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/v/ - Vidya Games

This sub is so horny ffs. This game is entirely void of anything sexual but y'all can't help yourselves. Hornet expresses dislike in all of those situations, the master/slave dynamic is in no way sexual. People want to throw their fetishes all over a main sub like it’s normal, I get to express I don’t like it.
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File: 1765105609422n.png πŸ“₯︎ (390.71 KB, 640x400) ImgOps

 β„–47676[Quote]

Graphics literally haven't improved since 2018 yet every new generation requires more and more resources. What gives?

 β„–47677[Quote]

Because gaijin devs don't bother optimizing their overpriced garbage

 β„–47682[Quote]

File: Hunky_twink_sex_machine.png πŸ“₯︎ (143.88 KB, 592x720) ImgOps

>Graphics literally haven't improved since 2018 yet every new generation requires more and more resources. What gives?

 β„–47684[Quote]

because developers actually think bigger graphics = bigger game, just because someone is a jap that can speak computer doesnt make them smart

 β„–47685[Quote]

>>47682
Marge?

 β„–47686[Quote]

>>47685
if you follow the logic of niggers like him, graphics haven't improved since 2004

 β„–47697[Quote]

>>47686
You're retarded

 β„–47700[Quote]

>>47686
op is right, keep seething because you bought gaystation or latinxbox or a poop, see that cost thrembillion dollars to see pixels better

 β„–47702[Quote]

They fired all the misogynistic white nerds who built the industry and filled the studios with diversity hires and HR departments that will fire middle management guys if they scream at LaTashiqua for taking her fifth matcha break this day, so now games are made by retarded foids, troons and irl soyjaks none of whom actually know how to code or optimize the graphics

 β„–47703[Quote]

>>47686
Graphics have obviously improved since 2004, you retarded schizo. But I doubt there have been even 3 games released in the last 5 years that had better graphics than RDR II. Every AAA release is literally a downgrade from last AAA release but somehow with bigger system requirements.

 β„–47716[Quote]

2018? Try 2015. Notice how sharp this game looks? It also runs well on potato hardware by today's standards. We're all being ripped off by horrible game devs and publishers that don't know anything and don't want to optimize.

 β„–47775[Quote]

>>47703
Death Stranding 2 looks amazing doe

 β„–47776[Quote]

>>47703
rdr2 graphics are shit, the only good thing about it's graphics are animations and thrembillion polygon models

 β„–47777[Quote]

Graphics have obviously improved since 2004, you retarded schizo. But I doubt there have been even 3 games released in the last 5 years that had better graphics than Crysis 3. Every AAA release is literally a downgrade from last AAA release but somehow with bigger system requirements.

 β„–47778[Quote]

>>47776
rdr2 graphics are praised because the horse balls shrink when in cold

 β„–47780[Quote]

>>47778
i'm 100% sure some snca game from 2006 had this feature

 β„–47784[Quote]

>>47780
Probably happens on Boss’s horse in MGS3

 β„–47789[Quote]

i don't fucking know, i can play battlefront 2 and it looks better than 90% of the goyslop "NUUUU GRAFUCKS!? WAOWWWWWWW!" ass games

 β„–47791[Quote]

>>47789
That's because it actually does look better than most games today. The craziest part is that it runs much better too. Most games that look the same as it or a little worse need like a 5090 to run at the same visual fidelity and framerate. Nvidia and Epic (UE5) have ruined everything by design because they do not want us buying GPUs, they want big companies to buy 2.8 million GPUs for $75k each, and then we stream games under subscription services for $89.99 + tip + server electricity fees + some nonsense political tax every month, forever. It's not an accident and it's not pure incompetence. You will own nothing.

 β„–47792[Quote]

>>47791
its also the fact that indian coders can't code for shit. and EVERY major company has been offshoring everything to india or a shitty third world country (even chyna. foid dev's are also a problem) because it's cheaper. and now the standards are so low we can release CHOW like the last few COD games and the goyim will still eat it i up, so they don't care

 β„–47794[Quote]

>>47792
Very true. It's borderline slave labor and the product suffers, but as long as you make a cool trailer and spam ads for 4-6 months before release, you can turn a 45 million dollar project into 80 million dollars because redditoids and 4chan subhumans will buy it (but drop it after the first few hours) so they don't feel left out of the painfully artificial hype.

 β„–47796[Quote]

>>47791
Yeah. It looks as good as Helldivers, runs better than, and has more space than both. Even if you include how big HD2 physics simulations are, should it not be on the same level of smoothness? This was EA, too, with shitty deadlines etc. Most games have no excuse for running like shit, especially in the triple A genre.

