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 20252[Quote]

FNaF freemasonic/gn*stic? The checkerboards could just be a coincidence but they're in nearly every single game. Stars are also just about as common as the checkerboards too, in just about every single game, and usually hung on the roof or stuck to the walls. The puppet is striped black and white and gets trapped in a suit called Lefty, which could be like the left hand path maybe? There's a big emphasis on freeing the souls of the children from their animatronic cages, which they were put in by a character seeking immortality who runs a restaurant chain that seems family friendly on the surface but isn't when you look deeper. Metaphor for gn*sis?

 20261[Quote]

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the checkerboard pattern is an extension of what it is like to experience Hell while still living. if you have the woe to sync your mind with that plane with something like synthetic weed or datura you'll experience checkerboard black and white static pulling your soul apart.

clown archetypes are derived from encounters with jester demons, who are the footsoldiers of Samael. high doses of psychedelic drugs with poor defenses or demonic rituals put one directly into contact with these beings. ofc satanists went to work directly copy and pasting jester archetypes into media to brainwash children into loving demons. then you have caca like hazbin hotel that directly sucks off Lucifer/Samael.

just like gnosticism itself, all of this is purely satanic. MKULTRA under the command of satanists such as Michael Aquino used psychedelics, music, and torture to open tunnels directly to Hell directly in the minds of humans, developing the tools of mass possession. these horror games are just a tool to brainwash children into normalizing and playing around with demonic influences.

 20710[Quote]

>>20261
where is it said that samael has jester demons as his footsoldiers? i cant find anything about that, but i guess i shouldn't really expect to find something like that easily?



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