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File: deltapepe.png πŸ“₯︎ (115.41 KB, 300x400) ImgOps

 β„–55075[Last 50 Posts][1][2][3][4][Quote]

are we just going to ignore the fact that Dess is the roaring knight but she actually is also adopted human like Kris and she has the orange (bravery) soul while Kris has the cyan soul (patience) which got replaced by the player (angel) so it enchances their relationship and parallels even more than them just being childhood friends. Thoughts?

 β„–55101[Quote]

EVERYONE reply to this thread NOW

 β„–55109[Quote]


 β„–55113[Quote]

File: spamton-deltarune-30462047….gif πŸ“₯︎ (1.61 MB, 498x462) ImgOps

HEY EVERY
REPLY tO THIS [[THREAD]] now

 β„–55119[Quote]

this game has a rape route lmao why

 β„–55120[Quote]

>>55119
it's not a "rape" route in a sexual sense. You just brainwash Noelle using manipulation tactics based on her trauma of losing December and etc. so that she can equip the ThornRing, become strong and later be our vessel instead of disobedient Kris. Or so it's theorized, otherwise we can also get the TwistedSword in chapter 5 probably.

 β„–55123[Quote]

File: 1772580746742p.mp4 πŸ“₯︎ (1.54 MB, 1280x720) ImgOps


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 β„–55147[Quote]

File: 1771636199869x.png πŸ“₯︎ (45.63 KB, 800x789) ImgOps

>>55075 (OP)
>are we just going to ignore the fact that Dess is the roaring knight but she actually is also adopted human like Kris and she has the orange (bravery) soul while Kris has the cyan soul (patience) which got replaced by the player (angel) so it enchances their relationship and parallels even more than them just being childhood friends. Thoughts?

 β„–55149[Quote]

File: 1771955514712y.gif πŸ“₯︎ (6.9 MB, 560x560) ImgOps

>deltarune lore

 β„–55179[Quote]

File: PEPE__FRIEND.jpg πŸ“₯︎ (8.25 KB, 300x400) ImgOps

ok it seems we are not on the same lore page here aren't we
I guess little old me will have to do
So the Deltarune is a universe where a philosophic idea of panpsychism is very much applicable, meaning that every object in the Deltarune world has a mind and a body. However, these two elements aren't enough to create a living creature - it also needs a soul. Soul contains compassion, emotions, love, LoVE, EXP, ATK, DEF, and, most importantly determination, which allows for beings like monsters and humans to exist. So what this means is that, for example, your own household objects like TV, playing cards, trashcans and et cetera have a consciousness and memories of their own, but they don't have the determination to express it, so they remain just that, lifeless objects. However, this is only true when the lights are on, i. e. in the Light World.
In deltarune there are normal photons and negative photons, which represent light and darkness respectively (see Gaster Entry 17 for reference). When it's day time, there is more light than shadow, so you see the world as it is, with normal objects: the real world, the Light World; when it's night time, light is cancelled out by shadow, so you see and feel nothing besides your own imagination. However, there is another state: if you create negative photons, the darkness will subdue light, creating an inverted view of reality, the Dark World. You can perform this by channeling your determination into a blade and stabbing the Earth and creating the Dark Fountain. By doing this, you create negative light and de facto "share" your determination with the inanimate objects nearby, making them alive based on how you value or treasure them. For example: walls and floors and such will just change in appearance a bit; various held items will probably become your ITEMs, which increase your stats like in some sort of rpg; items that you have attachment to, like your old toys, favorite books or dust of deceased relative will become Darkners - real living beings.
The only way to seal the dark fountain is to use the power of human soul, which can emit pure light that defeats the darkness.
Now, also, when the Dark Fountain is created, there are also some objects that are based on pure darkness instead of their light world alternative, one of them being Shadow Crystals. In light world, they are just dim pieces of glass, however, for a brief moment you can actually see a Dark World through them. In the Dark World, shadow crystals are only shadows flowing like water in your hand; and looking through them, you can see the Light World without the lens of shadow. Darners who obtain the shadow crystal and see through it become insane because they realise that their whole world and existence is only a lie without any real freedom. Freedom is also one of the many themes of Deltarune, because there is also a Prophecy that dictates the future of the world. Various darkners tried to escape it: Jevil was in denial, he thought that because nothing hecking mattered he could do anything, so he just started pulling random shit and killing everyone; Spamton was desperate, he tried to steal our Soul and escape the dark world, but, because he was simply a spam program, it wasn't possible; Ramb didn't get the crystal but he was in deep depression so he tried to help Kris obtain the freedom that he never could; Gerson achieved acceptance and didn't use the crystal, instead finding the freedom in rewriting the prophecy and not interpreting it literally.
There are also many other things like Knight, titans, eram, eggs and et cetera but what I said is the info for starters.

 β„–55194[Quote]

File: 1772274256050v.gif πŸ“₯︎ (9.2 MB, 768x884) ImgOps

>ok it seems we are not on the same lore page here aren't we
>I guess little old me will have to do
>So the Deltarune is a universe where a philosophic idea of panpsychism is very much applicable, meaning that every object in the Deltarune world has a mind and a body. However, these two elements aren't enough to create a living creature - it also needs a soul. Soul contains compassion, emotions, love, LoVE, EXP, ATK, DEF, and, most importantly determination, which allows for beings like monsters and humans to exist. So what this means is that, for example, your own household objects like TV, playing cards, trashcans and et cetera have a consciousness and memories of their own, but they don't have the determination to express it, so they remain just that, lifeless objects. However, this is only true when the lights are on, i. e. in the Light World.
>In deltarune there are normal photons and negative photons, which represent light and darkness respectively (see Gaster Entry 17 for reference). When it's day time, there is more light than shadow, so you see the world as it is, with normal objects: the real world, the Light World; when it's night time, light is cancelled out by shadow, so you see and feel nothing besides your own imagination. However, there is another state: if you create negative photons, the darkness will subdue light, creating an inverted view of reality, the Dark World. You can perform this by channeling your determination into a blade and stabbing the Earth and creating the Dark Fountain. By doing this, you create negative light and de facto "share" your determination with the inanimate objects nearby, making them alive based on how you value or treasure them. For example: walls and floors and such will just change in appearance a bit; various held items will probably become your ITEMs, which increase your stats like in some sort of rpg; items that you have attachment to, like your old toys, favorite books or dust of deceased relative will become Darkners - real living beings.
>The only way to seal the dark fountain is to use the power of human soul, which can emit pure light that defeats the darkness.
>Now, also, when the Dark Fountain is created, there are also some objects that are based on pure darkness instead of their light world alternative, one of them being Shadow Crystals. In light world, they are just dim pieces of glass, however, for a brief moment you can actually see a Dark World through them. In the Dark World, shadow crystals are only shadows flowing like water in your hand; and looking through them, you can see the Light World without the lens of shadow. Darners who obtain the shadow crystal and see through it become insane because they realise that their whole world and existence is only a lie without any real freedom. Freedom is also one of the many themes of Deltarune, because there is also a Prophecy that dictates the future of the world. Various darkners tried to escape it: Jevil was in denial, he thought that because nothing hecking mattered he could do anything, so he just started pulling random shit and killing everyone; Spamton was desperate, he tried to steal our Soul and escape the dark world, but, because he was simply a spam program, it wasn't possible; Ramb didn't get the crystal but he was in deep depression so he tried to help Kris obtain the freedom that he never could; Gerson achieved acceptance and didn't use the crystal, instead finding the freedom in rewriting the prophecy and not interpreting it literally.
>There are also many other things like Knight, titans, eram, eggs and et cetera but what I said is the info for starters.

 β„–55197[Quote]

File: bandicam 2026-03-17 22-57-….mp4 πŸ“₯︎ (66.56 MB, 1920x1084) ImgOps

itt we post our deltatroon gameplay
notice how Kris deals the least damage the entire fight? He also doesn't get one shot. It's a subtle sign towards his relationship with the knight.

 β„–55294[Quote]

2face what are your thoughts on temmie

 β„–55327[Quote]

>>55294
at least her sprites are better than toby's scribbles

 β„–55330[Quote]

>>55327
Lost your trip?

 β„–55362[Quote]


 β„–55363[Quote]

>>55120
so the player was like an evil parasite all along and the guy we are controlling is trying to get rid of us?

 β„–55364[Quote]


 β„–55366[Quote]

its been 8 years since the release of chapter 1 and there is no end to this game in sight what the fuck is that kike toby doing

 β„–55368[Quote]

>>55179
what does this have anything to do with undertale?

