â„–3622808[Quote]
GC controllers were made in the era where Nintendo still cared about their hardware being built to last, so they're pretty good yeah
â„–3622837[Quote]
>>3622821Specs, yes. Build quality, no. The handhelds especially were stupid tough. There's the original gameboy that survived a bombing, a DS being the last of a group of electronic devices to continue functioning at the summit of Mount Everest, and a bunch of other stuff like that. It's telling that the original Game Boys only started beginning to degrade relatively recently because some variety of mold figured out how to fucking eat the displays.
â„–3622861[Quote]
>>3622850As a fun little personal anecdote, I once found a GBA cartridge lying in the middle of the street after like a week of rainstorms, and it had clearly been run over by a car at least once. I opened up the cartridge, cleaned out some dirt, and went over the contacts with a q-tip dipped in rubbing alcohol, and it worked fine geg
â„–3622885[Quote]
they are pretty cool. work with some weird feature on the R/L buttons that i have no idea whats was designed for but made like every game work.
â„–3622888[Quote]
>>3622873thats a good game
â„–3622922[Quote]
I still have a good deal of my original GBA collection, but I did sadly lose quite a few of my favorites over the years. The GBA port of Mario 3 is probably the loss that hurts the most.
â„–3622946[Quote]
>>3622927no argument for that. sometimes Mario, or i guess wario, devs had shitty ideas
â„–3622960[Quote]
>>3622945Most of that was locked behind e-Reader stuff sadly. It was mostly a re-release of the All-Stars version of SMB3 with added voicelines and shit. What I know about the e-Reader levels was pretty interesting, though. They had shit like the SMW cape in there.
â„–3622982[Quote]
>>3622977It was basically treated as a bunch of gimmick levels. Think some of them had the SMB2 veggies, for instance. I think the few official ports of that version (Virtual Console and the like) included all the e-Reader levels as well, including a few that never had the cards physically released.
â„–3623032[Quote]
>>3622977they do function way differently. cape feather had to be stopped by underground levels. coon leaf wasnt near as OP
â„–3623121[Quote]
>>3623102it doesnt require much skill, you just gotta press the back button(left i guess) whenever you want to go up or down or stay where you are and get some timing down. i figured it out as a toddler and could beat every level up to forest of illusion 0 deaths in like 30 mins as a teen
â„–3623156[Quote]
>>3623139are you handicapping yourself?