 β„–47797[Quote]

>>47796
looks better than, runs better than, and has less space than helldivers. i ESLed oops

 β„–47800[Quote]

nophono gives a shit about optimization anymore

 β„–47804[Quote]

>>47800
That happens when thousands of retards a year are buying $1,000+ GPUs on 18 month payment plans so they can post screenshots of every new AAA game they will never complete.

 β„–47829[Quote]

Thoughts on this?
TLDR is that he thinks poor optimization happens because companies use unity and unreal instead of making their own engines dedicated to one game
I think it's a half truth, as this is just a product of companies not spending in optimization as a whole

 β„–47832[Quote]

>>47829
All of the big companies are in on bad the optimization. Nvidia works with Epic for a reason. Epic makes all the default settings and training courses bad for optimization for a reason. Game developers want bad optimization so gaming switches to streaming which will give them a tighter grip on pricing and eliminate piracy. When they want to remaster a game in 10 years, they can just shut down the old version and you will have to wait 6 or more months to play the remastered version unless you pay up for the super premium streaming service. Nvidia gets to exorbitantly price pro GPUs that will be sold by the millions every year. Epic gets special Nvidia support to make game development easier with upscaling trash that just makes the image blurry, and games running well isn't a factor in this whole scenario.

None of this is an accident and it's one of the few places where government intervention is desperately needed so we can have the graphics card and PC market reset to 2012 price levels permanently because that's what is actually sustainable for the average person.

P.S. Musk is a faggot for not doing anything about this while pretending to be a tech lord for the people.

 β„–47836[Quote]

>>47829
>when shiny then prebby

 β„–47837[Quote]

i think a lot of people around here don't realize the difference between the subjective feeling of "prettyness" and actual technological advance. I would say graphics haven't improved since 2006, because i don't think there are games prettier than oblivion

 β„–47838[Quote]

File: VID_20260102_081431.mp4 πŸ“₯︎ (7.13 MB, 720x1280) ImgOps

>>47829
literally this

 β„–47839[Quote]

>>47837
We're at a point where games are actually getting uglier because of the blurry upscaling and frame generation, and lower framerates than 5 years ago which also makes fast movement blurry. 4redditors are praising 720p YouTube video quality in games these days. Even as stupid as those websites are, they have to be mostly shills and bots. Real people cannot actually believe that's an improvment.

 β„–47844[Quote]

>>47839
are you living in 2020 nigga? modern dlss and fsr make the image indistinguishable from "native" resolution. When they first come out they were really blurry, but not now. The framerates are really same if you're talking about 2020, and games look better. Just compare Control and Alan Wake 2, same devs
BTW redditors have the same opinion as you

 β„–47845[Quote]

>>47829
truth is that "optimization" isn't some magic button that makes it so game runs on everything. New engines like UE5 have all these fancy bells and whistles that developers do wanna incorporate, and it becomes difficult to account for lower-end systems

also, it's disingenuous to say that the "average" PC in 2007 had 1GB VRAM (this was only on the "best of the best" GPUS), meanwhile 12GB VRAM today is midrange, even then Crysis was notorious for how shit the optimization was. Yeah it looked great, but iirc much of the performance was from CPU, not GPU, restrictions due to how it was optimized with single-core performance in mind, when the industry went multicore instead.

 β„–47846[Quote]

>>47838
prerendered shot vs actual game, it's common to do this. Pretty much any AAA or AA game, outside of some extreme outliers like Rockstar with RDR2, have this happen.

 β„–47847[Quote]

>>47844
true, DLSS has gone a long way. Honestly, I'd say DLAA is better than shit like TAA.

I play most of my more "intensive" games with framegen, and it genuinely feels like magic.

 β„–47849[Quote]

>>47844
I disable it on purpose because it looks bad when you natively render an actual game instead of looking at compressed videos and screenshots. You probably need glasses or a new prescription. There's no shame in admitting it. I don't notice a difference when I take my glasses off.

 β„–47866[Quote]

Star Wars Battlefront II was released in 2017, runs on a GTX 1080 on the highest settings, and looks better than literally any game released this year except for Death Stranding 2

 β„–47867[Quote]

File: Screenshot_1.png πŸ“₯︎ (1.81 MB, 1277x621) ImgOps

File: StarWarsBattlefront2PC_05_….jpg πŸ“₯︎ (372.78 KB, 1920x1080) ImgOps

>>47837
I think you are babbling complete nonsense but ok
>brooooooooo beauty is subjective or something, you can't claim that either of these games looks better than the other and also we're all like space dust from 5 billion years ago duuude

 β„–47868[Quote]

>>47867
modded antimatter

 β„–47869[Quote]

>>47867
tbh i don't know why swbf2 is so hyped, it doesn't look any different from mw19 or bf5

 β„–47870[Quote]

>>47868
meds, im pretty sure thats BF2 2017
>>47869
none of the star wars battlefronts (including the originals from 04 and 05) are very good, but they're star wars so they can get away with it.

