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/v/ - Vidya Games

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File: 20445410340_9992dc7935_o.jpg 📥︎ (368.69 KB, 700x400) ImgOps

 â„–61212[Quote]

I have stories involving trying to work in the entertainment industry, mostly in the indie circles, but since this is /v/ i will be shar4ing the stories i got about all the projects and people i worked with in gaming.
Although i will be keeping most projects and people i mention anonymous to keep their privacy. I hope you guys understand that.
So ask away i will provide the most answers as i can as honestly as i can about the behind the scenes of what goes on within the indie gaming sphere.

 â„–61264[Quote]

Nigga I dont know anything about the indie gaming sphere so i dont know what questions to ask

How about you share one interesting story of your own choosing

 â„–61270[Quote]

>>61264
A good chunk to choose from, so i'll start off with something more quick and simple.
I was once i a Discord server for game developers from 4chan, more specifically the /agdg/ from /vg/.
I managed to find some good games there and played some good demos, but i decided to take a good chunk of games off of my wishlist due to the devs being big jerks and i don't want to support them.
One example being one dev who gifted his game to a VTuber to advertise it. The game was a bit too hard for the VTuber but he still had fun and loved the game.
The problem here is that the dev of the game started insulting the VTuber for his gaming skills and got other devs to publicly hate the guy behind his back.
For a dev to gift someone their game, and that someone loving the dev's work so much that they support them and want to share how good it is, only for that dev to go behind that person's back to say horrible things about them, well, that's simply unprofessional to say the least.
I thought about going to that VTiuber with this information but i decided against it because i didn't want to create any drama.
You'd actually be surprised to know exactly how many game devs have an intense hatred for gamers, they simply remain secret about it but a lot of being in the industry are done with the gaming community and are only working for themselves, be it to create the games they want to make and/or profit.
This is only one example but this one really is a shame because from the demos i have played of his games they really are something special and i know that there's a good audience for them but i can not in good faith support someone with such behavior.
Although i have never told him this directly, in fact i never told anyone until now, but honestly i should have.

 â„–61279[Quote]

>>61270
Tell me more about this dev hatred for gamers
Why have you become a dev - for profit or out of personal interest?
Are you Jake the jartycuck?

 â„–61299[Quote]

>>61279
>Tell me more about this dev hatred for gamers
Well basically whenever i talk about gamers to game devs there's always a complaint, be it the skill level of gamers, someone making an uncomfortable drawing of their characters, or simply the vague "I hate gamers" statement.
There's a reason why a lot of indie devs have their own Discords nowadays, it so they can have their own private communities that they can manage so they can stay away the chaos outside where they can control.
>Why have you become a dev - for profit or out of personal interest?
I guess you can say personal interest.
Creating stories, worlds and characters to bring joy to the world has been a dream of mine since i was a teen, not only with games but also animation and comics.
Although i have put all of that on hold for now, due to everything crumbling down around me when i try to build up.
I have since become a born again Christian since 2023, haven't gotten serious with it until June of last year, and i feel as though God doesn't want me to get into the entertainment industry, at least not in this world, and i respect that and am waiting until i get my chance, even if it means having to ditch some of my concepts due to being too late for them now.
Although i must say that putting my creative dreams on hold has been a huge blessing as taking a step back has allowed my creativity to improve greatly and i have managed to rework and add onto a lot of my concepts making them better than ever before. So i thank God for that.
So one piece of advice i got is never rush into anything, not even a concept. When you have a concept take a step back from it and allow it to grow for a while before doing anything with it. The results will surprise even yourself.
Yes it might take longer than you'd want and you might want to work with that concept right away but remember, patience is a virtue.
>Are you Jake the jartycuck?
I never even heard of who that is until now.

 â„–61305[Quote]

File: 1776000877290f.png 📥︎ (770.39 KB, 961x900) ImgOps

>>61299
I understand the frustration when some shitskin draws scat inflation 'p of your game characters, but why skill level? How does someone else's skill affect the devs anyway?
What holds you back from fulfilling the dream of original content creation, partially at least? Financial issues? Are you satisfied with your previous works?
You look like you're on this site first time, jartycuck is a sharty meme. It was the mascot of a pornographic splinter of sharty (picrel).
>

 â„–61306[Quote]

