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A banner for soyjak.party

/v/ - Vidya Games

This sub is so horny ffs. This game is entirely void of anything sexual but y'all can't help yourselves. Hornet expresses dislike in all of those situations, the master/slave dynamic is in no way sexual. People want to throw their fetishes all over a main sub like it’s normal, I get to express I don’t like it.
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File: 1763144636257w.jpg πŸ“₯︎ (6.17 KB, 121x160) ImgOps

 β„–45021[Quote]

have you guys played hitbox.io before?

 β„–45023[Quote]

Bump

 β„–45024[Quote]

o algo

 β„–45026[Quote]

File: 1752268942198z.gif πŸ“₯︎ (5.27 MB, 800x589) ImgOps

gemmy

 β„–45027[Quote]

File: 1752268942198z.gif πŸ“₯︎ (5.27 MB, 800x589) ImgOps

gemmy

 β„–45028[Quote]

>>45027
>>45026
double posted fuck this website

 β„–45029[Quote]

I'm the yellow nusoi, if you're actually considering making a hitbox game sharty revision, then i can help you with graphics

 β„–45030[Quote]

File: 1762107841052g.jpg πŸ“₯︎ (6.57 KB, 200x200) ImgOps

so my current plan is this:
make a new game similiar to hitbox.io (and other games like that) with godot and steam's peer-to-peer networking library.
do you guys have any ideas for what that game should contain? dump them all here. i can do the coding and music side but not art so i would need some help there

 β„–45031[Quote]

>>45029
what styles can you work with? pixel art could be gemmy or something

 β„–45032[Quote]

>>45030
>>45029
gemerald potential

 β„–45033[Quote]

>>45030
maybe instead of the cubes being different colors they should be different 'jaks

 β„–45034[Quote]

>>45030
there should be a roster of soyjaks each with different abilities, as i said before make meximutt be slower and heavier but launch brapnvkes each 10 to 20 seconds o algo

 β„–45035[Quote]

File: 1760020095752l.png πŸ“₯︎ (8.21 KB, 551x447) ImgOps

File: 1760611351877f.png πŸ“₯︎ (39.49 KB, 493x501) ImgOps

File: 1763649862352t.png πŸ“₯︎ (23.76 KB, 923x742) ImgOps

>>45031
I can do 'jakstyle
here's some examples, Third picrel is an unfinished project that i forgot to complete. As for pixel art, i don't know. I could try.

 β„–45036[Quote]

>>45033
but how would that work? they're cubes right now. they *physically* interact with the world like cubes so making them actual humans would take a bit of tinkering
>>45034
so like smash bros? that would be very hard to balance
>>45035
looks nice. the issue with game art is that it needs to be fit together in a coherent way

 β„–45037[Quote]

>>45036
not actual humans like 'jak designs on the cubes they're still gonna be cubes

 β„–45038[Quote]

If we want to stick with cubes, we could use those
https://soybooru.com/post/list/series%3Ayt_emote_jaks/1

 β„–45039[Quote]

>>45037
that would be very boring ngl.

 β„–45040[Quote]

>>45039
idk what else would be better if we're gonna use cubes

 β„–45041[Quote]

>>45040
actual humans would take a lot more work but it would be more unique than fucking squares

 β„–45043[Quote]

File: 1762816475188y.jpg πŸ“₯︎ (41.94 KB, 492x688) ImgOps

also godotsteam doesnt have native c# bindings, FUCK

 β„–45045[Quote]

>>45030
Map redactor

 β„–45046[Quote]

>>45045
marge

 β„–45050[Quote]

the easiest way to do multiplayer without it sucking would require a server and i dont have money
so, what should i do

 β„–45052[Quote]

>>45050
buy a VPS with a celeron and a 1 Gig of ram

 β„–45053[Quote]

>>45052
i dont have money

 β„–45054[Quote]

File: 1761165940017f.png πŸ“₯︎ (24.9 KB, 299x419) ImgOps

>>45053
found some random VPS and it's $1,6 per month

 β„–45055[Quote]

>>45053
since its only a prototype do some lan stuff and we could connect using zerotier or hamachi

 β„–45056[Quote]

hamachi

 β„–45057[Quote]

>>45056
marge?

 β„–45058[Quote]

>>45057
you put your IP on a display if you use hamachi

 β„–45059[Quote]

>>45054
im brown, dude. 2 dollars would genuinely bankrupt me

 β„–45060[Quote]

>>45058
we all trust each other, right? right?? gulp

 β„–45061[Quote]

>>45059
well then try steamworks servers or what the bleached guy said

 β„–45062[Quote]

>>45060
you soyim already know im a meximutt so the ip alone wont get me doxxed smugsoyak

 β„–45063[Quote]

>>45061
steamworks would require a developer account
hamachi is aids
godot's multiplayer primitives are simple enough that i can just create a quick prototype with a client-server architecture and then change it to a peer-to-peer one for testing

 β„–45064[Quote]

>>45062
you fucking camping bitch

 β„–45065[Quote]

>>45064
obssesed gringo o algo

 β„–45066[Quote]

>>45063
CodeGQD do this

 β„–45067[Quote]

alternatively, i could ask my valid xisters if xhey could host a server

 β„–45068[Quote]

>>45050
Maybe you could use mirror (Thing that let you do online)
As i know it free

 β„–45093[Quote]

upbox

 β„–45107[Quote]


 β„–45239[Quote]

File: 1763149891690m.gif πŸ“₯︎ (985.04 KB, 302x400) ImgOps

so, ive been working on the game and ive got the networking "figured out" for now
recommend custom characters, mechanics and map designs NOW

 β„–45259[Quote]

>>45239
make the maps different boards o algo

 β„–45262[Quote]

>>45259
/qa/ would be pitch black(ed) though

 β„–45303[Quote]

if anybody wanna play io games today i am free



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