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File: 1767734869301z.gif πŸ“₯︎ (1.32 MB, 1080x960) ImgOps

 β„–50075[Quote]

looking for a game with deep and interesting magic system, something like magicka or outward(haven't played that one yet but I saw it has an interesting system using reagents and stuff)
doesn't necessarily have to be actual "magic", just a non-standard combat system where you can experiment with and combine various abilities together or something like that

 β„–50076[Quote]

go back to indie tranime games yuo 4cuck

 β„–50077[Quote]

File: adolflaser.gif πŸ“₯︎ (3.84 MB, 320x394) ImgOps

>>50076
'gated

 β„–50079[Quote]

β€˜Noita’, pixel physics with alchemy and shit, and the most complicated weapon building system in a game I’ve ever played

 β„–50090[Quote]

>>50079
actually played it back when the beta first came out, gemmy game, should probably check out the full release

 β„–50093[Quote]

In Arx Fatalis you have to cast spells by drawing symbols with your mouse mid fight

 β„–50098[Quote]

>>50079
Noita fuckin rules, and it's Finnish! Vittun saatana!

 β„–50101[Quote]

Maybe Armored Core 6 just because of combos that you can do with 4 weapons at once, has some complexity in stats as well



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