>>61305
>I understand the frustration when some shitskin draws scat inflation 'p of your game characters, but why skill level? How does someone else's skill affect the devs anyway?
The dev didn't like how the VTuber wasm't good at his game and was making fun of him, basically saying the VTuber isn't a real gamer if he isn't good at his game.
This despite the fact that not only did the VTuber have fun and enjoy the game but the game itself was made to be a retro throwback to the more difficult times.
Basically the dev and others who joined in on the mocking have that "cool kids club" mentality and if your not on their level then your lesser in their eyes.
>What holds you back from fulfilling the dream of original content creation, partially at least? Financial issues?
Money is a big issue yes, but i also managed to get drained due to every project i worked on falling apart, with the only exception i can think i left due to creative differences.
Not to mention how disappointed i am in both the industry and the community in how chaotic it all has become making it more hard for new and aspiring creatives to get into any entertainment industry really.
What i'm about to say might be pessimistic but from what i have witnessed and experienced the only way to make it in this industry is to sacrifice a good chunk of integrity and principles and i am not willing to make such a sacrifice.
I find it more enjoyable to simply keep my audience small and tell my stories to family and friends.
>Are you satisfied with your previous works?
There are some projects i worked on, as well as concepts i created, that i regret, but for the most part everything i went through has been a knowledgeable and eye opening experience that i wouldn't give away.
So yeah, from all the work i did within the industry, even though it wasn't the best, i am still satisfied with it.
>You look like you're on this site first time, jartycuck is a sharty meme. It was the mascot of a pornographic splinter of sharty (picrel).
That pic jumpscared me haha.
Thanks for the information. But i must ask, how did that become the mascot for pornography?

 â„–61307[Quote]

>>61306
Mocking others for their skill level is weird at least, I care about mine only.
How massive is your "dream game" which you want to create? Can you handle it alone?
It's just bad luck I think, unless you are weak like a junior programmer. (which is unlikely)
Jarty splinter was created after some people didn't like addition of stricter rules to sharty (regarding porn too). Jake was jarty mascot but someone distorted him like this and now we use him to mock various degenerates and gooners

 â„–61308[Quote]

>>61307
>How massive is your "dream game" which you want to create? Can you handle it alone?
I admit i am a very ambitious guy, even when i try to start small it grows big for my own good, also i'm not the kind of guy who wants to work on one thing, i want to create multiple IPs, ya know? A lot of them vary in scope and i don't play favorites with them so i will say that my smallest is a simple retro style fighting game while the biggest is an open world apocalypse RPG.
As for can i handle it alone? No, not even the smaller projects as i have always been the kind of guy who works better in a group, at least one other person helping me out would do me good, in fact i worked with creative partners before but like i said it all crumbled apart and finding people who are willing to work with me as volunteer work is basically impossible now, i got lucky finding those people but eventually we all drifted apart for one reason or another.
>It's just bad luck I think, unless you are weak like a junior programmer. (which is unlikely)
I admit i am still learning although i put that on hiatus as well.
I once worked on a platform fighter and the main coder promised that he would eventually teach me and another guy how to code. Never happened…
Nowadays i am focused on simply owning my own arcade business instead. Sure it won't be as big as the entertainment company i initially dreamed of, but some times we gotta understand that we can't get everything we want and we should be content with what we can get within our limits.
>Jarty splinter was created after some people didn't like addition of stricter rules to sharty (regarding porn too). Jake was jarty mascot but someone distorted him like this and now we use him to mock various degenerates and gooners
Honestly amazing.
I should look into the history of Jake sometime.

 â„–61309[Quote]

>>61270
I understand the hatred toward gamers, gaming is a very low iq hobby. It depends on what you value more about your work but if you really think game desing is important, failing to engage with mechanics properly is like misunderstanding the meaning or themes of any work of art. It seems you have a completely idealistic vision of the world. It is perfectly valid to just do it for money or if you really want to express something, hate the average nigger that plays video games. You completely misunderstand the point of true art, it is not just "I want to bring joy to people :)" or else shit like Harry Potter and Fast and Furious could be put in the same bag as the greatest pieces of art in history, and I refuse to put them there. True art is meant to be an intellectual challenge as a showcase of complete mastery of a craft and the search of beauty, other shit are just products. And one must sell products to live, but even if you sell art as products you dont need give up the artistic intent, which is really fucking hard since most people prefer to consume garbage.

 â„–61310[Quote]

>>61309
No offense but i say that's a very pretentious and snooty way of viewing entertainment and outright insulting and offensive.
People want to be entertained, they don't want artsy fartsy nonsense.
If that's what ya want then fine but don't try to devalue everything else when there's so much love and passion put into a lot of it. To call them "products" and nothing more lets me know you're not in it for the love, fun and joy, seems like you only pick and choose what entertainment you experience only based on what will make ya feel superior to everyone else, and that's simply narcissistic.
Again, no offense.
I want entertainment that's as fun as a roller coaster through a Y2K water park, not waste my time at the opera.
And like i said, if you enjoy and even prefer the opera then fine, but don't try to devalue what gives so many people fun and joy

 â„–61313[Quote]

>>61310
Im not saying people are not allowed to have fun, I consume a lot of products, but there is a fundamental difference. My point is your are mixing both things, of course people prefer a water park to the opera, and the reason for that is that opera requires a higher intellectual level to enjoy it. Which is not the same as saying that everyone that goes to a waterpark is a retard or that everyone that likes opera is intelligent. Even if just products, products can vary a lot on their quality, but even if very well made, something that is made just for the sake of other people enjoying it or to sell it its not art. A product can contain art and you can sell art as a product, however marvel movies are not the same as Citizen Kane no matter how much passion they are made with or how much soyboys love them



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