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/v/ - Vidya Games

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File: rogue_ascii.png 📥︎ (1.11 KB, 484x316) ImgOps

File: dwarf_fortress_ascii.png 📥︎ (49.41 KB, 856x540) ImgOps

File: cdda_ascii.png 📥︎ (149.13 KB, 1154x705) ImgOps

 â„–60077[Quote]

Thoughts on ASCII games?

 â„–60080[Quote]

>>60077 (OP)
subgenre of retroslop. second one looks gemmy doe

 â„–60119[Quote]

Keyed

 â„–60120[Quote]

based and boomerpilled

 â„–60165[Quote]

I like them from the gameplay standpoint but obviously use some kind of tile set for them cause otherwise it doesn't have whimsical adventure vibe

 â„–60166[Quote]

>>60165
with raw UTF-8 look they have the grim dark feel doebeit

 â„–60167[Quote]

When I see an 'S' character representing a snake my imagination goes wild. That's the appeal.

 â„–60630[Quote]

>>60165
I don't see a problem with the graphics. Just gives my mind room to imagine the setting.

 â„–60640[Quote]

assbvrgerian gems



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