 β„–55376[Quote]

File: torfin-shpiegel-5.jpg πŸ“₯︎ (264.71 KB, 800x1132) ImgOps

>>55294
>>55327
I searched temmie on the soybooru and discovered the 2 million soybooru get was temmie porn geg

 β„–55379[Quote]

>>55368
Gaster from Undertale supposedly created the prophecy and the deltarune. Also sans is probably is from deltarune. Also Undertale has it's own prophecy about the angel who will clear the underground.
>>55376
grim
>>55366
this nigga is obsessed about japs so like the translation process takes 1/4 of the development time probably

 β„–55380[Quote]

>>55379
Do japs even care about undertale/deltarune

 β„–55381[Quote]

>>55380
They are the main auditory even if they are not as vocal as the amerimutt fanbase. gooks pay the most thats for sure

 β„–55383[Quote]

>>55381
What about Russians and other east slavs

 β„–55409[Quote]

>>55383
Russians pirate everything geg
>>55381
It's audience, not auditory. Ρ‚Ρ‹ ESL

 β„–55410[Quote]

>>55376
I first learned about temmie from a Ukrainian ns telegram channel called temmien reich (I was browsing ns/wp clones on tg and saw the channel being shilled)

 β„–55411[Quote]

File: Screenshot_20260320_114904….jpg πŸ“₯︎ (156.66 KB, 1062x936) ImgOps

File: Screenshot_20260320_115025….jpg πŸ“₯︎ (137.05 KB, 1065x506) ImgOps

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>>55410
Bro…

 β„–55416[Quote]

File: New Test Cover HC.jpg πŸ“₯︎ (59.62 KB, 441x628) ImgOps

File: ynispru0444b1.jpg πŸ“₯︎ (298.53 KB, 599x1283) ImgOps

>>55179
>>55368
There's a genre of schizobabble media that makes me say "what does this have to do with [x franchise]"
There's not a lot of these types but they still exist and I come across them from time to time
In this category falls:
*Supernatural Encounters: The Trial & Transformation of Arhul Hextrophon
*The Notion Club Papers
*anything by Miguel Serrano
*anything Michael Kirkbride wrote about the elder scrolls

 β„–55418[Quote]

File: HDjr82lXIAAMLoe.jpg πŸ“₯︎ (162.77 KB, 640x639) ImgOps

>>55416
Btw the second image is literally a retelling of the events that transpire in the notion club papers

 β„–55426[Quote]

File: utdr.png πŸ“₯︎ (388.37 KB, 2048x2048) ImgOps

>>55368
here's a simple graphic that illustrates the similarity between UT and DR

 β„–55427[Quote]

>>55426
beyond the surface knowledge that the characters from both games are just parallel versions of each other, that is.

 β„–55442[Quote]

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 β„–55473[Quote]

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seca

 β„–55485[Quote]

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>>55376
What WE(as in all whites here) are going to do minus8 and his gook family for making goonslop of temmie (and muffet)

 β„–55486[Quote]

>>55485
His article mentions how one of his animations (ankha zone) is featured on the goonslop template but doesn't mention that there's another animation of his on the goonslop template (the temmie blowjob)
The fact that gook is still active is horrible

 β„–55487[Quote]

>>55486
>>55485
Kill all porn artists
Kill all gooners
Kill all asians
Kill all kikes
Kill all degenerates
Kill all shitskins

 β„–55489[Quote]

Gay videogame for pedophiles.

 β„–55500[Quote]

>>55489
negated

 β„–55516[Quote]

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>>55363
basically dis. If we draw parallels to Undertale genocide route we can picture an interesting conclusion: genocide is the detachment from the game world and grinding the enemies until you reach the absolute, i. e. nothing; weird route is, instead, overattachment to the game, where you forcefully try to inert yourself in the story and the life of the protagonist evendoe the distinction between the player and the character is clear. Unlike genocide, you can't discover weird route on accident, you have to actively execute an obscure pattern of actions which are only vaguely hinted in the 8-bit sword route in chapter 3. At every point during the route execution the game gives you the attempt to abort it and get back to the normal gameplay. But because the player is curious, or has an unhealthy obsession with the game characters, especially noelle, the player will proceed and possibly derail the plot of the whole game. Given how deltarune tends to make commentary on issues of nostalgia and escapism (the whole dark world is the hecking perfect fantazy world thing), the weird route ties amazingly into this, making a commentary on players who want to live inside their favorite vidya

 β„–55520[Quote]

File: rassate.jpg πŸ“₯︎ (1.06 MB, 1471x1913) ImgOps

>>55327
Well what are your thoughts on Boyan Rassate

 β„–55521[Quote]

>>55500
regated

 β„–55522[Quote]

>>55520
he looks like he would have a freedom leitmotif

 β„–55523[Quote]

File: 1771683384118t.gif πŸ“₯︎ (12.8 KB, 537x337) ImgOps

>>55521
up this thread goes

 β„–55524[Quote]

>>55523
Do you goon to muffet

 β„–55525[Quote]

>>55524
rarely.
It's mostly a bit to gain free reppies.

 β„–55535[Quote]

I just saw a serbian nationalist noelle fan
So now we have:
Muffet=russia
Temmie=ukraine
Noelle=serbia

 β„–55556[Quote]

>>55486
Shitskin porn artists will always exist as long as there are people willing to pay for their goon art. They mostly do it as a way to earn money bc it's very profitable in their poor shithole countries.
Gooners are the cause, pornnigger drawfags are the consequence. Never goon

 β„–55586[Quote]

deltatroon thread, ACK yourself

 β„–55602[Quote]

File: chudevil.gif πŸ“₯︎ (1.33 MB, 512x512) ImgOps

>>55418
Tag yourself
I'm aeonic futurist

 β„–55610[Quote]

>>55418
I am not autistic enough for this bullshit

 β„–55614[Quote]

>>55610
But you are autistic enough for undertale lore

 β„–55633[Quote]

>>55614
because it has sovl

 β„–55637[Quote]

we ALL watch ts

 β„–55642[Quote]

>>55633
Btw I don't know anything about undertale, I've already told you I discovered temmie from ukrainian telegram ns
The other characters I know simply because undertale is so popular it's impossible to escape it
I could never get into something like undertale,homestuck,mlp,touhou etc as it's too gay for me

 β„–55643[Quote]

>>55642
beats me. Why are you lurking on ukrainian nationalist furfag telegram channels doe? Especially if they want to fuck an underage animal from undertale.

 β„–55644[Quote]

>>55642
also ut/dr is the only troonslop media I like

 β„–55648[Quote]

>>55643
1. They aren't furfags nor do they want to fuck temmie( she's underage?) They just use her as a mascot
2.i lurk on there because I'm a national socialist, I also found them because some nswp copycat (considering you're russian you most likely know what nswp is) advertised them, I constantly browse all types of national socialist telegram channels (on my browser) from across the world

 β„–55651[Quote]

>>55648
1.well not that temmie is confirmed to be underage but she's like small and short and talks like a retarded child so
2.cool

 β„–55652[Quote]

>>55651
I think her whole gimmick is that she wacky and unpredictable,considering she's based on a real grown woman I don't think she's underage
I also find it funny all official media depict as a small cat thing yet everybody draws her as a busty cat(dog?)girl

 β„–55669[Quote]

>My name is tony "radiation" fox and I am a stupid nigger who can't code and a nigger who hates his own characters and doesn't give them hype moments and aura also I need to suck Nintendo's tiny asian pecker so I can release a new chapter and switch and get money from gook instead of my fanbase that actually loves my games.
<
these are my criticisms.

 β„–55670[Quote]

>>55669
Thoughts on undertale yellow
I know people on the ru were obsessed with martlet for some time (Don't know why)

 β„–55680[Quote]

shit not even nophono cares about

 β„–55692[Quote]

>>55670
fine but it feels like the game forces it;s own original characters on you evendoe they are basically plagiated from undertale, i.e.
the vampire guy (i forgot his name) = napstablook
marlet = papyrus but quirky and shy
starlo = sort of like male undyne but severly autistic
and et cetera
The designes feel like generic anthro furfags, flowey battle looks very good but it's a bit too long.
it's circa 6/10

 β„–55697[Quote]

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 β„–55713[Quote]

File: bandicam 2026-03-24 21-13-….mp4 πŸ“₯︎ (41.37 MB, 1920x1080) ImgOps

okay so was bored while waiting for the chapter 5 so I decided to make a little mod for undertale
using it you can replay boss fights with various challenges and modifiers and shit
vidrel is an example
download it here: https://limewire.com/d/EHzbn#t2u3W4jCPP

 β„–55715[Quote]

>>55713
Cool
Aren't most undertale mods aus?
I remember watching a video from eyepatch wolf sperging about undertale aus
What are your thoughts on them?
What your favorite and least favorite one and why?

 β„–55718[Quote]

>>55715
the only complete au game that comes to mind is ts!underswap. That's literally the only one, and it's unfinished. The others exist purely as comic pages and sans battle mock-ups.
Btw the goodest mod of today is undertale red+yellow

 β„–55719[Quote]

>>55718
Oh
So that's why whenever people talk about different aus they just show variations of sans

 β„–55739[Quote]

>>55718
What is your favorite and least favorite character

 β„–55744[Quote]

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 β„–55751[Quote]

File: my-image.png πŸ“₯︎ (38.69 KB, 1140x1221) ImgOps

>>55739
this is my tier list

 β„–55752[Quote]

File: ClipboardImage.png πŸ“₯︎ (492.96 KB, 582x703) ImgOps

>>55751
pardon

 β„–55753[Quote]

>>55744
I thought muffet was your favorite

 β„–55754[Quote]

File: my-image (1).png πŸ“₯︎ (1.86 MB, 1140x2054) ImgOps

>>55752
Anyways here's mine

 β„–55755[Quote]

>>55753
there is no muffet in deltarune because tobias foxtard can't technically legally use her because she isn't his character.

