>>4289658the real problem is, I use camera indexes to differentiate them. It's not that bad, since they are numbered from 0-8 inside the game which I can remember pretty well, plus I use constants for floors, but it could be done better anyway. I could make a lookup by camera's name, but that would require looking up a string every frame for example, and also changing the name would have it's consequences. I could make lookup by backgrounds, but some cameras use the same backgrounds, so it's not a version either.