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/v/ - Vidya Games

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File: ClipboardImage.png πŸ“₯︎ (81.5 KB, 280x373) ImgOps

 β„–56049[Quote]

has anyone played any good horror games recently?

 β„–56053[Quote]

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Barotrauma and Infra are gemmy and kind of horror adjacent, but otherwise no

 β„–56068[Quote]

>>56049 (OP)
I played this, but I left it on the second day because I've decided to complete Dead Space 2 and Butcher's Creek
Good game doe, will continue to play

 β„–56070[Quote]

>>56049 (OP)
Darkwood was so gemmy on Nate's sovl. Such a good ambience and aesthetic, the gameplay loop was fun too. Goes to show that polocks are actually aryan and know how to make games, I just hope that new studio that makes the second game doesn't fuck it up

 β„–56075[Quote]

I'm honestly too scared to move out of closet in Amnesia.

 β„–56106[Quote]

i love this game, i hope the 2nd will be good

 β„–56110[Quote]

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>>56053
>>56049 (OP)
>>56068
>>56075
Nusoiplappas have good taste?

 β„–56111[Quote]

>>56106
The studio who made it broke up because they said they couldnt work together and that making darkwood was very stressful.
The studio behind pathologic is making it now, which has got to be the best studio to take up the reigns but I really dont like their art design.

 β„–56117[Quote]

>>56111
>Russian studio
Guaranteed vantablack coal

 β„–56122[Quote]

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>>56117
>Russian studio
Guaranteed ventawhite GEM

 β„–56123[Quote]

>>56111
>I really dont like their art design.
yeah, the new game looks like its going to be garbage

 β„–56162[Quote]

>>56123
>Changed the moody pixelated graphics into 3d
Yep, seems like it

 β„–56195[Quote]

voices of the void is kino

 β„–56197[Quote]

Eternal Darkness

 β„–56200[Quote]

>>56195
Isn't that game troonslop?

 β„–56203[Quote]

>>56200
It could have very easily not been troonslop, but the faggot who made it decided that the mute nophono you play as should look like a pooner, eb&oe xe’s supposed to be from irelaryand, and put a bunch of cutesy furfag shit in the visual design of the robots, which you have to see constantly if you don’t want the gameplay to be even brimmier than it already is, and the aliens, which are the whole point of the goddamn game. Xhe also made some polackfag nobaldi’s basics ripoff that I could see getting forced on here if the site weren’t such a dnb

 β„–56232[Quote]

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>>56200
Unfortunately, it is, and the furfaggot developer is the main reason why this game is like this. This nigger feeds his faggot infested community because he is a faggot himself. The only reason I know about this game is because I watched Vargskeletor's videos about the game and I decided to research about it and I regret researching
<nigger
The first versions of the game looked alright, it was simple yet the objective was clear, make a horror game inspired by Signal Simulator (the game mogs them by el way). The game felt more like a survival horror game rather than the whatever survive the floating orb and the developer's fyetish "cozy" job simulator gender affirming edition but with aliens. Hell, the only thing that has a good design in the game in a horror aspect is the mutilated pig that was resurrected via alien technology. A problem the game has is that it favours "easter eggs" and "miscellaneous stuff" (aka snca that doesn't do anything) rather than the whole horror aspect the game has.
<nigger 2
The list of problems this game has could make this paragraph long, but in short, the game lacks of horror and favours the "funny" things due the developer not being able to recreate what signal simulator did (Joel was more scared playing a cheap alien game with no ambience than playing VotV).
<nigger 3
Anyways, here is a list of things that could improve the game, coming from me
>Remove anything that has to do with furfaggotry
>Replace that nigger woman cat alien with the shadow demon
>Replace the cat robot with something more realistically technological, like the Boston dynamics robots (the four legged one for the starter kerfus and the two legged one for the omega)
>Make the game more oppressive and unwelcoming; the grass is too green, too much decorations in the base, etc
>Change the faggot character with an actual scientist or some aryanBVLL with a buzzcut or someome similar to Niko Bellic from GTA
>Limit the customization in the game, it becomes a way to break the whole horror aspect
>Take inspiration from Darkwood for the forest and the whole day cycle thing (day slightly good, night bad)
>Add melee and ranged weapons I don't care nigger, but make them unconventional and makeshift, specially for the ranged ones (nailgun, that tube shotgun I forgot the name, a crappy rusty shit gun,). In the case of melee, use a system similar to Condemned
>Remove most easter eggs that are snca, troonslop references or the developer's barely hidden fyetish
>Make the aliens horrifying, the tripod, orb thing and whatever I don't know what might be there didn't spook me
>Add more cryptic/satanic horrors in the game, the wendigo was actually good, please add more stuff related
>Make signals scary again, the only interesting ones I know of are the skull one (which was badly implemented) and the women drowning that I never got to see
>Rework the pit mystery and remove the retarded robot bird thing
>Make sleep, hunger more punishing, the game shouldn't be a "cozy" escapism game
>Being able to board stuff (idk if you can do that)
>Add a sanity meter that when it lowers, you see and hear stuff that aren't there. You can restore it by taking MEDS or going outside
>Rework the tutorial area, the poolroom clittyrooms thing sucks nigger balls
>Optimize the game
>The only exceptions that I can make are Maxwell (only the cat not the other troon variants) and the Vargskeletor skull
<nigger 4
TL;DR, favour horror rather than niche snca oddities, make it more survival horror orientated, remove furfaggotry and troonslop

 β„–56376[Quote]

>>56232
The sanity stuff is kind of a thing with sleep deprivation, but I agree with pretty much everything here

 β„–56408[Quote]

>>56232
I remember seeing a video on this game by Angyl and I was trying to look for it awhile since it seemed kinda gemmy, disappointed to find out it's some plebbit troonslopcore game now

 β„–56430[Quote]

>>56232
sad that it became coal, i played an early version and ran into the woods after getting scared by the suitcase clipping into the ground and then i got lost and alt f4ed, scariest game i've played

 β„–56431[Quote]

>>>56200
The combat in general needs to be reworked or improved on. It currently sucks ultra nigger dick, partly because the enemies suck ass. Imo with the current direction of the game, combat is completely unnecessary. The abandoned kerfur, firetank, tech pig thing all suck ass to fight. The good enemies are the ones you have to run from or avoid, like the yellow wisps and large robots.



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