 β„–55756[Quote]

>>55755
Ah so berdly is your favorite deltarune character but muffet is your favorite undertale character

 β„–55823[Quote]

this guy is really retarded but he is glazed by chuds because he owns da heckin' troons (evendoe he himself an autistic FNF pedonigger kek)
>game is fun LE BAD because… IT'S JUST IS, OKAY?
>game is serious LE BAD because it's just comes us fun instead. Also we need a little child rape in our game pretty please
>susie's backstory is just one big traumadump evendoe it's isn't and it gets expanded in the previous and the next chapters
>gerson's fight doesn't have a relation to deltarune at all EVENDOE DURING THE WHOLE CHAPTER HE WAS CAREFULLY ESTABLISHED TO DISBELIEVE AND CHALLENGE THE PROPHECY WHILE ALSO HELPING SUSIE INCREASE HER HEALING SKILLS CULMINATING IN THIS FIGHT AND I HAVE TO BE A BLIND RETARDED NIGGER TO NOT SEE THIS
>secret bosses being hard bad
>secret bosses being easy bad
>secret bosses being secret bad
>this chapter didn't move the plot at all evendoe it did and it also gave a tutorial on weird route and the egg man. Such a waste of time!
>tenna is just spamton evendoe they are completely different characters with differing relation to Kris
>I CANT READ MAYNE
>not they/themming kris
okay I actually agree on the last one

 β„–55845[Quote]


 β„–55859[Quote]

Does no one else find the relation between Kris and Ralsei to be weird overall, there's kind of a romance hinted , and I'm fairly certain that Ralsei is supposed to be his brother too

 β„–55862[Quote]

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 β„–55865[Quote]

>>55859
idk toby just loves doing faggy shit.
But i think ralsei isn't supposed to be romantic but rather overly supportive to the point of annoyance since he's literally an inanimate object obsessed with pleasing the lightners and fulfilling the prophecy and shit. I really hate the chapter 2 tunnel scene because it tries to subtly please the femboy gooner fanbase which is just very weird and awkward.
Because of that I would love to see the growth of his character into a more independent and normal one in chapter 5 like it was already started in chapter 4.
Also ralsei isn't literally asriel but he rather takes his form to cater to Kris more.

 β„–55873[Quote]

>>55865
>I really hate the chapter 2 tunnel scene because it tries to subtly please the femboy gooner fanbase which is just very weird and awkward
Maybe I'm just retarded when it comes to this type of stuff but I was always suspicious too since Ralsei blushes a lot around Kris sometimes especially when you get close to him, but I don't think he's necessarily blushing around Kris or whatever.
>Also ralsei isn't literally asriel but he rather takes his form to cater to Kris more
Yea I also thought that Ralsei takes a form that is more familiar to Kris, but I've seen other theories that say Ralsei is more interested in us ( the soul/The Player) rather than Kris. It's all very confusing for me tbh, I don't really get this whole thing about who's the player and who's kris atp. As far as I'm concerned at the moment, Ralsei is probably just attracted to us since he's been locked up in the castle alone for so long, and all of a sudden he sees what he believes is his creator, and has to serve him as his duty as a darkner.

 β„–55876[Quote]

>>55873
So the player is us, the player, the little heart we control and move around, trying to play the shitty rpg that is deltarune and understand the lore. And Kris is the "character" we play as unwillingly, instead of our vessel. Kris is an already established person with a family, memory, friends and opinion, and he will at times go against our decisions as a player, especially if we do the weird route and mindbreak his childhood friend for the sake of freedom(?) or some shit. I like deltarune for how it subverts the silent protagonist trope, giving the protagonist agency outside of player. I also like how while deltarune is an objectively bad rpg with under baked mechanics, it probably ties into the whole theme into being ripped from our freedom, and so in the chapter 5 we gonna change our vessel or craft the twisted sword or some shit so we actually can gain LV and make our choices truly matter. If toby does something like that, it would be cool.

 β„–55880[Quote]

https://greedykeeblerelf.blogspot.com/2026/03/a-critique-of-deltarune.html
tanzanite trvth nvke here to show how Deltarune is gonna shit the bed when it ends just like GOT, and Chainsaw Man btw

 β„–55881[Quote]

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>>55876
ts is starting to sound like DDLC icl, btw I do remember that there were these crystals you were supposed to pick up whenever you fought the secret bosses and maybe that has to do with the twisted sword, unfortunately I missed like two and it seems like I have to restart the whole thing when the new chapters come out(not that it's that big of an issue since I enjoyed replaying the game when the new chapters came out but having to endure that turtle boss again…). I remember at the start of the game it said that your choices didn't matter, which is probably horseshit since you have the whole snowgrave/weird route.
>I also like how while deltarune is an objectively bad rpg with under baked mechanics
I'm curious as to why you think so, I'm not that deep into critiquing vidya for the most part but I thought deltarune was pretty good ig

 β„–55892[Quote]

>>55881
well basically deltarune ain't that deep mechanically, and people who love rpg critique it for the mechanics like targetting, TP, items, recruiting and etc. having little depth. But honestly deltarune doesn't need to be a good rpg, because people don't play it for the variety of playable classes or other shit, people play it for the bullet hell and the story. So it isn't really a big minus considering the fact toby likes to subvert the whole rpg genre on it's head. But I would still like a little bit more replayability

 β„–55894[Quote]

File: 1771728133929k.png πŸ“₯︎ (47.42 KB, 1244x230) ImgOps

>>55892
Your thoughts on this?

 β„–55905[Quote]

>>55894
L braps

 β„–55927[Quote]

>>55894
Nonsense
The reason why Toby's games are woke is because society is woke
He's a symptom of the problem however he is not the problem itself

 β„–55981[Quote]

File: bandicam 2026-03-28 16-02-….mp4 πŸ“₯︎ (4.16 MB, 1920x1080) ImgOps

I am making my own undertroon clone because I am a better coder than toby, what bullet patterns should I add

 β„–56007[Quote]

File: 6537150_1824044_chip23_un….webp πŸ“₯︎ (9.84 KB, 900x480) ImgOps

>>55981
Can you make a bullet pattern that's just some touhou-esque bullet hell
Idk a lot about bullet patterns in undertale (I mean idk a lot about undertale In general other than some characters)

 β„–56014[Quote]

File: 1772013343433x.png πŸ“₯︎ (65.42 KB, 1896x1089) ImgOps

>>55981
just blatantly copy touhou until you can come up with ur own cool stuff. one idea is this though which has been done in like a million bullet hell games but I still think is cool where all the bullets come together in the center to make a detailed shape and then explode outwards after being made.

 β„–56018[Quote]

File: bandicam 2026-03-29 00-55-….mp4 πŸ“₯︎ (9.6 MB, 1920x1080) ImgOps

a smalls update

 β„–56057[Quote]

File: bandicam 2026-03-29 13-10-….mp4 πŸ“₯︎ (5.85 MB, 1920x1080) ImgOps

bumping dis so it's not buried in gems
I made so some bullets are only drawn within a surface which is the battle box

 β„–56087[Quote]

File: bandicam 2026-03-29 19-29-….mp4 πŸ“₯︎ (2.66 MB, 1920x1080) ImgOps

watch my devlog nusoi……. I crave attention………..
added box animations and death

 β„–56100[Quote]

File: bandicam 2026-03-30 00-20-….mp4 πŸ“₯︎ (5.8 MB, 1920x1080) ImgOps

super duper sage
mi added shaking text
it took rendering it as a separate object instead of built-in draw event feature

 β„–56102[Quote]

>>56087
I hope one day you can make a deltarune remake/rewrite when the demand for it is there, this is quite impressive.

 β„–56132[Quote]

File: dfnhc95-b432c5e5-6916-4c89….png πŸ“₯︎ (2.16 MB, 3380x3900) ImgOps

Bruh
Before there were invicible variants there was this

 β„–56139[Quote]

File: bandicam 2026-03-30 20-05-….mp4 πŸ“₯︎ (24.2 MB, 1920x1080) ImgOps

gump β„–100
mi planning to do an interesting fight system where you can attack individual cells

 β„–56176[Quote]

File: bandicam 2026-03-31 01-59-….mp4 πŸ“₯︎ (14.5 MB, 1920x1080) ImgOps

a little humpy-bumpy

 β„–56188[Quote]

File: bandicam 2026-03-31 20-22-….mp4 πŸ“₯︎ (4.19 MB, 1920x1080) ImgOps

mi finished the monster system

 β„–56189[Quote]

>>56188
Tubular

 β„–56194[Quote]

File: bandicam 2026-03-31 23-01-….mp4 πŸ“₯︎ (11.52 MB, 1920x1080) ImgOps

From now on, bullet patterns are tied to monster type.
<
it was a very annoying pain in the ass to implement.

