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File: ClipboardImage.png 📥︎ (65.58 KB, 1533x927) ImgOps

 â„–4144681[Quote]

how do I prevent texture clipping when rendering textured boxes using Direct3D

 â„–4144683[Quote]

POLITIKAL

 â„–4144693[Quote]

problem solved I had to enable culling

 â„–4144703[Quote]

>>4144693
I thought it was culling like in hammer like objects that far from the camera won't be rendered and shit

 â„–4144714[Quote]

I don't know

 â„–4144732[Quote]

>>4144714
it's okay

 â„–4144735[Quote]

this is giving me mario sunshine ptsd

 â„–4144739[Quote]

File: 2026-10-04 14-33-38.mp4 📥︎ (26.09 MB, 1280x720) ImgOps

this is going to be a level editor I think

 â„–4144751[Quote]

>>4144739
jannabelle approve



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