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 â„–41062[Quote]

Is it harder than on Windows?
Do I need to look around for scripts to make certain games work or what?
How much do I need to mess with different proton builds?

 â„–41064[Quote]

I think you can run pirated exe files through proton via steam
Otherwise you can just run them through wine
Don't know about open source game launchers though

 â„–41072[Quote]

Yeah it's slightly harder than on Windows but you can make it easier to manage by using Lutris

 â„–41073[Quote]

A lot of times, all these games need is Wine + DXVK

 â„–41074[Quote]

>>41064
>>41072
>>41073
Last winter when I was testing out Linux and tried installing E33, it would crash few seconds after booting no matter what scripts or proton builds I tried
This happened in other Unreal Engine games, what could have possibly caused this?

 â„–41075[Quote]

I'd imagine it'd be easier.

 â„–41076[Quote]

>>41074
That game requires Microsoft Visual C++ variables to be installed in order to work. Steam installs that automatically when running on Proton on that platform (paid copy, not added as a non-Steam game). Make sure you have that and DXVK set up for that prefix for that game. Other Unreal games might need MVC++ as well

 â„–41079[Quote]

>>41076
What if I'm a poorfag pirate who hasn't used Steam in years?

 â„–41080[Quote]

>>41062 (OP)
Use GOG instead. Due to the fact that their business model is about being DRM free and the fact that GOG installers are self-contained you can just use something like Lutris to download everything you need

 â„–41083[Quote]

Lutris is probably the easiest way to run things for other systems (also trandroid), normally uses Wine. Setup can take as little as a minute.

 â„–41086[Quote]

LinuxRuleZ

 â„–41089[Quote]

>>41079
You install vcrun using Winetricks or some other similar tool in Bottles

 â„–41094[Quote]

Idk but emulating is really conveniet since most emulators support linux

 â„–41140[Quote]

iirc takes a few more steps to install games via lutris & set up proton, but its doable.

 â„–42021[Quote]

>>41062 (OP)
Its hard to find native linux versions for games that have them. Especially up to date versions of games with constant updates

 â„–42025[Quote]

>>41074
I bet it's your default value for virtual memory map something, basically because Linux is meant even for embedded shit you get some parameters like this vmmap very small

vm.max_map_count it should be uint16 - 5 or somthing, also look for othe vm namespaced parameters, I had an issue with some UE games basically overflowing their heaps or some shit so that virtual memory thing solved it



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