 β„–56224[Quote]

File: bandicam 2026-04-01 11-01-….mp4 πŸ“₯︎ (5.84 MB, 1920x1080) ImgOps

bumbing deez

i hope freeing and resetting the memory of the surface object every frame won't slow fps down
at least until I find a better solution

 β„–56268[Quote]

File: bandicam 2026-04-01 23-23-….mp4 πŸ“₯︎ (2.87 MB, 1920x1080) ImgOps

hang yourself quote

 β„–56302[Quote]

File: bandicam 2026-04-02 22-33-….mp4 πŸ“₯︎ (6.45 MB, 1920x1080) ImgOps

can anyone reply to this thread
I am feelin' lonely

 β„–56303[Quote]

>>56302
Well clearly there's work and talent being put in but idk feel like Toby's meat munchers will just say you're ripping him off and have no originality if they saw this

 β„–56304[Quote]

>>56303
don't worry
undertale yellow is less original than me

 β„–56305[Quote]

>>56304
Fair enough, do you have ideas on the overworld yet or are you focusing on the battle engine for now?

 β„–56313[Quote]

File: bandicam 2026-04-03 12-24-….mp4 πŸ“₯︎ (3.42 MB, 1920x1080) ImgOps

>>56305
I will develop overworld after I finish with the battle system, yes
also, added TP grazing and invincibility frames

 β„–56314[Quote]

>>55075 (OP)
this is a better theory than the ones that half of the fucking fandom has been throwing around for the last year

 β„–56329[Quote]

File: 1774717537893o.jpg πŸ“₯︎ (168 KB, 1920x1581) ImgOps

>deltatroon

 β„–56331[Quote]

>>56329
kek I do dis

 β„–56342[Quote]

File: bandicam 2026-04-03 20-55-….mp4 πŸ“₯︎ (3.19 MB, 1920x1080) ImgOps

my pepe frogs are having a seizure
procedural animations are retarded

 β„–56360[Quote]

File: bandicam 2026-04-04 00-26-….mp4 πŸ“₯︎ (5.48 MB, 1920x1080) ImgOps

devlog β„–1488

>new animations

>monsters don't clip at spawn anymore
>stat calculation system
>speech bubbles
>00.67% work done on item menu
>removed poopy niggers

 β„–56373[Quote]

File: Tama thumbs up.png πŸ“₯︎ (964 B, 40x30) ImgOps

>>56360
Cool
(Also I'm back)

 β„–56403[Quote]

File: bandicam 2026-04-04 12-47-….mp4 πŸ“₯︎ (4.6 MB, 1920x1080) ImgOps

the item menu is done bro

 β„–56405[Quote]

File: bandicam 2026-04-04 13-49-….mp4 πŸ“₯︎ (5.36 MB, 1920x1080) ImgOps

this coding shi is easy

 β„–56416[Quote]

File: bandicam 2026-04-04 20-13-….mp4 πŸ“₯︎ (6.21 MB, 1920x1080) ImgOps

120th selfreppy
<
now multiple monsters can attack at once (with a certain probability)
+ inventory system is getting more done

janny approve immediately

 β„–56417[Quote]

>>56416
Damm you're quick

 β„–56421[Quote]

>>56416
So what's the plan on how tension points will be used?

 β„–56422[Quote]

/v/cucks… not like this

 β„–56424[Quote]

File: bandicam 2026-04-05 00-51-….mp4 πŸ“₯︎ (7.93 MB, 1920x1080) ImgOps

>>56421
just like in deltatroon, in specific acts
also I was focused on adding new monsters and features so I didn't add any new patterns lately
the text bubbles still clip evendoe I wrote the code to keep them separate so I guess I'll have to rewrite it.

 β„–56428[Quote]

>>56424
I assume there's gonna be more acts that require tension points than deltatroon?

 β„–56450[Quote]

File: bandicam 2026-04-05 13-05-….mp4 πŸ“₯︎ (11.62 MB, 1920x1080) ImgOps

okay k k k
fixed speech bubbles clipping
fixed infinite loop when checking monster spawn conditions, which caused game crashes.
added checking and fleeing options
added new animations and attack patterns

 β„–56454[Quote]

File: 4122 - SoyBooru.gif πŸ“₯︎ (96.68 KB, 900x1200) ImgOps

>>56450
JANNY!!!!!!!!!!!!!!

 β„–56455[Quote]

toby fox just rangebanned latinx from the deltatroon website GEEEEEEEEEEEEEG

 β„–56456[Quote]

File: 1773577814081d.mp4 πŸ“₯︎ (466.24 KB, 448x576) ImgOps

>>56455
it's based and gigapilled
>no amigo gringo your can't jus ban mi from you game o algo assi also mehico are white

 β„–56463[Quote]

>>56455
There is no way xe is leaking so much from shitoko's large braps that much

 β„–56467[Quote]

File: Tama quizical.png πŸ“₯︎ (939 B, 36x30) ImgOps


 β„–56468[Quote]

File: bandicam 2026-04-05 19-42-….mp4 πŸ“₯︎ (16.12 MB, 1920x1080) ImgOps

>>56467
there was a retarded reddit drama some time ago where meximutts started leaking at the fact that deltarune isn't translated into every single one of 1488 snca spic languages so they decided to cancel toby at xitter or something like that so apparently toby just rangeraped them. For good. Deltarune is ethnically white game with a white community.
<
talking menu getting done, sparing, checking and battling monster in your favorite vidya game Undertroon. The battle system is at least 70% done.

 β„–56471[Quote]

>>56468
Don't spics speak just Spanish?
I know they have multiple dialects but still

 β„–56472[Quote]

>>56471
don't care enough to know

 β„–56473[Quote]

File: emotamahuh.png πŸ“₯︎ (830 B, 42x33) ImgOps

>>56472
You should tho

 β„–56504[Quote]

File: bandicam 2026-04-06 07-21-….mp4 πŸ“₯︎ (4.15 MB, 1920x1080) ImgOps

small update
overworld example and damage numbers
I also completely overhauled the text system but you wouldn't notice it.

 β„–56525[Quote]

File: bandicam 2026-04-06 16-39-….mp4 πŸ“₯︎ (7.11 MB, 1920x1080) ImgOps

bumpy boo
added colored attacks, differentiated flavor text, and special monster attacks if you interact with them in certain way (it will cost TP later)

 β„–56534[Quote]

>>56525
>>56504
The fact you were able to replicate much of undertale so quickly should be embarrassing for Toby with how long his development schedule is with the overworld and battle system already in place

 β„–56565[Quote]

File: bandicam 2026-04-06 22-34-….mp4 πŸ“₯︎ (4 MB, 1920x1080) ImgOps

does anybaldi have a suggestion I may use while writing an algorithm that reads bmp with 1-bit color depth properly? Because mine spits out garbage.

 β„–56623[Quote]

File: bandicam 2026-04-07 09-03-….mp4 πŸ“₯︎ (4.8 MB, 1920x1080) ImgOps

I did it. I created the vapor effect.
You don't wanna know how though. The method is fast but it's retarded (I just parse an image compressed into a raw string)

 β„–56644[Quote]

File: bandicam 2026-04-07 13-42-….mp4 πŸ“₯︎ (6.09 MB, 1920x1080) ImgOps

File: ClipboardImage.png πŸ“₯︎ (34.11 KB, 1578x396) ImgOps

<bump
now some enemies will run away from you if they get bored (i. e. enough THEIR turns pass) or if you hurt them but not kill them. I think it will count as mercy but will give you less gold.
<
also picrel 2 is what vapordata looks like inside the code, you can throw stones at me.

 β„–56662[Quote]

>>56644
It's insane how fast you are

 β„–56670[Quote]

>>55075 (OP)
Noelle is the knight

 β„–56676[Quote]

>>56623
I assume once every little thing of the battle engine is finished + plenty of enemy types and maybe boss fights are done it'll be time to work on story and overworld?

 β„–56688[Quote]

File: bandicam 2026-04-07 21-18-….mp4 πŸ“₯︎ (2.33 MB, 1920x1080) ImgOps

added the first location and random encounters
migosp now dances when he's left alone (like in original undertale)
fixed vapor effect, again, and again.
fixed game crashing many times under battle win conditions

 β„–56710[Quote]

File: bandicam 2026-04-08 01-56-….mp4 πŸ“₯︎ (7.03 MB, 1920x1080) ImgOps

small updoot
colored soul hud and interfaces + new monster
I will need colored souls for later.

 β„–56720[Quote]

>>56710
Is the plan to keep colored souls exclusive to boss fights or will there occasionally be common enemies who use them as well?

 β„–56769[Quote]

File: bandicam 2026-04-08 18-28-….mp4 πŸ“₯︎ (4.12 MB, 1920x1080) ImgOps

File: bandicam 2026-04-08 18-29-….mp4 πŸ“₯︎ (3.39 MB, 1920x1080) ImgOps

File: bandicam 2026-04-08 18-31-….mp4 πŸ“₯︎ (3.68 MB, 1920x1080) ImgOps

character creator concept, new enemy patterns, green soul mode

 β„–56770[Quote]

>>56769
I also made an intro cutscene but I won't show it because it's crappy.

