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 β„–17596926[Quote]

Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17596940[Quote]

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>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17596955[Quote]

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>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17596956[Quote]

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>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17596981[Quote]

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>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17596982[Quote]

>>17596956
Marge why do Engienigger wears the Snooper's hat

 β„–17597007[Quote]

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>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597021[Quote]

Because they look more realistic and interactive. A viewmodel will avoid clipping, but sometimes fucks with perspective. I really like 1st person on games like Max Payne, Warband or Rome Total War if you count general camera as a first person mode.

 β„–17597030[Quote]

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>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597044[Quote]

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>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597046[Quote]

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>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597062[Quote]

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>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597073[Quote]

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>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597093[Quote]

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>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597122[Quote]

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>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597134[Quote]

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>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597148[Quote]

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>>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597199[Quote]

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>>>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597276[Quote]

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 β„–17597296[Quote]

>>17597021
Makes sense, since things happen further away from the camera they exaggerate the visual effects to make it easier for you to see things in motion

 β„–17597297[Quote]

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>>>>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597298[Quote]

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 β„–17597376[Quote]

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>>>>>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597401[Quote]

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>>>>>>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597509[Quote]

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>>>>>>>>>>>>>>>>>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?

 β„–17597534[Quote]

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>Why do third-person games with first-person perspective mods feel more satisfying to play than games designed around a first-person perspective?



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