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File: 2026-10-02 12-50-44.mp4 📥︎ (36.14 MB, 1280x720) ImgOps

 â„–4134660[Quote]

behold, 3d rotation.
The problem was that while I subtracted half of the camera width I also needed to normalize vectors which I forgot to do like a stupid nigger.

 â„–4134665[Quote]

also I don't render vertices with z of 0 which leads to them disappearing

 â„–4134668[Quote]

oh my god compress your videos dickhead

 â„–4134675[Quote]

>>4134660 (OP)
Rotation running on -1 fps 😭

 â„–4134681[Quote]

>>4134675
this runs in an interpreted subpar game engine so it's gonna be slow
>>4134668
lazy

 â„–4134691[Quote]

>>4134681
Why don't you so something like the Minecraft rotations I heard it was simple to come up with

 â„–4134712[Quote]

>>4134691
what is minecraft rotation

 â„–4134721[Quote]

>>4134712
I am not sure I am not a coder but I heard or runs on 30 fps

 â„–4134734[Quote]

codingphono



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