 β„–56784[Quote]

File: bandicam 2026-04-08 21-37-….mp4 πŸ“₯︎ (4.8 MB, 1920x1080) ImgOps

edit: character generation based on choices in creator is done
evendoe it looks like a fucking snoopy

 β„–56786[Quote]

File: ClipboardImage.png πŸ“₯︎ (75.8 KB, 1000x800) ImgOps

>>>56421
>just like in deltatroon, in specific acts
>also I was focused on adding new monsters and features so I didn't add any new patterns lately
>the text bubbles still clip evendoe I wrote the code to keep them separate so I guess I'll have to rewrite it.


Add moonman

 β„–56818[Quote]

bump to this thread

 β„–56832[Quote]

File: bandicam 2026-04-09 16-14-….mp4 πŸ“₯︎ (5.57 MB, 1920x1080) ImgOps

the menu system and the start of the game are almost complete, I think I'll release the demo for (You) to play like next week or earlier.
>evendoe game crashed at the end

 β„–56834[Quote]

>>56832
Nice also in the MTV thread dunking on deltatroon I did post some ideas on how to rewrite it, but can't wait to see how different this is than undertale

 β„–56841[Quote]

File: IMAGE_STORY_01.png πŸ“₯︎ (1.84 KB, 320x240) ImgOps

File: IMAGE_STORY_02.png πŸ“₯︎ (4.03 KB, 320x240) ImgOps

File: IMAGE_STORY_03.png πŸ“₯︎ (3.29 KB, 320x240) ImgOps

did I cook with these intro images

 β„–56848[Quote]


 β„–56854[Quote]

>>56841
Unironically look better than the undertale intro

 β„–56896[Quote]

>>56841
You are developing it much faster than toby cucks geeeg

 β„–56906[Quote]

>>56841
<Upvooting young developer
What language/engine do you using?

 β„–56907[Quote]

File: 1774620626607p.png πŸ“₯︎ (1.77 MB, 1024x1024) ImgOps

>>56906
>What language/engine do you using?

 β„–56916[Quote]

>>56906
gamemaker 8.1 pro

 β„–56926[Quote]

File: ClipboardImage.png πŸ“₯︎ (2.39 KB, 197x54) ImgOps

okay so I added a differentiation for blue soul type, new intro images and a cutscene, a working dialogue system, a new character animations, but please, does anyboldi know what the fuck does that mean, for some reason that breaks the fight room, or prevents objects from drawing.

 β„–56928[Quote]

whatever
good that I make back often so I didn't lose anything and the problem is gone
it must've been a pibby glitch

 β„–56933[Quote]

File: giga zelensky.png πŸ“₯︎ (701.2 KB, 1024x1024) ImgOps

>it must've been a pibby glitch

 β„–56995[Quote]

File: ClipboardImage.png πŸ“₯︎ (2.79 KB, 178x44) ImgOps

File: bandicam 2026-04-11 14-24-….mp4 πŸ“₯︎ (1.73 MB, 1920x1080) ImgOps

apparently i am very retarded
that draw issue from earlier happened because I forgot to change one line of calling the fade in function.
<
anyway small update video just to showcase

 β„–56996[Quote]

File: ClipboardImage.png πŸ“₯︎ (2.79 KB, 178x44) ImgOps

File: bandicam 2026-04-11 14-24-….mp4 πŸ“₯︎ (1.73 MB, 1920x1080) ImgOps

apparently i am very retarded
that draw issue from earlier happened because I forgot to change one line of calling the fade in function.
<
anyway small update video just to showcase

 β„–57000[Quote]

>>56996
posted it again award

 β„–57016[Quote]

>>56996
Overworld animations are a tad choppy

 β„–57025[Quote]

File: bandicam 2026-04-11 23-49-….mp4 πŸ“₯︎ (2.12 MB, 1920x1080) ImgOps

>>57016
yeah I know I have to draw the main character with separate sprites because it's customisable
<
testing advanced cutscene stuff
the end result is funny

 β„–57029[Quote]

>>57025
Fair enough though you could look at stuff like this for a potential redesign to make the animations look a little better after the demo comes out https://youtu.be/l6Kw4oIhwHI?si=wpr2PIU7S8xU1g7p

 β„–57066[Quote]

File: bandicam 2026-04-12 20-50-….mp4 πŸ“₯︎ (3.59 MB, 1920x1080) ImgOps

I was in cinema for half of a day today, but I still managed to get some technical things done (like text coloring system and menu stuff) plus flowey cutscene is almost done

 β„–57074[Quote]

>>57066
What movie were you watching

 β„–57083[Quote]

>>57074
that new one with ryan gosling about space and shit
<
sorry for not replying jannies banned me for nuthin'

 β„–57084[Quote]

>>57083
Yeah Jannies are retarded, on a power trip or both

 β„–57091[Quote]

File: bandicam 2026-04-13 17-26-….mp4 πŸ“₯︎ (7.14 MB, 1920x1080) ImgOps

was working on further soul differentiation and also added two new monsters (vegemaw and vegetard) for fun.
Different souls will behave differently and also gain TP differently
Purple soul: step movement + sword, TP gain every turn
Green soul: TP gain for shield blocking
Yellow soul: TP gain for shooting bombs(?)
Cyan soul: TP gain for not moving
Blue soul: TP gain for doing ACTs
Red soul and orange soul: TP gain for grazing

 β„–57096[Quote]

File: bandicam 2026-04-13 19-54-….mp4 πŸ“₯︎ (457.29 KB, 1920x1080) ImgOps

yoo check out this logo effect

 β„–57099[Quote]

File: bandicam 2026-04-13 22-19-….mp4 πŸ“₯︎ (8.01 MB, 1920x1080) ImgOps

intro concept
I used old toby soundtrack as placeholder music because once upon a time doesn't align
I like how my dot graphic creates this relief effect

 β„–57104[Quote]

Is this game even good or is it just tranny SNCA

 β„–57119[Quote]

>>57104
it's good if you love bullet hell mechanics, lore and toby's humor
and finding secrets

 β„–57156[Quote]

working on a save system, now everything needs to be within the [0, 255] range. I'll get through. I already finished the whole intro sequence. If I am fast, demo is releasing in the following hours.

 β„–57165[Quote]

File: ClipboardImage.png πŸ“₯︎ (175.35 KB, 1262x578) ImgOps

save system is 99% done, I checked hexdump and the only thing that is messed up is the name array, but I will fix it in a minute.

 β„–57175[Quote]

File: 145686 - SoyBooru.PNG πŸ“₯︎ (1.08 MB, 1578x1680) ImgOps

i release this super castrated version purely for your testing. You VVILL test the battle system, you VVILL report any bugs in this tread, und you VVILL be happy.
also I didn't do flowey and blue soul but the green soul works try it
<
janny don't ban mi for this link this is limewire it's for sharing rar files
https://limewire.com/d/IoARR#KTOhcYod7u

 β„–57176[Quote]

i am going to sleep

 β„–57194[Quote]

the absence of reaction makes me feel lonely.

 β„–57195[Quote]

>>57194
I'm sorry I'm just worried for a virus or something

 β„–57196[Quote]

>>57175
Yeah I'll check it out tomorrow

 β„–57222[Quote]

can anyone tell me if it's like legal to post fangames on itch.io because I am working on new demo

 β„–57262[Quote]


 β„–57263[Quote]

File: bandicam 2026-04-15 20-59-….mp4 πŸ“₯︎ (5.86 MB, 1920x1080) ImgOps

File: ClipboardImage.png πŸ“₯︎ (102.35 KB, 454x356) ImgOps

ok
the flowey sequence is done too almost
scripted fights went better than expected

 β„–57273[Quote]

>>57222
Its allowed

 β„–57274[Quote]

File: ClipboardImage.png πŸ“₯︎ (1.14 MB, 1648x798) ImgOps

File: ClipboardImage.png πŸ“₯︎ (84.43 KB, 604x748) ImgOps

File: 165369 - SoyBooru.gif πŸ“₯︎ (48.54 KB, 1378x1378) ImgOps

>>57273
yeah that figures
<act to flirt
<romance options

 β„–57277[Quote]

nusois… don't leave hateful comments please or I'll get b&
https://tuff-ace.itch.io/underfable

 β„–57290[Quote]

>>57277
One particular bug i noticed is that once you finish a battle test you're stuck in a black void, plus I have no idea how to move

 β„–57291[Quote]

>>57263
Also for writing flowey unless you have an idea for the plot would be to at some point if you're going down pacifist or Neutral he would gaslight you into thinking their first encounter was a fluke and goad onto your current path because it's convenient to his plans

 β„–57293[Quote]

67

 β„–57294[Quote]

>>57290
fixed it already, it was because scr_fight_win threw you into a previous room instead of the last saved room, and the room before the fight room was just a black placeholder

 β„–57310[Quote]

File: bandicam 2026-04-16 19-15-….mp4 πŸ“₯︎ (8.72 MB, 1920x1080) ImgOps

humpy bumpy
I was quite busy today overall

 β„–57346[Quote]

>>57310
Pretty neat, is the full first demo gonna be the ruins like the Undertale demo?

