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/r/ - Requests & Soy Art

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File: Operation TND Froot.png πŸ“₯︎ (2.07 MB, 1800x1200) ImgOps

File: Operation TND Quote.png πŸ“₯︎ (2.08 MB, 1800x1200) ImgOps

File: Operation TND 0.1.png πŸ“₯︎ (456 KB, 1800x1200) ImgOps

File: berlinkonferensen_1884-Ck8….jpg πŸ“₯︎ (1.68 MB, 1500x1000) ImgOps

 β„–27269[Quote]

A little gemmy from me for Sharty's cultural heritage

 β„–27271[Quote]

File: 1773837977880k.png πŸ“₯︎ (381.31 KB, 761x650) ImgOps

I love it

 β„–27272[Quote]

File: gemstorm.gif πŸ“₯︎ (3.22 MB, 374x374) ImgOps


 β„–27273[Quote]

Gem

 β„–27277[Quote]

WOoowwww!!!!! this is so good! how do you make these? ive tried making classical art parodies like this but the final product just doesnt have the same 'look' to it

 β„–27278[Quote]

>>27277
I'll be busy today. I'll write in about 9 hours. But I'll be happy to share the details needed for the production process and the details of this painting specifically. How the idea came about and how I put it on canvas with the necessary screenshots…

 β„–27288[Quote]

>>27277
Bro, I can't upload a 230 MB video here. This is incredibly frustrating, considering there was no reason for the errors. I'll try to send you a video of the drawing process tomorrow, if this is just a temporary fix. Although some people have managed to upload entire anime episodes here, so I have no idea. I'll have to upload the drawing videos in parts.

 β„–27290[Quote]

>>27288
Could it be uploaded to youtube?

 β„–27291[Quote]

>>27290
Great idea. One minute and thanks for waiting

 β„–27294[Quote]

File: 2026-04-22 231644.mp4 πŸ“₯︎ (73.33 MB, 1920x1030) ImgOps


 β„–27295[Quote]

>>27294
Damn, only one has uploaded so far. But it's not the main one. I still have the 26-minute video, and I'm thinking about how to send it. I'll send all the detailed explanations along with it, so for now, we'll wait…

 β„–27296[Quote]

Thanks for going through so much trouble to explain the process, I really appreciate it.

 β„–27297[Quote]

>>27296
well… actually I haven't even started. Before this, I prepared an explanation intended for the unreleased video.

So, I don't even know where to begin. I decided to photograph an hour of my work, but it's not very informative.(I mentioned there an unreleased video, I'll check later how to upload it) I think classic art requires high-quality linework, a subtle distribution of layers, an interesting and appropriate approach to shadows, like mine, which I often experiment with, and a creative concept. I'd start there.

The beauty of classic art stems from the creative concept, because when viewing it, you need to consider how much of the sharty culture can be revealed in every detail, from the building to the character. Using the Berlin Conference of 1884 as an example, I immediately saw:
1) a large number of people in the painting
2) Africa is present
3) Bismarck is even there
This immediately gave me the task of assigning all the roles to the characters, and I believe they are all perfectly placed. Moreover, the military style can be endlessly expanded thanks to the raid culture and the shared valor of our people from /raid/ and /pol/.

The lane is pretty simple. The lane will be roughly the same for everyone.

Regarding the colors, I admit, I overdid the color scheme. But there were legitimate goals for this. Use the /pol/ color scheme for the walls, add a few blue details, a crisp white table to match the imageboard itself, and give each character different colored uniforms. With a more sensible distribution of resources, the colors can be better positioned.

 β„–27298[Quote]

>>27296
Oh, wait, I could theoretically split this video into two parts and upload them separately to YouTube. That would definitely work. Right now, it'll have everything you need. I sincerely apologize for the disjointed presentation of information. Ideally, I'd upload everything at once.

 β„–27299[Quote]

File: ClipboardImage.png πŸ“₯︎ (619.82 KB, 1060x854) ImgOps

>>27297
Well said. I most struggle with shading and the background. I also find it very difficult to match the cartoony faces of soyjaks to the often realistic bodies in classical art. It just ends up looking awkward.

For reference here is a drawing I made a while ago to attempt the style (Apologies for the marks on it geg, It was the only version of the image I could find because I lost it)

 β„–27300[Quote]

>>27299
What I can definitely confirm is that your style can show things I wouldn't. Your color scheme is much more elegant and correct. Regarding the head connections, using ready-made templates here seems like a matter of simpler silhouettes and outlines. Your linework is much better than mine. It conveys volume in a more complex way, and I think it's great that you drew the heads.

I'm just looking at it now and trying to figure out how I would implement it, but Sharty is needed. But what's really important for you is, if you chose each shade for the shadows separately, next time try doing the shadows in black with the "Soft Light" filter. Then, try other shades of gray. This should save time. What I saw perfectly matches the kind of art people want to see in classical paintings.

By the way, fortunately, the last video loaded. I tried adding more music, but Sony Vegas froze twice, and on the third, it just showed a black screen. Ahahahahaha…

https://youtu.be/Gi7x_Zb3gEA?si=ExntusoX0Hg4EVeZ

https://youtu.be/WY2jp_7yFDs?si=o3CgliSHzgeO2hZN

 β„–27301[Quote]

>>27299
Seriously, so you understand what the hell I've been doing all these hours…
>recorded a drawing stream that lasted an hour
>sped up the video from 52 minutes to 26
>made a second video
>"couldn't attach them the first time" award
>"couldn't attach them the second time" award
>"couldn't attach them the third time" award
>compressing the video so it's half the size
>"couldn't attach them the fourth time" award
>"couldn't attach them the fifth time" award
>adding music in Sony Vegas for YouTube
>waiting for an insanely long rendering
>rendering freezes TWICE
>gives me a black screen
>trying again, but no luck
>can't publish videos longer than 15 minutes on YouTube without SMS confirmation from my phone number
>I transfer both videos to my phone and try Forward from phone
>YouTube isn't sending any text messages to Russian numbers
>Going crazy and taking meds
>I'm barely able to split my videos into two parts and publish them

 β„–27302[Quote]

File: Ferdinand Hodler Woodcutte….png πŸ“₯︎ (1.8 MB, 2477x3255) ImgOps

File: Chud_knight_1488.png πŸ“₯︎ (1.01 MB, 1446x2039) ImgOps

>>27299
Though, even using this work as an example, I can say that redrawing original versions from different angles and in the same proportions as the original head can look stunning. These are two approaches, and either can create a beautiful image. Creating original faces should always go hand in hand with variations of original heads. As for the background, it always comes with time; your gem has already created a gorgeous image of the fire and clothing

 β„–27305[Quote]

Thank you so so much for the help, you dont know how much it means to me. I am going to try to make one based off the painting "The Rhodes Colossus"

 β„–27347[Quote]

File: SoyBooru.com - 166494 - ch….jpg πŸ“₯︎ (132.46 KB, 1152x970) ImgOps

DrawGOD

 β„–27349[Quote]

I knvvl…



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