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/v/ - Vidya Games

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File: Datos.png 📥︎ (351.9 KB, 509x542) ImgOps

 â„–52672[Quote]

modeling for a fnaf fangame. Any tips?

 â„–52673[Quote]

im using blender btw

 â„–52674[Quote]

Add queen of spades tattoo

 â„–52676[Quote]

>>52674
not funny my man. That will not help me design in any way.

 â„–52677[Quote]

>>52676
Anything you do will probably be raped by furries anyway so it's not the worst advice tbf

 â„–52678[Quote]

>>52677
I'm not a furry. This is for a fnaf project and I do not want people to goon to it.

 â„–52679[Quote]

>>52678
It's fnaf, they're going to anyway

 â„–52680[Quote]

File: IMG_20260216_073904_281.jpg 📥︎ (50.49 KB, 1000x608) ImgOps

>>52678
i already did

 â„–52681[Quote]

>>52680
You can tell thats soap because of the black dots in the slime

 â„–52684[Quote]

Make them look like actual animatronics made to entertain kids and not just the creator furry oc but robot version

 â„–52687[Quote]

>>52672 (OP)
Dont make it anout any established character in fnaf. Bonus points if they are just robots who think you're an intruder.

 â„–52689[Quote]

Do you have Substance 3D Painter? Its the best textureing software you can get a lisenced copy for free if you study in any form of education like highschool or uni. Makes texturing fun and easy

 â„–52693[Quote]

>>52672 (OP)
also is this supposed to be a kangaroo or a dog anyway the nose and cheek area lacks definiton



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