 β„–57410[Quote]

Okay I rewrote the whole flowey segment from scratch because I didn't like me spaghetti code. But nevermind, second alpha will be here in consecutive hours. I will release it mainly for testing version compatibility feature I plan on making.

 β„–57430[Quote]

200th dnb reppy, I will probably stop posting here so I won't drag this corpse of a thread forever

https://tuff-ace.itch.io/underfable#download

 β„–57462[Quote]

>>57430
Where would you post then?

 β„–57508[Quote]

File: bandicam 2026-04-18 23-32-….mp4 πŸ“₯︎ (1.92 MB, 1920x1080) ImgOps

idk maybe on itch.io or somethin
or maybe continue here

btw after working on another game I got an idea how to make blue soul work and it works flawlessly now

 β„–57527[Quote]

File: frogtroonjumps.mp4 πŸ“₯︎ (2.04 MB, 560x560) ImgOps

>200+ reply deltanigger thread still on v after over a month

 β„–57546[Quote]

>>57527
and that's Aryan as fuck

 β„–57550[Quote]

>>57508
Good job nigga

 β„–57564[Quote]

>>55894
this post is funny but everybaldi knows undertale became popular cuz it was taylor made for tumblr fags,it also isn't as faggy as chuddies will try to make you think

 β„–57572[Quote]

>>57564
some troons even accused toby of homophobia because the only male faggots in his games are treated as a joke or something along this lines kek
also aanother smol update, alpha 3
https://tuff-ace.itch.io/underfable

 β„–57623[Quote]

File: ClipboardImage.png πŸ“₯︎ (96.92 KB, 959x829) ImgOps

gumpy up
>this is what my savinng script looks like now

 β„–57653[Quote]

File: ClipboardImage.png πŸ“₯︎ (29.47 KB, 960x421) ImgOps

File: ClipboardImage.png πŸ“₯︎ (29.74 KB, 694x531) ImgOps

File: ClipboardImage.png πŸ“₯︎ (10.2 KB, 184x386) ImgOps

File: 1769867581251e.gif πŸ“₯︎ (6.7 MB, 592x640) ImgOps

making new rooms and such
>saging because it's not that important

 β„–57716[Quote]

>>57653
Interacting with Flowey crashes the game btw, plus idk how to gain tp as the blue soul

 β„–57718[Quote]

>>57716
flowey may crash because you may have a file from a previous version where I used a normal room for fights for scripted fights instead of rm_plotfight, if it isn't the case could you please send me the error message

red soul gains tp normally
blue soul now gains tp at the start of every turn
green soul now gains tp for blocking

also player position loading now works properly
and also testing random encounter groups in new rooms

I marked it as a version 3 in the code so the progress will have to reset btw
I have to go now so I didn't playtest it at all okay bye
https://tuff-ace.itch.io/underfable

 β„–57746[Quote]

>>57718
Oh yeah in the second room of the ruins there's a clone of the player that sends you back and also Flowey's theme keeps going even when it shouldn't

 β„–57747[Quote]

Can you add support for linux saar

 β„–57826[Quote]

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i am not dead btw
I am a lazy busy buzzy bee
I think I can make the whole ruins area playable by the end of today
>>57747
okay

 β„–57828[Quote]

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>>57746
yeah I also fixed all of these
the clone problem was caused by a really retarded gamemaker feature doe

 β„–57841[Quote]

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humpy bumpy umpity up to prove that I am not lying

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>>57841
i also made flowey react to meta stuff and fixed all the bugs

 β„–57874[Quote]

>>57841
>>57828
BTW will the next alpha have more ruins story events with Toriel or will it just have the maps and maybe random encounters for now?

 β„–57892[Quote]

2face since you made appearance chioce, you could also 'nish all the pronoun theyshit from game. Make male/female choice menu, troons will massively seethe from it

 β„–57908[Quote]

>>57747
okay sorry but I don't think it's possible to export to linux on gamemaker 8 because it lacks compatibility. I could try exporting it through gamemaker studio 2 though I don't love new GM versions
>using abandonware nophono gamemaker version instead of a modern one because you don't like the new bloated faggy interface
also yeah the new version
https://tuff-ace.itch.io/underfable#download
>>57892
i will do this

 β„–57934[Quote]

>>57908
Also how do you get to the battle tests?

 β„–57935[Quote]

>>57908
And if you are gonna add the ability to choose your gender it would be nice for the overworld sprites to get their side profiles get reworked since they look potbellied and chopped

 β„–57987[Quote]

>>57908
Plus green soul softlocks you from blocking all of flowey's bullets

 β„–58019[Quote]

sorry for the wait. I was working on a programming language. I will release the next version sometime tomorrow

 β„–58020[Quote]

>>57934
you talk to the npc at the end of location

 β„–58047[Quote]

>>58020
As in the soyjak, toriel or someone else I'm not finding

 β„–58049[Quote]

>>58020
Ad tama as an npc somewhere

 β„–58050[Quote]


 β„–58059[Quote]

>>58049
why are you so obsessed with tama

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>>57935
i added this
>>57987
i made it so shield can have some sort of cooldown so you wouldn't be able to softlock yourself

 β„–58101[Quote]

>>58059
I like her
I'm her longest running fan (since 2024)

 β„–58199[Quote]

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>>58101
isn't tama like the moot 4cuck mascot or something

 β„–58221[Quote]

>>58199
Oh yeah this is real nice, so when do we get random encounters added?

 β„–58243[Quote]

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>>58221
I AM WORKING ON IT, I AM WORKING ON IT
evendoe the encounter system was done since like the first demo I just need to make more locations

 β„–58247[Quote]

>>58199
No?
She was originally created by jaikacuz as a yotsuba style mascot for the shemmy and her design was based on suggestions by shemteens
However she quickly turned into a soysphere character and has outlived the shoally

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this nigger toby fox realesed another fucking figurine instead of chapter 5. He milks his fans like fucking sows. Anyways, have this half-assed release I made, where I added like two new rooms or so and mostly technical cutscene stuff, one scripted fight and nothing that important. I was busy and lazy. Random encounters work every 30 steps in the last room doe.
https://tuff-ace.itch.io/underfable

 β„–58255[Quote]

>>58247
damn I didn't know that

 β„–58256[Quote]

>>58254
>>58255
https://greedykeeblerelf.blogspot.com/2026/03/a-critique-of-deltarune.html
I'll check it out plus this critique of deltarune is some good reading for this

 β„–58287[Quote]

toby is done for

 β„–58288[Quote]

stop bumping you nigger… you fucking nigger…

 β„–58298[Quote]

biggie smalls updoot version, improving the battle system
>you now get gold and exp rewards for finishing battles
>added battle intro effect
>encounters are more often now
>rebalanced damage
>rebalanced green soul (it now gets less TP)
https://tuff-ace.itch.io/underfable

 β„–58349[Quote]

>>58298
Relaxe doesn't have any talk options and also ending a battle causes you to be unable to move

 β„–58454[Quote]

>250+ reppies for a thread about slave morality the game
JSID
Good luck to the guy making his own game albeit

 β„–58465[Quote]

>>58454
Honestly he's the only reason people are still on this thread anymore since it's far more interesting than deltarune by miles

 β„–58655[Quote]

Bumping for an update

 β„–58677[Quote]

>>58655
I think I should stop bumping this thread and just post updates on itch.io.
This thread has ran it's course, mi thinks.
<
revamped the blue soul, now the longer you press up the longer it jumps
added new attacks and talks
added a dozen

>>55845
>flartson
new rooms. Maybe soon I will release it

 β„–58678[Quote]

>>58677
retarded website made me quote captcha

 β„–58736[Quote]

can you collaborate with this Deltarune remake someone is making on /v/ soyjak.st/mtv/thread/103772.html#q136183

 β„–58765[Quote]

>>58736
Oh yeah that's just me ideaguying on how deltarune could've been since I can't make a game for shit, but perhaps one day after Toby finishes me or someone else could finally be motivated to go through with actually working on something of that nature

 β„–59005[Quote]


should I revive this project or continue procrastinating while doing unrelated shit?

 β„–59024[Quote]

>>59005
Do whatever you want gigga

 β„–59113[Quote]

>>59005
If you feel like you're having burnout from underfable then feel free to take a break

 β„–59126[Quote]

>dilation noises

 β„–59183[Quote]

>>55119
EPI for Toby's corruption fetish.

 β„–59349[Quote]

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I will rewrite the whole thing from the ground up. Too much of my own spaghetti code that I need to obliterate.

 β„–59350[Quote]

>>59349
You switched to win 7?