 β„–47872[Quote]

>>47870
the oblivion screenshot has shitty mods and the minimum settings

 β„–47875[Quote]

>>47870
Dogshit opinion but ok

 β„–47876[Quote]

File: 2215430_20251121084555_1.png πŸ“₯︎ (10.42 MB, 5120x1440) ImgOps

File: 2215430_20251121181117_1.png πŸ“₯︎ (11.05 MB, 5120x1440) ImgOps

File: 379430_20251218105827_1.png πŸ“₯︎ (11.5 MB, 5120x1440) ImgOps

ghost of tsushima is probably the best looking game i've played
kcd1 has aged extremely well too, haven't tried 2 yet

 β„–47907[Quote]

>>47866
It's also more fun to play than Death Stranding.

 β„–47909[Quote]

File: 1763446631227k.png πŸ“₯︎ (12.62 KB, 640x666) ImgOps

>>47876
>ultrawide

 β„–47914[Quote]

>>47875
I don't think they're great games quality wise but I never said that they weren't fun. The original 2 are more fun to play but compared to contemporary games of the time it isn't much but I still log about 200 hours on 2.
>>47909
Why do people like ultrawides

 β„–47942[Quote]

>>47914
because i didn't build a new pc to idle in 2k and it's a better gaming experience than VR

 β„–47947[Quote]

File: 186 - SoyBooru.png πŸ“₯︎ (24.17 KB, 1500x1500) ImgOps

>look at my ultrawide screenshots and videos
>they are so unique and special look at me please address my ultrawide screen

 β„–47952[Quote]

File: Gigafly_talk.gif πŸ“₯︎ (10.66 MB, 720x800) ImgOps

>look at my ultrawide screenshots and videos
>they are so unique and special look at me please address my ultrawide screen

 β„–47953[Quote]

>>47872
I'm pretty sure that's the maximum LOD distance of vanilla Oblivion because I vividly remember playing it many years ago and looking in disbelief at how everything further than 100 yards turns into fucking play-doh

 β„–47958[Quote]

File: ClipboardImage.png πŸ“₯︎ (237.91 KB, 5120x1440) ImgOps


 β„–47967[Quote]

>>47907
not a particularly high bar to clear

 β„–47970[Quote]

>>47967
Yeah, but BFII 2017 is actually some of the best fun you can have in the last 15 years fun when you goof around in co-op mode.

 β„–48034[Quote]

>>47970
it's a gemmy game. I played it a shit ton back in the day when they gave it for free with Epic.

 β„–48072[Quote]

File: 1600px-GarageImage_A-4B.jpg πŸ“₯︎ (670.08 KB, 1600x900) ImgOps

>>47677
>gaijin
attack the d-point!

 β„–48080[Quote]

>>48072
That game needs to die. It's so anti-consumer.

 β„–48119[Quote]

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File: ds2_sxsw2025_screenshots00….jpg πŸ“₯︎ (922.12 KB, 1920x1080) ImgOps

>>47676 (OP)
They have improved tho its just that most game studios nowadays use slop engine 5 or refuse to update their old engine. The Decima engine can almost achieve photorealism at a reasonable hardware requirement too bad its only being used for fucking ups deliveryman simulators and the AAA slop that is the horizon series

 β„–48123[Quote]

>>48119
I get that it's better than most modern games, but it's still so blurry. I've been outside and atmospheric dust and humidity do not look like what games look like. Dithering and upscaling are cancer. Give me worse graphics, I'm not joking at all it looks so dirty and lacks clarity.

 β„–48125[Quote]

it's crazy how all these coaly engines get brutally mogged by FOX engine (MGSV)

 β„–48130[Quote]

>>48123
the only point i agree with you on is the Rayleigh scattering or whatever its called looking bad. The images i provided have not been upscaled

 β„–48140[Quote]

>>48125
Frostbite is sometimes alright, but it heavily depends on the individual game.

>>48130
My point is that most games just look bad now. They can technically be impressive technology wise, but that doesn't mean they're produce a pleasing image. I'm tired of every source of information trying to gaslight me into thinking a new game looks super good when in actuality it looks like a 2018 game with a few small upgrades and more vaseline smeared on the screen.

