>>33718add child node
→ meshinstance3d
→ mesh: empty
→ spheremesh
→ mesh: spheremesh
→ material: empty
→ standardmaterial3d
→ material: standardmaterial3d
→ albedo
→ color: nigger
just to make a nigger ball, all while dodging an infinite amount of expandable SNCA menus. and it doesnt even collide with anything, its just a ghost. why are game engines like this?