 β„–59354[Quote]

>>59350
this was a modded windows 10 image.
<
here's the source code of original version though. Open it with the Gamemaker 8
https://tuff-ace.itch.io/underfable

 β„–59368[Quote]

>>59349
Holy peak, the new battle background is already giving me high hopes for whenever version 5 comes out

 β„–59401[Quote]

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the text system, the battle turn system, the menu system is refactored and made less retarded

 β„–59553[Quote]

>>59401
Ooh there's some nice potential with the enemies in the back, is that a wave system

 β„–59691[Quote]

ev&o rudy is the knight

 β„–59699[Quote]

>>59691
i dig this, too.

 β„–59829[Quote]

>>59699
>>59691
Let's be real though, Toby will find a way to ruin that mystery and piss people off

 β„–59843[Quote]

>>59829
toby isn't scott cawthon albeit

 β„–59858[Quote]

>>59843
True even doe they're cut from the same cloth

 β„–60079[Quote]

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How many of you do the genocide route

 β„–60109[Quote]

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>>60079
>remove kebab

 β„–60131[Quote]

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>>>60079
>>remove kebab

 β„–60135[Quote]

>>60109
Bosnian hands wrote this

 β„–60173[Quote]

>>60131
Snca namefag
>>60135
Their called bosniaks dumbass
Go back to gooning to fpe

 β„–60403[Quote]

I'm bored, is there any meaningful underfable updates?

 β„–60434[Quote]

>>60403
No. I am not working on it lmao.

 β„–60435[Quote]

>>60434
but I may continue when my interest reignites, be it weeks or days later, because right now I am working on a few c programs I find interesting. But the source code is on the page you may continue without me if you want.

 β„–60814[Quote]

nu fennekinfox kino just dropped

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I honestly like the genocide route

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>>60814
White people after nitpicking an indie game for no reason and then giving another project a pass because its fan made:

 β„–61350[Quote]

>>60814
>>60921
I speak for all of us when I say we do not care about undertale yellow

 β„–62028[Quote]

When the new deltarune comes out we are bullying Toby, right?

 β„–62031[Quote]

>>62028
you do you, i don't care. Toby doesn't either

 β„–62105[Quote]

>>62031
He does tho lol

 β„–62186[Quote]

>>62105
>>62031
Yeah he couldn't take the heat over the mysterymeat latinxaryan braps over not translating xis slop to spanish

 β„–62518[Quote]

Bump for the inevitable little leaks from the trolling once chapter 5 comes out

 β„–63591[Quote]

>>62518
you were right. Chapter is a lore nothingburger and a shipslop. It doesn't have many good features to it.

>>60403
i am making another undertroon game now.

 β„–63610[Quote]

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Hello everyone. I have good news! The new North Korean new station, Blue and You North Korean News, is officially live! SUBSCRIBE WHILE YOU CAN! SUIT YOURSELVES! HHEEHEHJEHE!

https://m.youtube.com/@BlueandYou-h8e?ra=m
https://m.youtube.com/watch?v=p9JqnDCyakg [Open]
https://m.youtube.com/watch?v=ho20e03_SPU [Open]
https://m.youtube.com/watch?v=m4Zpm3rhbE8&ra=m [Open]

FOR GREAT LEADER KIM JONG UN, NORTH KOREA, AND ONIONSAN!

 β„–63693[Quote]

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>>63693
people don't need training to make lgbt bullshit, they just inhale it from the culture

 β„–63845[Quote]

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>>55075 (OP)
not a human cuz it has 4 fingers

 β„–63885[Quote]

>>63845
nigga kris has zero fingers most of the time
they are 30x20 sprites

 β„–63890[Quote]

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what deltarune could've been.

It's no secret that since chapter 1 the game could have taken much, much darker and serious route. Darker, yet darker.
<
The game is about escapism. There is a light world, where everything is as it is. Even if there are monsters, they are just normal being made out of flesh and blood. They know no magic, they don't fight, and they bleed. You could treat them just like a different race.
<
And there's the dark world, where the fantasy comes to life. You play pretend with mundane household objects, they gain consciousness and a character. You bring a pen or a toothbrush or anything else with you, it becomes a magical sword or an ax. And you yourself become a strong hero. Light is the reality, Darkness is the fiction, and you can pretty easily draw a parallel to the real life, with deltarune being our little dark world. Now, if only the game was more of an RPG, that analogy could really flourish. But it doesn't. Because, it would be really interesting if deltatroon showcased the two sides of darkness, of fiction. Instead it only shows the lighthearted adventure side. Deltarune is pretty linear and cheesy if you ask me. I would love more freedom.

>The body was too long.

 β„–63891[Quote]

<
Like, to get what I mean, look at the dark worlds. Chapter 1 is escapism through the games, ch 2 is escapism through the internet, ch3 is nostalgia, ch4 is religion, ch5 is nostalgia too? Idk. It doesn't really explore nor follow this theme at all, that's what I mean, besides maybe secret bosses. Like, if you get too invested in darkness of the internet, you become detached from reality and who you really are, or maybe you become desperate like Spamton and start looking for a way to become big, or in his situation, morph from a darkner to a lightner and become the protagonist. Or if you get too invested in darkness of nostalgia, you may become like tenna, wanting the things to stay the way they are forever, being afraid to change or become irrelevant.
<
There is a lot what can be done with this topic, but toby doesn't do that. He almost doesn't show us the downside of darkness and what a catastrophe would happen if too much of it released during the Roaring. Instead deltarune is a mainstream, light hearted point A to point B adventure, where your choices or input as a player, your view of the game and the world, don't matter. No effort is required for the residents of dark world to end up happy, no effort is required for susie to overcome herself and change, no effort is required for anything. It happens by itself as things go on, you just complete bullet hell minigames and that's it. Deltarune is linear and boring. It's an antithesis to Undertale, in a way. Players want freedom, yet Toby mocks them via mike parodies?
<
About the prophecy. The prophecy is a vague line of events that is written in such a way that it's actors may change yet the prophecy itself may stay constant. Like Gerson said, read between the lines and shit. So, for example, Susie is the dragon and one of the main heroes. A cage may refer to Kris or Vessel. Prince from the dark could've really been any darkner or some convoluted being of pure darkness like ralsei idk. Now, the game doesn't play with that. Your choices don't matter. In chapter 1, you defeat the dragon by making susie stop being a mean bitch. Now, what if you could defeat her in literal sense? Like, if you was mean to Lancer or if you just ignored her and such, playing on her traumas of being left out, so you can then end the chapter and expel her for nearly killing you at the begging? You technically have beaten the dragon, and now the place of the MONSTER in the prophecy is going to be taken by someone else, depending on your choices, may it be berdly or noelle or jockington or whoever the fuck. Again, cool rpg mechanic, inderect party building that plays in the lore. But whatever. Maybe it will play out in chapter 67 where you have to choose between killing kris or killing vessel, fulfilling shattering the cage prophecy or something like that, altough I don't believe that this is the final tragedy.
<
About the weird route. Honestly, I wanted it to be the rape route, in a cautionary tale type way. Not in a pedophilic sense, but the opposite, I wanted it to be a commentary on people who obsess over games they play SO MUCH, that they insert themselves into it, ship themselves with characters, and become insane gooner no life redditors. There is even a subreddit which just fits this description perfecty, it's
r/SOULelle, where basically a bunch of grown ass pedophiles ship themselves with video game characters, which is crazy. In the arg, Toby said that it's gross, but he's too much of a pussy to comment on it in the game and blame the player for it. So, like, in ideal deltarune it would look like that: you're the Angel, and your choices shape the game, while still following the prophecy, and yet instead of actually playing, you're so consumed by imaginary world, by the darkness, that you endulge in a romantic fantasy with Noelle, who isn't even real to you. And after that, it would backfire on you and maybe like, i don't know, corrupt your save file or delete the game or anything meta like that, so it would teach you a lesson to not be a disgusting pedophile lusting over imaginary characters and go touch grass.

Sorry if this isn't coherent it's just 2 am and I had a very convoluted thought about what the game could be. A perfect continuation to undertale.