 β„–48142[Quote]

File: unnamed.jpg πŸ“₯︎ (62.3 KB, 900x900) ImgOps

>>48140
games always looked blurry, and if you actually compare modern games to older games in this part we are MILES better. In my area PS3 and PS4 were known to be "soapstations" because of how blurry their games were. Not to mention that GTA 4 was running on like 640p on release, while 1080p was a standard, as long with tons of other games running in 720p, with shitty upscaling. It got better during ps4 and release of ps4 pro, but most games still looked blurry, like AC unity, rdr2 (with lower than minimal settings), horizon, god of war. Modern upscaling technologies are much better

 β„–48143[Quote]

>>48140
you can really say the same thing about games from 2007-2014, there were many games that looked exactly like cod4, but with more effects and tints applied

 β„–48160[Quote]

>>48119
theres barely even a difference
is a 5% upgrade in graphics worth it if you have to buy a new graphics card and more ram?
rdr2 already achieved real-life graphics, its pointless to keep going

 β„–48167[Quote]

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I prefer older graphics not because of nostalgia or whatever but rather just because it looks more like a videogame (or perhaps I prefer the gameplay that accompanies it, I can't tell). I don't mind photorealism as long as I can tell its a videogame.

 β„–48169[Quote]

>>48167
Fear therefore gem

 β„–48190[Quote]

>>48142
>games always looked blurry
On console, sure. That's why they're almost always cheaper.

>>48143
I never said that wasn't the case. Most games have always looked awful even for their time. So the gaslighting and consumerism needs to stop. No, your "hyper realistic" tech demo does not look photorealistic, it looks like I need to clean my monitor.

 β„–48191[Quote]

>>48167
Probably the reduced visual clutter and more simplistic, non-bloated gameplay. Anything temporal (frame blending) has especially made games look worse. At least these are the reasons I mostly keep replaying older games that I like instead of playing new games. 10-15 years ago, 4/v/ made a meme image that makes fun of stupid video game features, but it's almost never posted anymore because those people mostly left and that place actually hates video games and uses the board as a politics and porn SJW grandstanding platform. It's not surprising the hobby was overtaken by leeches with agendas, because it's the most popular and profitable form of entertainment outside of music.

 β„–48194[Quote]

>>48160
>is a 5% upgrade in graphics worth it if you have to buy a new graphics card and more ram?
It runs at 60fps 1080p on a ps5. Unless your pc is more than 7 years old it can probably outperform a ps5

 β„–48196[Quote]

>>48194
7 years is a bit of an exaggeration, considering the PS5 is about as capable as a 2070. Xbox Series X is about a 2070 Super. You would need at least a 3060 and you'd have to lower a lot of settings, after counting the optimizations consoles get. I can't remember what the PS5 Pro is roughly equivalent to because it's more or less irrelevant because pretty much everyone that wants a PS5 has one and won't bother upgrading until the the PS6 is out.

 β„–48198[Quote]

>>47676 (OP)
Pajeet outsourcing pretty much.
Honestly I don't think I've seen any significant advancements in visual quality since Uncharted 4.

 β„–48199[Quote]

>>48198
Pajeet outsourcing pretty much.
Honestly I don't think I've seen any significant advancements in visual quality since Far Cry 1.

 β„–48226[Quote]

>>48191
I agree with this, especially about the visual clutter and simplified gameplay. In some ways I believe the more simple the game is the easier it is to make complex, such is the case in F.E.A.R. After playing the game I was shocked how much different a room looked before and after a fight compared to modern games, and the only modern game I think that holds up to it is Control.
>>48198
I agree with this. I remember Bioshock Infinite, as awful as one thinks it's story may be, had some of the most impressive (atmospheric) visuals of a game ever and after 12 years I have yet to see anything surpass what they did there.

 β„–48370[Quote]

>>48198
>>48199
>MFW obsessed cocky whitetards who will be replaced by BHARATchads still have hinduphobia as if it won't get those whitetards extirpated

 β„–48373[Quote]

>>48199
Talented and skilled people cost too much money and want benefits. Can't have any of that nonsense when you can shovel slop into the 4reddit masses and they'll eat it up no matter how much they complain.

 β„–48379[Quote]

File: 28437 - SoyBooru.png πŸ“₯︎ (11.38 KB, 427x400) ImgOps

>>>48198
>>MFW obsessed cocky whitetards who will be replaced by BHARATchads still have hinduphobia as if it won't get those whitetards extirpated
>>also please dont say indian is a exsoticism for wite woman please ser this falsoe information



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