>>921362I have this idea where I don't even need a map I can just go with one city, villager city, and then there being hostile mobs that are like environmental hazards
the nether, overworld, and end just being an abstract concept, individual and distinguishable infinite dimensions.
I think adding more city, because you expect like that inside a medieval/colonial war world that there just be tons of settlements all over the place but adding more settlements just adds TONS of complexity.
when it doesn't need to be complex and I could lead a villager army to clear out zombies, pillagers, and etcetera every now and then. or be a monster hunter and so on and so on (many possibilities)