[ home / overboard ] [ soy / qa / raid / r ] [ int / pol ] [ a / an / asp / biz / mtv / r9k / tech / v / sude / x ] [ q / news / chive / rules / pass / bans / status ] [ wiki ]

A banner for soyjak.party

/v/ - Vidya Games

You WILL buy The Legend of Zelda: Ocarina of Time for the third time with even better graphics than the last time you bought it
Catalog
Name
Email
Subject
Comment
File
Password (For file deletion.)

File: 1784958358106r.png 📥︎ (1.19 MB, 1701x989) ImgOps

 â„–71760[Quote]

Why does Tynan insist so much on calling Rimworld a "story generator"? Dwarf Fortress is a story generator because the sheer amount of different mechanics it simulates (from blood pressure, moods and individual smells to international politics, trade routes and wars) results in unpredictable and unique events happening naturally in every playthrough. There is nothing unique and unpredictable in Rimworld once your learn the mechanics, it's a colony management sim with RTS battle mechanics, and all the interesting happenings are just scripted events that trigger with a random chance.

 â„–71763[Quote]

Because rimjob was made by fags and fags are pretentious

 â„–71764[Quote]

File: 1789050698865s.png 📥︎ (419.38 KB, 387x516) ImgOps

>>71763
This.
>arrow

 â„–71765[Quote]

tsmt I've been saying this all along, tynan wants to make it a "story generator" (whatever that is) but everyphono else obviously wants rimworld to be a colony sim, so the game is stuck in this weird equilibrium where it isn't a very good colony sim or tynans fever dream and mods have to make up the difference
also tynan is retarded cancuck and his "story generator" doesn't fucking work because the vanilla game is set up so it's retarded and immersion breaking and the "stories" fucking suck because the game is often times obtuse, frustrating and just doesn't make sense narrativelly
>every lore talks about rimworlds as hostile planets where you get raped by fauna, mechs, raiders or eaten by cannibals
>the average pawn is 60yo, has bad back and catharsis
this grinds my gears to no end, the average age should be way lower
there's more stuff I hate and doesn't make sense, like mood and mental breaks
it would make more sense if the mood worked based on hierarchy of needs, because it makes no sense to have a mental break during a massive siege just because a you ate without a table or because your bedroom isn't lavish enough



[Return][Catalog][Go to top][Post a Reply]
Delete Post [ ]
[ home / overboard ] [ soy / qa / raid / r ] [ int / pol ] [ a / an / asp / biz / mtv / r9k / tech / v / sude / x ] [ q / news / chive / rules / pass / bans / status ] [ wiki ]