 β„–63970[Quote]

>>63890
>>63891
honestly you could go even further with this idea, like what if you could chose your soul color in the very very beginning which alters your playstyle? I might as well add on to this for how Deltarune could've been improved chapter by chapter
<Chapter 1
after picking your soul color and getting your vessel scrapped in favor of Kris, first off Noelle is gonna from here on out will be more of a pessimist of the world as well has a microscopic god complex. And for Susie, if you bully lancer or ignore her she continue to attack and refuse to be told what to do. Once out if you haven't befriended Susie you can squeal about her almost biting your face off at the very beginning which leads to her being locked out of being a party member from here on out.
<Chapter 2
First off you can actually walk to school and even visit castle town early If you expelled Susie you don't get the sequence of Kris and Susie visiting castle town again, but if you do visit Ralsei will catch onto what happened and panic as everything is out of wack as the party's one person short you're going to need a new partner for the class project since, you don't have one anymore. Your choices are any one of your classmates between Catti (Warlock or Necromancer), Jockington (Rogue), Monster Kid (Psionic), Snowy (Bard), or Temmie (Druid). Catti will try to leave you with Jockington since she has work after class but with a little convincing you can get her to call in sick and send Jockington on his way home to do the project. Snowy and Monster kid would be the easiest to convince between one of them to be Susie's replacement as they need any excuse they can get to get away from the other. Temmie meanwhile just needs to admit the egg is only moral support. But you can get Noelle or Berdly early and skip parts of chapter 2 but you need to nag them incessantly until Noelle finally speaks up to tack Kris onto their group. From there if you got into Noelle and Berdly's group when you hop into the cyber world you can grab Berdly (skipping his bossfight and giving an alternate snowgrave if you go down the weird route with him getting isolated from Ralsei in the carnival since weird route locks you out of having him in your party anyway) or Noelle (skipping her being captured and the trucie sequence). Otherwise the cyberworld is completely reworked to more resemble the computer lab its based on like how chapter 1's dark world took direct inspiration from the abandoned classroom
<Chapter 3
First off Tenna stays dead, plus Noelle, and Catti get some unique scenes due to them having known Kris longer
<Chapter 4
most of the changes are in the light world as we see Noelle's new personality in full effect as she rants to Susie, Berdly, or Kris depending on your choices on how trapped she feels in the light world and that how all the cool stuff in the dark worlds could be used to benefit everyone and she finds out Rudy dies in the last scene.
<chapter 5
the big one, if Susie is still in the party during a normal route she will outright friendzone Noelle which will cause her to snap and run off, and going to the holiday mansion you can find her phone and interact with Gaster (also the flowershop dark world is getting reworked from the ground up to not be a repeat of nostalgia and to axe all the grooming on Ralsei)

 β„–63999[Quote]

>>63970
though if you've gotten Susie expelled chapter 5 will instead involve Noelle tasking Kris, and Berdly or Catti if one of them replaced Susie with trying to find Susie only to find out she's skipped town and finding her diary with Noelle discovering Susie absolutely despised her which causes her to snap

 β„–64002[Quote]

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ho ho ho holy shit! bro I need to empty my jingle balls on carol's cracking tits!
- This is what I would say if I was a hypocrite

 β„–64008[Quote]

>>63890
>>63891
>>63970
tsmt, this is why I personally am only invested in the secret bosses and routes

 β„–64009[Quote]

>>64002
marge

 β„–64016[Quote]

>>64008
yeah that's what most people got attached to, but Toby being the hack he is can't capitalize on that to make an actually good story

 β„–64035[Quote]

>>64002
2facebros what is this

 β„–64037[Quote]

>>64002
HOLY SHIT MOMMY!!!

 β„–64049[Quote]

do you believe that there is heckin' third route that will let you do genocide like in undertale? It would be welcomed.

 β„–64050[Quote]

>>64049
but it seems like copium….

 β„–64056[Quote]

cool thread

 β„–64063[Quote]

>>64050
Yeah at most I could see a true ending but that would require Toby to have some actual requirement that you had to have fulfilled in the previous chapters

 β„–64076[Quote]

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it's over deltanegros

 β„–64083[Quote]

>>64076
at this point you have to make a deltatroon rewrite if only to spite these motherfuckers

 β„–64104[Quote]

>>64002
Onionsan is better

 β„–64110[Quote]

>>64083
'k. But let me write a SDL wrapper library first.

 β„–64115[Quote]

>>64110
hell yeah, and honestly if we do make Noelle the final villain at least for the true ending then perhaps her arc could be somewhat based on characters like Eren Jaeger with the whole freedom theming?

 β„–64117[Quote]

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>>64115
hold your horses, pal, and don't plan so far ahead. There is a ton of work to do if the game is not to be made in gamemaker.

 β„–64125[Quote]

>>64117
fair enough, also the plot could radically diverge in chapter 1 so yeah probably best to think about chapter 1 first before thinking about how to change the other chapters

 β„–64127[Quote]

>>64125
the programming is going to take time
>two deltatroon threads on the top page with almost no substance at all

 β„–64132[Quote]

>>64104
Debatable, yet through talented North Korean botany at the level of Snopes, I can say that Onionsan is the better girl than Carol.

 β„–64134[Quote]

>>64132
This is the proof, fact checked by real North Korean 91st corp deployments
https://arch.b4k.dev/vg/thread/571519509/#q571648209

 β„–64161[Quote]

pirate gaster is the best thing that came from ch5 not gonna lie. But it's made by the fans who are starved for any gaster relevance, like at all.

 β„–64168[Quote]

>>64161
True and I bet you we're gonna see more like this once Toby does some massive cop out involving Gaster

 β„–64191[Quote]


 β„–64194[Quote]

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>>64191
yeah mi saw.
<
anyway I wrote a small compiler utility for embedding binary resources (images, audio, et cetera) into a C header file so it can then be compiled by your c compiler and linked into .data section, making the resource embedded into an executable.
It's kind of like microsoft RC https://learn.microsoft.com/en-us/windows/win32/menurc/resource-compiler except the fact that it's dumb as fuck and can only lex special keywords and string literals. Also it's practically useless without my library. usecase level: ouu shii

 β„–64195[Quote]

>>64194
could've make it in hours, but I kept shifting my attention to shitpost

 β„–64205[Quote]


 β„–64217[Quote]

>>64191
Oops. Was supposed to be 27

 β„–64219[Quote]

>>64217
if tobias doesn't reference his halloween hack in any way I am NOT playing chapters 67

 β„–64220[Quote]

>>64194
>>64195
can't wait to see this in action
>>64219
and also the rewrite HAS to reference his halloween hack somehow

 β„–64245[Quote]

https://youtu.be/wLuJPs4FlxQ?si=j1uswBLBkkxfoadF
also there's no way Toby Hacks really scrapped an Asgore fight, right?

 β„–64280[Quote]

>>64220
I plan to make it like gamemaker a bit.

So the user declares the structures which are provided by the static library which then will be processed by the application. So you don't have to write the game loop, you need to declare static data like rooms and application metadata and object behaviours (via function pointers). Also, i think instances will be allocated on the heap and accessed via the linked list.

 β„–64281[Quote]

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>>64280
like dis

 β„–64298[Quote]

>>64245
Where does he say this? I can’t find any information about it

 β„–64303[Quote]

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The game should expand upon chapter 1's mechanics. Targeting + complex battle system and all that. You will be able to recruit and use darkners in battle, too, though. There shall also be rock-paper-scisors mechanics, first with cards, then it's expanded in the next chapter? Idk. It's all structured well in my head.
Also jevil.

 β„–64304[Quote]

>>64298
the thumbnail had Asgore's sprite in it but it seems to be more about Asgore having some scrapped sad and angry sprites

 β„–64305[Quote]

>>64303
and also idk about being able to use any recruited darkner, maybe it could be reserved for special Darkners like Lancer, Queen, etc. Also I wanna ask why the battle system should be isometric and how you intend to have the bullet hell mechanics tie into it

 β„–64307[Quote]

>>64305
I mean as items, idk how to explain that.

 β„–64309[Quote]

>>64307
ok fair enough, I do like the idea of Kris, whatever monster you pick, and Ralsei all being able to take up different roles in the party with Kris clearly being set up to be the tank of the group and Ralsei being able to either dish out big DPS or keep everyone healthy

 β„–64320[Quote]

>>64303
also will the ability to pick your soul color between blue, red, and green return from underfable or would it not fit within deltarune?

 β„–64373[Quote]

fans will make the tuffest shit imaginable only for it to be a fluke the very next chapter

 β„–64376[Quote]

>>64373
It's like Toby actually has no respect for them or something

 β„–64385[Quote]

>>64194
spent the whole day trying to refactor this shit. It somehow turned out to be even dumber, nevermind I am working on the library now.

 β„–64437[Quote]

>>64307
So you mean you'll be able to use recruited darkners as summons right?

 β„–64463[Quote]

>>64219
NormalNPC, Spamton and Aqua are the only characters from this stupid game that I like. Maybe crazy Noelle but we'll have to see where it goes.

 β„–64487[Quote]

File: bandicam 2026-07-13 20-20-….mp4 πŸ“₯︎ (18.88 MB, 1920x1080) ImgOps

File: bandicam 2026-07-13 20-27-….mp4 πŸ“₯︎ (10.38 MB, 1920x1080) ImgOps

i considered GLFW, but turns out I didn't need GPU acceleration or OpenGL or shit like that. I chose SDL. Now, I had to rewrite everything like twice, but here are the fruits of my work, the base of a game library, you declare rooms and objects and their behaviour via function pointers, it's a nice little system. Instances are allocated on the heap, so it's better to create several at once and deactivate the ones you don't need. In terms of performance. Now, the client side code looks absolutely hideous and unmanagable, that's why I will create a windows application in visual studio that will generate c code with a good front end for the user. An IDE akin to gamemaker 8.1, which is surprisingly good the more I learn about it. Also, I will replace object pointers will void*, capiche?

 β„–64503[Quote]

>>64487
Can't wait to see this all in action in some sort of demo for the rewrite



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