't know what to make of that one but if i find out why it happens, i might turn it into something cool

oh and the way torch light propogates across chunks is broken again

 β„–43220[Quote]

>>43153
not fantastic, i remember it feeling around 30 fps, maybe less

 β„–43221[Quote]

>>43220
yeah that should not be that bad, its supposed to be waaay over that

 β„–43245[Quote]

>>43170
why the fuck are you using glfw now? this codebase sucks o algo

 β„–43268[Quote]

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>>43245
here are some major issues with the codebase:
no module organization: everything is inside /src/
the main.cpp doctos file: it does WAY TOO MUCH, ideally it should just construct an app object and run it
game loop: your current game loop is retarded
"JavaRandom.cpp": why are you remaking standard library functionality and why does it need to be exactly like java's implementation?
<reddit space
the code is way too low level: ideally you should be creating neat little abstractions for dealing with raw operations. you shouldnt have to write opengl code to make a main menu screen.
the comments are useless. i dont want to know the what or how, i want to know the why of your code. also use /// for documentation comments
<reddit space
this codebase is ai slop, without any doubt. the coding styles clash very heavily. i advise you to fully revamp it before you continue adding new features. good luck, 'een.

 β„–43269[Quote]

also create a git repo o algo, it helps with debugging regressions

 β„–43272[Quote]

lil bro needs to go read a few design patterns textbooks πŸ’€πŸ’€πŸ’€πŸ—ΏπŸ—Ώ

 β„–43276[Quote]

>>43272
just learn rust o algo, it's a good middle step between boring objects and hecking agarthaborean functional programming transheart

 β„–43277[Quote]

>>43276
not even rust will help if you have no clue how to properly structure your programs doe

 β„–43279[Quote]

>>43277
yeah but it atleast forces you to write better code with compile time errors and lints, its better than nothing

 β„–43286[Quote]

>>43245

what should i use instead

 β„–43287[Quote]

>>43268
basically i wanted to get the functionality as close to how java minecraft did it and then change it how i wanted but things kinda got mixed up along the way

 β„–43300[Quote]

>>43268
can you elaborate on the game loop part

 β„–43311[Quote]

just a hunch but i have a feeling that the random singular brick blocks that spawn rarely around the world, might be related to dungeon spawning logic

 β„–43336[Quote]

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>>43268
reason i have the javarandom thing copied is because i like the way it makes terrain look

 β„–43337[Quote]

why the fuck did the troon heart get added as the fucking image

 β„–43338[Quote]

does clicking on images just automatically make them get added to my reply or something

 β„–43339[Quote]

i uploaded a new update along with the source code for it, go test it

 β„–43340[Quote]

it's at cubuild.net incase there's anyone who hasnt read this whole thing

 β„–43343[Quote]

>>43286
glfw isnt bad, i was just confused because changing libraries in development isnt a good idea
>>43287
that's retarded, youre not remaking minceraf
>>43300
use simple while loops and conditionals instead of your current "state machine" design

 β„–43344[Quote]

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File: 1760706314872q.png πŸ“₯︎ (1.22 MB, 1338x758) ImgOps

>>43339
that's pretty gemmy, the source code looks much better and the game runs better on my machine.
fix the z-fighting issue THOUGH

 β„–43347[Quote]

make everything hexagons instead of cubes so you're not just remaking minecraft

 β„–43359[Quote]

>>43344
its caused by water generating in entire chunks for some reason. i gotta fix it still

 β„–43360[Quote]

>>43347
building a house out of hexagons would look monumentally retarded

 β„–43364[Quote]

>>43360
uhhh bees would like a word with you chud

 β„–43384[Quote]

>>43364
im not a fucking bee nigger

 β„–43392[Quote]

idk what the fuck i did but the game runs at around 2000fps on my pc now so im gonna finish up what im doing and upload that later

 β„–43393[Quote]

water is still broken im gonna fix that first

 β„–43405[Quote]

almost done fixing water

 β„–43413[Quote]

uploaded new update go look

 β„–43416[Quote]

ok google is being a faggot

 β„–43417[Quote]

why the fuck does google think it has a virus now what the fuck

 β„–43421[Quote]

well it let me upload the source code but not the game itself so idk

 β„–43422[Quote]

ok it didnt let me do the source code either

 β„–43426[Quote]

doing the github thing

 β„–43428[Quote]

got half slabs working btw

 β„–43431[Quote]

in order to get water to do what i want i had to make slabs work first then i can build off of that

 β„–43432[Quote]

also im gonna make it so you can place different slabs together
also blocks will be able to be placed at half block increments (only vertically and only if you do it by placing it on top of or under a slab) also torches and such will be able to be placed on slabs as well

 β„–43433[Quote]

also i fixed a glitch where worlds will get fucked up if you leave them and rejoin

 β„–43434[Quote]

added dirt slabs too because fun

 β„–43435[Quote]

and bookshelf slabs because i thought that would look interesting

 β„–43436[Quote]

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 β„–43481[Quote]

i want to add more blocks to the game, what do you guys want in it

 β„–43485[Quote]

>>43481
A palette of metal blocks for building would be nice. Iron blocks with textures that would make for good panels for floors, walls, and maybe other things that are less cube-shaped you might find in a bunker or a lab.

 β„–43486[Quote]

>>43485
draw it and ill see what i can do

 β„–43487[Quote]

>>43485
draw it and ill see what i can do

 β„–43577[Quote]

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 β„–43586[Quote]

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>>43486
Just saw this now award
<
I can't draw so I stole this image from a minecraft mod, but I hope you can see where I'm going with this. Stuff like girders, floor grates, and bolted walls.

 β„–43854[Quote]

>>42436
aryan



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