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 â„–58195[Quote]

WE all want this

 â„–58196[Quote]

short but replayable games with bad graphics are infinitely better than one time playable games with good graphics, what's the point of having good graphics if your game is so long and contentless people will play it once, classic doom is still living to this day because despite everything about it it's fun

 â„–58197[Quote]

>>58196
doebeit you can have replayable games with good graphics too o algo, having the "ps1" low-poly models and pixel textures doesn't make a game necessarily any better. You can have pretty pixelart and pretty fance graphics, and ugly versions of both too, they just need to put effort into it without depending on ray tracing to make everything look nice
Most roguelikes/lites have less complex graphics doe, and they are really good when it comes to getting near-infinite gameplay out of one game. I really like FTL and have played a gorillion hours of it for example.

 â„–58205[Quote]

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Garn47 Won



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