>>1185its gonna be free for night 1-2 and then paid up to night 7. I WILL NOT SEE A CENT from the games profit. It will all go towards paying for the next soyveloper project steam fee ($100), then the rest will be split between devs.
We are thinking to make it $3.99 for the first 24 hours, then hike the price a bit. But its never gonna get to $10. It needs to be affordable enough for the average teen, but still give us a decent profit to keep the projects going.
We want to do more "affordable" monetization strategies like DLC, but it feels kikey as fuck to add DLC.
If you have any ideas for monetization DO let us know, and NO we WONT DO ADS in game