[ home / overboard ] [ date ] [ soy / qa / raid / incel ] [ int / pol ] [ a / biz / fit / mtv / r9k / sude / tech / v / x ] [ q / news / chive / rules / pass / bans / status ] [ booru / wiki ]

A banner for soyjak.party

/pol/ - International /Pol/itics & /Bant/er

Politics & countrywars
Catalog
Name
Email
Subject
Comment
Flag
File
Password (For file deletion.)

File: pepe.png 📥︎ (212.15 KB, 720x651) ImgOps

File: ClipboardImage.png 📥︎ (65.98 KB, 1161x660) ImgOps

File: ClipboardImage.png 📥︎ (57.67 KB, 1158x600) ImgOps

 â„–4207967[Quote]

can nusois deduce what my algorithm does

 â„–4207979[Quote]

use chargpt

 â„–4207985[Quote]

>>4207967 (OP)
its go boing boing boing beep boop yes poop and nigger dying

 â„–4207993[Quote]

>>4207967 (OP)
embeds 'p in your computer

 â„–4208008[Quote]

calculates poop

 â„–4208041[Quote]

Its the white of the mouse pointer projected onto a 3d environment.

 â„–4208045[Quote]

>>4208008
>>4207993
>>4207985
>>4207979
> -29298483291929394884382919918283839392 iq

 â„–4208062[Quote]


 â„–4208065[Quote]

>>4208045
why should someone waste his time and energy in something ai can do it

 â„–4208068[Quote]

>>4207967 (OP)
Has something to do with scale of pictures?

 â„–4208069[Quote]

>>4208065
humanity is obsolete

 â„–4208071[Quote]

>>4208065
Understanding is wisdom, and wisdom is righteous.

 â„–4208072[Quote]

>>4208065
Can I have sex with your girlfriend?

 â„–4208078[Quote]

>>4208068
it actually subdivides faces of the wall so that the texture gets drawn nice and good.

 â„–4208079[Quote]

Wait, its both the white and the walls of the mouse pointer, right?

 â„–4208085[Quote]

>>4208078
What exactly will you use it for?

 â„–4208106[Quote]

Op not reppying to my reppy makes me sad

 â„–4208158[Quote]

>>4208079
i decided to not do clicks in 3d world, instead I will base interactions on the proximity

>>4208085
to draw walls with pretty cropped textures.

 â„–4208171[Quote]

File: ClipboardImage.png 📥︎ (65.47 KB, 1138x902) ImgOps

I wrote a more compact version because I noticed a pattern. Theoretically if it wasn't a square but an n-gon with n > 4 I would use sin and cos instead of modulus 2 me thinks.

 â„–4208172[Quote]

>>4208158
Oh, intresting, is my guess at least close doe?

 â„–4208180[Quote]

>>4208172
projecting a mouse in 3D space requites deducting a 3D coordinate by a 2D projected coordinate, which is hard and requires a lot of trigonometry and matrix multiplication.

 â„–4208188[Quote]

>>4208180
this o algo just procedurally creates vertices for a wall so that textures applied on it don't get cut off or stretched.

 â„–4208189[Quote]

>>4208180
Ah, that does sound complicated, proximity makes more sense. What would the point in being doing that? Maybe vr ?

 â„–4208192[Quote]

>>4208188
Oh, nice

 â„–4208224[Quote]

>>4208188
so for example we have a wall with coordinates (0, 0, 0) and (160, 64, 64) and a 64x64 texture. It will be sampled on Y and Z sides normally, however, on X coordinate 64 the texture will be cut off, so we need to create 2 new vertices at the coordinate 128, however then 160 -128 = 32 relates to 64 as 1/2, we then we create two new vertices again but draw only half of the texture.

 â„–4208241[Quote]

>>4208224
which is really simple, it's a for loop with a varied step.



[Return][Catalog][Go to top][Post a Reply]
Delete Post [ ]
[ home / overboard ] [ date ] [ soy / qa / raid / incel ] [ int / pol ] [ a / biz / fit / mtv / r9k / sude / tech / v / x ] [ q / news / chive / rules / pass / bans / status ] [ booru / wiki ]