[ home / overboard ] [ date ] [ soy / qa / raid / incel ] [ int / pol ] [ a / biz / fit / mtv / r9k / sude / tech / v / x ] [ q / news / chive / rules / pass / bans / status ] [ booru / wiki ]

A banner for soyjak.party

/soy/ - Soyjaks

soyjaks and other associated gems
Catalog
Email
Subject
Comment
File
Password (For file deletion.)

File: IMG_20261015_050221.jpg πŸ“₯︎ (3.31 MB, 4000x3000) ImgOps

 β„–18466871[Quote]

In the previous thread, I made some progress with importing hunky's sprite into IKEMEN (ffan MUGEN patch). But there are other ways of making a fighting game:
>Continue in IKEMEN/MUGEN
>Buy a fighting engine for Unity (costs 75-150$)
What do you think would be better?

 β„–18466948[Quote]

Also, if I buy the engine, it will be more taxing because 3d environment + actual animations and 3d models will be needed instead of sprites and frames

 β„–18466995[Quote]

Are there any anination/modelGQDS?

 β„–18467022[Quote]

Nophono cares fan…

 β„–18467034[Quote]

>>18467022
Nusois don't know what to say by seeing a gem or something

 β„–18467070[Quote]

Gemmy, i think IKEMEN/MUGEN would be better

 β„–18467079[Quote]

>>18467070
It would be free and 100 times easier, but the quality is much much lower

 β„–18467086[Quote]

I could make a couple MUGEN sharty champs, and then use them as basis for a future Unity game

 β„–18467141[Quote]

2d fighter maker is a good one
doe i tried to make a fighting game and i quit
dong dong never die was made in that engine

 β„–18467163[Quote]

>>18466995
just use some random pixel ai art generator nigga

 β„–18467165[Quote]

As for the music, I have a couple tracks ready to use

 β„–18467244[Quote]

File: uni-1.1_a_Make_him_slightl….png πŸ“₯︎ (3.57 MB, 1696x2464) ImgOps

Let's design a moveset. What would Hunky's moveset be?

 β„–18467991[Quote]

>>18466871 (OP)
bump



[Return][Catalog][Go to top][Post a Reply]
Delete Post [ ]
[ home / overboard ] [ date ] [ soy / qa / raid / incel ] [ int / pol ] [ a / biz / fit / mtv / r9k / sude / tech / v / x ] [ q / news / chive / rules / pass / bans / status ] [ booru / wiki ]