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File: 2026-09-28 20-44-37.mp4 📥︎ (13.73 MB, 1280x720) ImgOps

 â„–4111077[Quote]

Nusois… I created a 3d projection in gamemaker without a tutorial, can you do it?

 â„–4111079[Quote]

shit took like 8 minutes

 â„–4111080[Quote]

File: sad crying apu.png 📥︎ (30.22 KB, 656x755) ImgOps

No

 â„–4111084[Quote]

>>4111080
it's okay, all you need to do is calculate x and y relative to the center (- view x/y - view w/h divided by 2), divide by the z axis, and then bam, 3d shit

 â„–4111085[Quote]

ok now add raytracing

 â„–4111087[Quote]

>>4111084
May i question what languge was this made in?

 â„–4111095[Quote]

>>4111087
I made it in gamemaker which is an app for making simple 2d games, you can make it any language though you just need a simple 2d library. For example you can do it in C with SDL 3, code is going to be more verbose because you need to initialize a window and a renderer, however the principle for 3d graphics is the same.

 â„–4111100[Quote]

>>4111095
Pretty intresting ig
Are you ever thinking of making something cool with this?

 â„–4111101[Quote]

Can it play Grokirina of Time?

 â„–4111102[Quote]

i cant do this because im not a scary hacker opsecgod like you op

 â„–4111103[Quote]

>>4111095
for rotation it's a little bit more tricky however, you gotta do multiplication by matrix, which is x' = x * cos(angle) - y * sin(angle) y' = x * sin(angle) + y * sin(angle), I learned this shit when I wanted to make a Graphwar clone and rotate functions by player angle

 â„–4111104[Quote]

itt we try to steal the get

 â„–4111105[Quote]

>>4111102
>opsecgod
Ev&doe OP uses jeetdows

 â„–4111106[Quote]

>>4111105
dat IS opsec and you VVILL NOT INVESTIGATE FURTHER

 â„–4111108[Quote]

6

 â„–4111109[Quote]

accelerate

 â„–4111111[Quote]

poop and cacas

 â„–4111112[Quote]

>>4111077 (OP)
aryan

 â„–4111113[Quote]

>>4111111
gemmy hexes

 â„–4111114[Quote]


 â„–4111115[Quote]

>>4111108
7 and niggers tongue my anus

 â„–4111118[Quote]

File: cacaVVON.png 📥︎ (2.08 KB, 306x77) ImgOps

>>4111111
Reminds me of dis

 â„–4111120[Quote]

>>4111111
nice get

 â„–4111121[Quote]

I actually got the pol 4000000 get with poop

 â„–4111124[Quote]


 â„–4111126[Quote]

>>4111118
geg i remember dis too

 â„–4111132[Quote]

>>4111111
Dumbass get

 â„–4111139[Quote]

Nintendo hire this man

 â„–4111141[Quote]

File: 1788283876569b.png 📥︎ (449.48 KB, 598x675) ImgOps

>>>4111111 (You)
>Dumbass get

 â„–4111155[Quote]

File: 2026-09-28 21-02-01.mp4 📥︎ (13.24 MB, 1280x720) ImgOps

Now, there is a caveat. When we try to color these rectangles, it gets a little messed up. That's because renderer has a draw priority, so the objects to the right of the wall draw on top of the wall itself. I know a fix for this too, we just need to stop draving faces when they are our of the camera view. This way we can optimize rendering per frame and get rid of the overdrawing

 â„–4111166[Quote]

>>4111111
massive get

 â„–4111256[Quote]

File: baby soyjak gigachad 17832….png 📥︎ (307.48 KB, 600x664) ImgOps

>poop and cacas

 â„–4111274[Quote]

File: ClipboardImage.png 📥︎ (149.09 KB, 258x360) ImgOps

>>4111155
youre not making out of the slums nigga

 â„–4111306[Quote]

>>4111274
what does "slums" means you schmuck

 â„–4111308[Quote]

>>4111306
are you esl im genuinely asking because slums is a really common word in english

 â„–4111309[Quote]

>>4111306
we know you from india lil codejeet

 â„–4111314[Quote]

>>4111308
I am not quite fancy there with all those anglo trashwords you buck you-know-what-I'm-sayin'?

 â„–4111317[Quote]

>>4111314
slums means a crowded and impoverished area

 â„–4111318[Quote]

street jargon



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