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/v/ - Vidya Games

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File: wallpaper.png ๐Ÿ“ฅ๏ธŽ (1.42 MB, 2656x1511) ImgOps

File: hi.png ๐Ÿ“ฅ๏ธŽ (821.61 KB, 1920x1080) ImgOps

File: hi2.png ๐Ÿ“ฅ๏ธŽ (1.19 MB, 1920x1080) ImgOps

File: hi3.png ๐Ÿ“ฅ๏ธŽ (883.53 KB, 1920x1080) ImgOps

 โ„–57666[Quote]

Hello, teens. I've been working on a Doom II WAD based on Angry Goy. Take it as a fan sequel. In this WAD, you will enact TND, TTD, TCD, TKD, and total lolifag death with five levels plus a prologue and an epilogue. The WAD is compatible with GZDoom and UZDOOM. I really don't know if it will be compatible with Zandronum or any other source port. Anyway, here are some screenshots and the mediafire link (jannies, please, it is not a virus, I swear.)
link: https://www.mediafire.com/file/s2h0ctu74z210sn/AG-3D.zip/file

 โ„–57667[Quote]

btw if any of you could reupload the WAD on other sites or archive it, it would be great.

 โ„–57679[Quote]

VP

 โ„–57708[Quote]

HOLY GEM

 โ„–57745[Quote]

File: bump bumping bumping this โ€ฆ.gif ๐Ÿ“ฅ๏ธŽ (88.45 KB, 700x317) ImgOps

GEEEEEEEEEEEEEEEEEEEEM

 โ„–57748[Quote]

can i get some 3rd party verification that dis is not a virus

 โ„–57753[Quote]

>>57748
Someone will have to download the mod then check the code (i assume there is a tool made for wads that makes the process easier)

 โ„–57755[Quote]

>>57753
Is virus free, I swear. You can use Slade to check the code.

 โ„–57761[Quote]

>>57666 (OP)
gem

 โ„–57763[Quote]

GEM GEM GO UP

 โ„–57765[Quote]

File: ClipboardImage.png ๐Ÿ“ฅ๏ธŽ (108.88 KB, 555x608) ImgOps

Whats TCD?
Total Cigรกny Death?

 โ„–57767[Quote]

>>57765
Total Commie Death

 โ„–57799[Quote]

The gem that saved the 'arty

 โ„–57817[Quote]

gem

 โ„–57822[Quote]

File: hitler chud.png ๐Ÿ“ฅ๏ธŽ (678.51 KB, 1033x759) ImgOps

File: commie gigachud.png ๐Ÿ“ฅ๏ธŽ (294.33 KB, 799x799) ImgOps

>>>57765
>Total Commie Death
<being a commie

 โ„–57825[Quote]

>>57822
you dont look like that

 โ„–57827[Quote]

>>57666 (OP)
does it support zdooom im on opengl 2.0 windows 7 and 2 gigs of ram

 โ„–57836[Quote]

>>57827
It doesn't support ZDoom. I don't know if it is compatible with OpenGL 2.0 or Windows 7.

 โ„–58011[Quote]

File: 1776861847398t.png ๐Ÿ“ฅ๏ธŽ (24.48 KB, 799x799) ImgOps

I just finished this absolute gem

 โ„–58036[Quote]

File: ClipboardImage.png ๐Ÿ“ฅ๏ธŽ (55.04 KB, 742x849) ImgOps

I can't seem to open the wad with either GZ or UZ Doom. Even if I select Open With nothing happens.

 โ„–58040[Quote]

I got it to work using a Mod Launcher but how do I leave the starting area? The computer does nothing for me.

 โ„–58041[Quote]

>>58040
I noticed when I answer the computer the door in the living room shifts a bit inwards but other than that nothing happens.

 โ„–58044[Quote]

>>58036
Drag the .wad into the UZDoom.exe
>>58040
>>58041
First, you have to answer the computer; next, press "E" in front of the living room door.

 โ„–58046[Quote]

>>58044
I tried dragging it and it didn't work. Also pressing E did nothing too so I just used a console command to get to the next level. Overall a really fun short experience. Any more mods/games like this? Someone should make a list of them.

 โ„–58071[Quote]

I tried to play the original Angry Goy after finishing this. The gameplay was completely shallow, there's barley any variety when it comes to levels and weapons. It was clearly designed by someone who didn't care much about game design.

Some cutscenes gave me a laugh here and there but I quit at the bank where it's unclear if your supposed to press the elevator (the controls are the worst as how pressing the button works is unclear) or wait for the constant spawning enemies over and over again to stop. Not to mention you have to watch that unskippable cutscene again each time you die.

I tried looking to see if there was a walkthough, and surprisingly there was no gameplay videos I could find anywhere, even on alt tech sites. Everything of the game was just trailers and cutscenes. The sequel has tons of coverage on 'tube and other sites while the original is rightfully left in the dust. Hopefully the second one is better.

Your version definitely is shorter but is infinitely more fun, and made me laugh while the original's jokes were few and far between. Keep making these gems, fellow 'teen.

 โ„–58125[Quote]

>>57666 (OP)
Good concept, but the level designs suck and are way too easy. You need some more complex or interesting ideas for the maps. The final boss can be one-shotted, which is anticlimactic. Also what's the Cyberdemon supposed to be?
>>58036
Change the file-name to "Angrygoy3D.wad", write that into "Additional Parameters" on the launcher, and you'll be good to go.

 โ„–58126[Quote]

>>58125
The Cyberdemon is Trump. Pretty sure it's the same image The JD Vance Show used.

 โ„–58161[Quote]

>>58125
cyberdemon is the trump puppet from that one Murdoch Murdoch episode

>>58046
>flartson

 โ„–58162[Quote]

>>58161
damn captcha

 โ„–58169[Quote]

File: download.png ๐Ÿ“ฅ๏ธŽ (276.28 KB, 350x390) ImgOps

It's not a virus, and if you don't know how to make it work, I changed the extension to .pk3 and that made it work with GZ Doom

 โ„–58456[Quote]

good, other than some grammar errors it was a simple and short but enjoyable wad, my favorite part was the deltatroon convention purge. if i were to give gameplay criticism then it would probably be the difficulty, too easy to be challenging. on the wad textures overall it's obvious that they were either ripped from moonman or soydoom but the effort to make a wad is appreciated and there were some new images, if i can ask, what is the soundtrack used in the levels?

 โ„–58461[Quote]

How do you play it?

 โ„–59137[Quote]

>>58046
Figured out the issue. I had it set up like original controls (i.e. no freelook) but when I turned the settings back to UZDOOM default I could get through the door.



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